Player Matchup

Izanami
Izanami
DoubleDrPerky
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 3
Hades
Hades
RemyAxel21
Hades
Level 10
God Stats
15W - 7L
1,829 SR
Queue Stats
72W - 77L
1,114 Elo+
Party 2
Jormungandr
Jormungandr
TwistLight20
Jormungandr
Level 63
God Stats
4W - 6L
1,250 SR
Queue Stats
81W - 108L
1,400 Elo+
Party 2
Fenrir
Fenrir
ULTRA FURCIO43
Fenrir
Level 65
God Stats
4W - 3L
1,398 SR
Queue Stats
77W - 83L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
Yopie2014
Sylvanus
Level 96
God Stats
6W - 5L
1,500 SR
Queue Stats
53W - 45L
1,291 Elo+
Party 3
Team Averages
Level 71
1,495 SR
1,307 Elo+

VS

Team Averages
Level 91
1,461 SR
1,360 Elo+
Heimdallr
Heimdallr
Crankin90s
Heimdallr
Level 29
God Stats
6W - 10L
1,321 SR
Queue Stats
96W - 129L
1,320 Elo+
Party 4
Shiva
Shiva
Hadoukittenz
Shiva
Level 54
God Stats
21W - 13L
1,521 SR
Queue Stats
227W - 234L
1,431 Elo+
Party 4
Thanatos
Thanatos
M2S Ch3 Wavy
Thanatos
Level 156
God Stats
1W - 1L
1,217 SR
Queue Stats
297W - 367L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
Sammieb44
Jormungandr
Level 160
God Stats
0W - 4L
1,747 SR
Queue Stats
388W - 496L
1,385 Elo+
Party 1
Ra
Ra
WroughtCarnage
Ra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,294 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
12 / 1 / 2
8,744
625
11,745
9,072
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
12
2 / 3 / 9
7,590
542
7,306
7,360
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TwistLight20
Jormungandr
14
4 / 3 / 6
8,493
607
6,410
8,142
9,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
9 / 3 / 5
8,647
618
7,803
11,226
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Yopie2014
Sylvanus
12
2 / 0 / 14
7,624
545
6,887
11,511
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crankin90s
Heimdallr
9
0 / 8 / 1
5,878
420
5,798
12,106
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 0
7,620
544
10,513
13,039
10,336
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
M2S Ch3 Wavy
Thanatos
10
2 / 7 / 3
6,394
457
3,461
11,812
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
Sammieb44
Jormungandr
9
1 / 4 / 1
6,065
433
5,029
10,818
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 7 / 1
6,725
480
4,194
10,714
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
29
Kills
9
10
Deaths
30
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Crankin90s
Heimdallr
0
8
1
0.06
W
Izanami
12
1
2
13
L
4
4
0
1
L
Thanatos
M2S Ch3 Wavy
Thanatos
2
7
3
0.5
W
Hades
2
3
9
2.17
L
Jormungandr
Sammieb44
Jormungandr
1
4
1
0.38
W
Jormungandr
TwistLight20
Jormungandr
4
3
6
2.33
W
9
3
5
3.83
L
2
7
1
0.36
W
Sylvanus
Yopie2014
Sylvanus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
28,995
47,311
Taken
58,489
32,565
Mitigated
25,807
16,347
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Crankin90s
Heimdallr
5,798
3,928
0
1,685
12,106
2,236
515
2,554
9,440
0
27,087
W
Izanami
11,745
6,927
0
2,981
9,072
3,211
3,904
1,859
7,213
0
63,619
L
10,513
1,544
0
2,390
13,039
10,336
657
5,550
6,989
0
44,150
L
Thanatos
M2S Ch3 Wavy
Thanatos
3,461
1,043
0
4,176
11,812
2,921
497
2,300
9,419
0
19,084
W
Hades
7,306
1,196
347
1,789
7,360
3,172
466
1,736
5,624
34,373
0
L
Jormungandr
Sammieb44
Jormungandr
5,029
1,353
215
845
10,818
7,643
16
4,057
6,644
19,673
0
W
Jormungandr
TwistLight20
Jormungandr
6,410
1,284
0
1,791
8,142
9,403
166
382
7,760
47,539
0
W
7,803
1,396
0
1,869
11,226
6,667
451
1,165
10,061
0
42,393
L
4,194
483
1,319
2,658
10,714
2,671
50
5,074
5,394
36,099
0
W
Sylvanus
Yopie2014
Sylvanus
6,887
1,098
2,251
5,319
11,511
10,112
132
4,081
7,105
15,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,098
Gold Earned
32,682
369
Minions Killed
275
0
Camps Cleared
0
1,453,675
Distance Traveled
1,204,940
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,878
420
53
4
0
219,318
1
W
Izanami
8,744
625
110
8
0
297,002
2
L
Shiva
7,620
544
86
6
0
267,024
2
L
Thanatos
6,394
457
33
2
0
251,687
2
W
Hades
7,590
542
79
6
0
253,453
0
L
Jormungandr
6,065
433
34
2
0
213,204
0
W
Jormungandr
8,493
607
99
7
0
275,156
1
W
Fenrir
8,647
618
61
4
0
307,866
1
L
Ra
6,725
480
69
5
0
253,707
5
W
Sylvanus
7,624
545
20
1
0
320,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role