Player Matchup

Zeus
Zeus
 
Zeus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
El_Patron3255
Mulan
Level 104
God Stats
1W - 3L
1,617 SR
Queue Stats
251W - 279L
1,378 Elo+
Party 2
Loki
Loki
GhostOfBruh
Loki
Level 79
God Stats
5W - 5L
1,636 SR
Queue Stats
173W - 175L
1,406 Elo+
Solo
Izanami
Izanami
PrincezzSelina
Izanami
Level 62
God Stats
270W - 278L
1,485 SR
Queue Stats
862W - 839L
1,360 Elo+
Party 2
Ares
Ares
centre_figure5
Ares
Level 68
God Stats
3W - 4L
1,474 SR
Queue Stats
299W - 327L
1,395 Elo+
Solo
Team Averages
Level 82
1,542 SR
1,408 Elo+

VS

Team Averages
Level 33
1,453 SR
1,265 Elo+
Cupid
Cupid
AkimboSwagga
Cupid
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 100L
1,290 Elo+
Party 1
Thor
Thor
KevCRZuniga
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,202 Elo+
Solo
Ares
Ares
RabeelNaeem
Ares
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 106L
1,421 Elo+
Party 1
Zeus
Zeus
SeanHamilton455
Zeus
Level 28
God Stats
0W - 3L
1,267 SR
Queue Stats
129W - 183L
1,320 Elo+
Party 1
Fenrir
Fenrir
ZupherrX
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 54L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
11 / 1 / 7
10,625
664
12,365
8,472
3,425
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 0 / 3
9,766
610
10,175
6,126
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 8
9,590
599
6,863
11,847
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 5
8,960
560
3,867
6,895
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 9
8,166
510
6,555
14,454
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,334
396
4,657
9,930
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 4 / 1
6,590
412
1,925
11,349
4,398
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 4 / 0
6,788
424
3,423
11,530
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 7 / 1
8,249
516
7,206
11,321
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ZupherrX
Fenrir
8
0 / 8 / 2
5,938
371
2,800
11,648
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
26
Kills
6
8
Deaths
27
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
1
7
14.5
L
0
4
3
0.38
W
7
0
3
8.5
W
5
2
8
4.5
L
0
4
1
0.13
W
1
1
5
3.5
L
1
4
0
0.25
L
5
7
1
0.79
L
Fenrir
ZupherrX
Fenrir
0
8
2
0.13
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
20,011
47,794
Taken
55,778
24,636
Mitigated
23,471
16,404
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,365
1,052
0
4,651
8,472
3,425
2,796
1,364
7,108
62,233
0
L
4,657
1,956
2
2,661
9,930
3,066
35
2,955
6,788
0
31,595
W
10,175
1,805
0
2,264
6,126
5,805
578
540
5,586
0
45,650
W
6,863
2,083
0
4,740
11,847
3,777
218
3,046
8,801
0
52,941
L
1,925
813
0
2,960
11,349
4,398
0
711
10,322
0
23,979
W
3,867
2,603
0
2,974
6,895
2,406
4,757
1,537
5,358
0
66,633
L
3,423
127
0
1,481
11,530
9,553
0
3,799
7,555
29,509
0
L
7,206
1,468
0
1,617
11,321
3,156
0
6,667
4,461
46,234
0
L
Fenrir
ZupherrX
Fenrir
2,800
1,039
0
2,456
11,648
3,298
0
3,715
7,660
0
22,700
W
6,555
201
50
1,725
14,454
9,223
252
4,142
10,061
28,313
7,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
33,899
497
Minions Killed
288
0
Camps Cleared
0
1,544,683
Distance Traveled
1,360,756
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,625
664
120
8
0
309,689
0
L
Cupid
6,334
396
80
5
0
249,372
5
W
Mulan
9,766
610
97
6
0
317,119
0
W
Loki
9,590
599
88
6
0
343,187
0
L
Thor
6,590
412
41
3
0
277,054
3
W
Izanami
8,960
560
139
9
0
284,975
0
L
Ares
6,788
424
30
2
0
272,651
0
L
Zeus
8,249
516
96
6
0
259,655
1
L
Fenrir
5,938
371
41
3
0
302,024
0
W
Ares
8,166
510
53
3
0
289,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role