Player Matchup

Kumbhakarna
Kumbhakarna
Biggchunggus91
Kumbhakarna
Level 24
God Stats
6W - 6L
1,232 SR
Queue Stats
6W - 11L
1,146 Elo+
Party 1
Sobek
Sobek
Octette
Sobek
Level 87
God Stats
1W - 1L
1,290 SR
Queue Stats
64W - 65L
1,483 Elo+
Solo
Danzaburou
Danzaburou
TodayMetal76
Danzaburou
Level 66
God Stats
21W - 13L
1,588 SR
Queue Stats
38W - 36L
1,415 Elo+
Solo
Merlin
Merlin
grapejuice77201
Merlin
Level 117
God Stats
21W - 27L
1,438 SR
Queue Stats
329W - 365L
1,454 Elo+
Solo
Achilles
Achilles
xFinesTxAlphAx7
Achilles
Level 143
God Stats
5W - 3L
1,736 SR
Queue Stats
57W - 49L
1,527 Elo+
Party 1
Team Averages
Level 87
1,457 SR
1,405 Elo+

VS

Team Averages
Level 91
1,498 SR
1,420 Elo+
Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Infamous36
Thanatos
Level 142
God Stats
7W - 10L
1,583 SR
Queue Stats
62W - 76L
1,491 Elo+
Party 2
Izanami
Izanami
Morenchav
Izanami
Level 22
God Stats
5W - 13L
1,295 SR
Queue Stats
11W - 25L
1,240 Elo+
Solo
Hou Yi
Hou Yi
Plisken621
Hou Yi
Level 106
God Stats
6W - 6L
1,670 SR
Queue Stats
35W - 31L
1,521 Elo+
Party 2
Merlin
Merlin
SeaDonkey3754
Merlin
Level 98
God Stats
5W - 9L
1,444 SR
Queue Stats
22W - 42L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Biggchunggus91
Kumbhakarna
12
0 / 1 / 6
6,940
694
1,259
9,181
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Octette
Sobek
14
1 / 2 / 11
7,818
782
5,889
12,012
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
TodayMetal76
Danzaburou
16
10 / 2 / 5
8,978
898
12,849
6,557
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 10
8,453
845
7,709
3,949
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
14
5 / 1 / 9
8,309
831
9,267
9,352
6,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 4 / 4
7,350
735
4,754
15,051
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Infamous36
Thanatos
12
0 / 4 / 3
6,580
658
5,485
8,245
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Morenchav
Izanami
14
2 / 3 / 2
7,738
774
3,576
7,488
2,645
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Plisken621
Hou Yi
12
2 / 5 / 2
6,754
675
8,783
8,959
2,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 3 / 3
7,385
739
6,414
8,438
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
19
Kills
7
7
Deaths
19
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
4
0.75
W
Kumbhakarna
Biggchunggus91
Kumbhakarna
0
1
6
3
L
Thanatos
Infamous36
Thanatos
0
4
3
0.38
L
Izanami
Morenchav
Izanami
2
3
2
1
W
Sobek
Octette
Sobek
1
2
11
3.25
L
Hou Yi
Plisken621
Hou Yi
2
5
2
0.6
L
2
3
3
1.17
W
Danzaburou
TodayMetal76
Danzaburou
10
2
5
6.25
W
3
1
10
8
W
Achilles
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
29,012
41,051
Taken
48,181
27,659
Mitigated
22,023
12,576
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,754
178
436
4,390
15,051
10,058
38
4,532
10,519
14,372
0
W
Kumbhakarna
Biggchunggus91
Kumbhakarna
1,259
92
265
546
9,181
7,200
461
1,819
7,092
3,533
0
L
Thanatos
Infamous36
Thanatos
5,485
618
0
3,917
8,245
3,664
521
1,927
6,318
0
11,526
L
Izanami
Morenchav
Izanami
3,576
2,596
128
162
7,488
2,645
602
2,892
4,596
0
28,830
W
Sobek
Octette
Sobek
5,889
500
483
3,908
12,012
10,691
299
3,777
7,730
11,377
0
L
Hou Yi
Plisken621
Hou Yi
8,783
3,794
0
1,116
8,959
2,792
416
3,154
5,805
0
14,088
L
6,414
190
19
501
8,438
2,864
146
2,352
6,086
18,466
0
W
Danzaburou
TodayMetal76
Danzaburou
12,849
5,176
0
1,429
6,557
2,004
1,788
3,024
3,376
0
35,102
W
7,709
255
1,167
1,165
3,949
1,513
1,158
471
3,472
31,392
0
W
Achilles
9,267
1,735
285
3,328
9,352
6,251
1,024
1,341
7,705
0
19,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
35,807
157
Minions Killed
149
0
Camps Cleared
0
995,612
Distance Traveled
957,492
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,350
735
28
3
0
212,512
1
W
Kumbhakarna
6,940
694
8
1
0
191,193
0
L
Thanatos
6,580
658
17
2
0
197,070
2
L
Izanami
7,738
774
61
6
0
187,773
2
W
Sobek
7,818
782
17
2
0
213,398
1
L
Hou Yi
6,754
675
11
1
0
172,046
0
L
Merlin
7,385
739
32
3
0
188,091
0
W
Danzaburou
8,978
898
54
5
0
189,272
2
W
Merlin
8,453
845
59
6
0
186,510
9
W
Achilles
8,309
831
19
2
0
215,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role