Player Matchup

Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
CristopherMare
Fenrir
Gold V
Level 156
God Stats
7W - 9L
1,454 SR
Queue Stats
145W - 140L
1,126 MMR
Solo
Horus
Horus
Silver IV
ITrippinl
Horus
Silver IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,010 MMR
Solo
Vulcan
Vulcan
Silver III
WoodsPk
Vulcan
Silver III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,039 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,491 SR
1,235 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,566 SR
1,078 MMR
Ganesha
Ganesha
Silver II
Bbk1ng
Ganesha
Silver II
Level 87
God Stats
19W - 12L
1,637 SR
Queue Stats
200W - 220L
1,012 MMR
Party 1
Izanami
Izanami
Silver I
Deviad
Izanami
Silver I
Level 160
God Stats
202W - 166L
1,452 SR
Queue Stats
821W - 821L
1,080 MMR
Solo
Cernunnos
Cernunnos
Gold V
afternoonquicki
Cernunnos
Gold V
Level 126
God Stats
21W - 18L
1,615 SR
Queue Stats
442W - 460L
1,167 MMR
Solo
Ah Puch
Ah Puch
Silver I
juansiito
Ah Puch
Silver I
Level 113
God Stats
6W - 3L
1,583 SR
Queue Stats
12W - 21L
1,152 MMR
Solo
Thor
Thor
Silver II
srchen
Thor
Silver II
Level 158
God Stats
398W - 389L
1,545 SR
Queue Stats
436W - 456L
982 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 3 / 1
7,084
590
4,878
9,838
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
 
Sol
10
0 / 2 / 0
5,944
495
2,860
4,540
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 1 / 2
6,873
573
6,682
7,085
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
ITrippinl
Horus
9
0 / 3 / 4
5,815
485
1,514
6,832
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
WoodsPk
Vulcan
11
0 / 2 / 2
6,214
518
2,832
4,382
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BellonaKaliShivaBastet

VS

Bans
CliodhnaTiamatKhepriGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bbk1ng
Ganesha
11
1 / 1 / 8
7,394
616
3,555
8,561
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Deviad
Izanami
13
1 / 3 / 3
8,043
670
5,325
9,109
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
afternoonquicki
Cernunnos
14
6 / 0 / 1
8,960
747
5,091
4,812
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
juansiito
Ah Puch
12
0 / 3 / 3
7,224
602
5,237
5,492
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
srchen
Thor
13
3 / 2 / 3
8,041
670
2,354
7,627
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
11
11
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
3
1
1.5
L
Sol
 
Sol
0
2
0
0
W
Ganesha
Bbk1ng
Ganesha
1
1
8
5
L
4
1
2
5
W
Izanami
Deviad
Izanami
1
3
3
0.83
L
Horus
ITrippinl
Horus
0
3
4
0.67
L
Vulcan
WoodsPk
Vulcan
0
2
2
0.5
W
Cernunnos
afternoonquicki
Cernunnos
6
0
1
6.5
W
Ah Puch
juansiito
Ah Puch
0
3
3
0.5
W
Thor
srchen
Thor
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,766
Damage
21,562
32,677
Taken
35,601
17,939
Mitigated
14,939
8,357
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,878
694
0
2,797
9,838
8,118
0
2,074
7,714
0
36,956
L
Sol
 
Sol
2,860
1,127
0
1,747
4,540
1,147
0
554
3,986
31,857
4,546
W
Ganesha
Bbk1ng
Ganesha
3,555
524
115
2,423
8,561
6,153
174
2,708
5,853
15,484
0
L
6,682
1,736
0
1,262
7,085
2,238
0
1,523
5,482
0
37,752
W
Izanami
Deviad
Izanami
5,325
3,144
0
1,949
9,109
3,055
2,908
0
9,109
0
51,448
L
Horus
ITrippinl
Horus
1,514
846
665
1,636
6,832
5,098
0
2,015
4,735
0
13,801
L
Vulcan
WoodsPk
Vulcan
2,832
1,048
0
250
4,382
1,338
0
2,250
1,968
39,182
0
W
Cernunnos
afternoonquicki
Cernunnos
5,091
2,209
0
2,913
4,812
1,646
186
1,190
3,622
0
59,344
W
Ah Puch
juansiito
Ah Puch
5,237
234
0
1,621
5,492
1,467
227
698
4,794
46,535
0
W
Thor
srchen
Thor
2,354
545
0
3,777
7,627
2,618
513
709
6,918
0
48,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
39,662
312
Minions Killed
431
0
Camps Cleared
0
1,296,803
Distance Traveled
1,239,966
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,084
590
70
6
0
251,743
3
L
Sol
5,944
495
73
6
0
258,505
2
W
Ganesha
7,394
616
4
0
0
268,436
4
L
Fenrir
6,873
573
66
6
0
265,391
5
W
Izanami
8,043
670
104
9
0
201,415
1
L
Horus
5,815
485
17
1
0
252,395
4
L
Vulcan
6,214
518
86
7
0
268,769
6
W
Cernunnos
8,960
747
110
9
0
243,851
3
W
Ah Puch
7,224
602
113
9
0
244,173
4
W
Thor
8,041
670
100
8
0
282,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role