Player Matchup

Ra
Ra
BigWeenSmallTeen
Ra
Level 99
God Stats
6W - 7L
1,439 SR
Queue Stats
46W - 46L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
Justthebrttrk
Baron Samedi
Level 123
God Stats
19W - 24L
1,509 SR
Queue Stats
43W - 46L
1,520 Elo+
Party 1
Fenrir
Fenrir
McQuick
Fenrir
Level 43
God Stats
4W - 2L
1,738 SR
Queue Stats
209W - 129L
1,640 Elo+
Party 3
Ymir
Ymir
Munxo
Ymir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 155L
1,603 Elo+
Party 3
Sun Wukong
Sun Wukong
TheMightyTwitty
Sun Wukong
Level 100
God Stats
4W - 2L
1,632 SR
Queue Stats
5W - 5L
1,584 Elo+
Party 1
Team Averages
Level 102
1,564 SR
1,576 Elo+

VS

Team Averages
Level 72
1,567 SR
1,529 Elo+
Ares
Ares
CSparksGamingYT
Ares
Level 88
God Stats
0W - 1L
1,330 SR
Queue Stats
126W - 111L
1,565 Elo+
Party 2
Tyr
Tyr
JKunderscore
Tyr
Level 69
God Stats
19W - 18L
1,783 SR
Queue Stats
201W - 191L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
Johnsonic325
Sun Wukong
Level 107
God Stats
2W - 5L
1,783 SR
Queue Stats
260W - 253L
1,534 Elo+
Party 2
Izanami
Izanami
MokaMochi
Izanami
Level 69
God Stats
22W - 24L
1,595 SR
Queue Stats
154W - 150L
1,523 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lSleepl
Morgan Le Fay
Level 28
God Stats
4W - 9L
1,343 SR
Queue Stats
56W - 63L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 30
18,480
739
38,540
20,267
9,083
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Justthebrttrk
Baron Samedi
20
7 / 8 / 17
17,867
715
35,022
34,446
28,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
McQuick
Fenrir
20
11 / 7 / 15
19,330
773
20,316
37,843
41,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Munxo
Ymir
20
9 / 3 / 26
19,836
793
37,329
45,065
66,963
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
TheMightyTwitty
Sun Wukong
20
14 / 5 / 15
19,759
790
32,186
38,533
36,974
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 10
16,865
675
13,255
41,546
79,531
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 8 / 10
16,231
649
14,810
43,005
67,764
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Johnsonic325
Sun Wukong
20
7 / 9 / 8
17,945
718
40,516
43,369
36,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
MokaMochi
Izanami
20
8 / 12 / 2
20,325
813
29,014
36,726
18,866
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
lSleepl
Morgan Le Fay
20
6 / 12 / 10
16,881
675
32,861
30,047
17,626
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
68
48
Kills
28
28
Deaths
49
103
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
5
30
4.4
L
4
8
10
1.13
L
3
8
10
1
L
Sun Wukong
Johnsonic325
Sun Wukong
7
9
8
1.22
W
Baron Samedi
Justthebrttrk
Baron Samedi
7
8
17
1.94
W
Fenrir
McQuick
Fenrir
11
7
15
2.64
L
Izanami
MokaMochi
Izanami
8
12
2
0.75
W
Ymir
Munxo
Ymir
9
3
26
7.33
W
Sun Wukong
TheMightyTwitty
Sun Wukong
14
5
15
4.3
L
Morgan Le Fay
lSleepl
Morgan Le Fay
6
12
10
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,393
Damage
130,456
176,154
Taken
194,693
183,215
Mitigated
220,334
53,903
Healing
32,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,540
3,084
10,727
7,654
20,267
9,083
3,239
6,158
13,779
95,242
0
L
13,255
701
0
2,834
41,546
79,531
316
29,268
11,771
22,227
0
L
14,810
1,335
153
4,601
43,005
67,764
285
26,638
15,964
1,076
32,613
L
Sun Wukong
Johnsonic325
Sun Wukong
40,516
4,832
0
10,522
43,369
36,547
0
27,988
15,062
0
92,010
W
Baron Samedi
Justthebrttrk
Baron Samedi
35,022
1,990
11,303
10,273
34,446
28,259
3,559
9,037
25,034
66,246
0
W
Fenrir
McQuick
Fenrir
20,316
4,380
0
5,407
37,843
41,936
1,655
11,694
25,753
0
63,762
L
Izanami
MokaMochi
Izanami
29,014
20,384
0
11,495
36,726
18,866
6,756
13,008
23,526
0
165,752
W
Ymir
Munxo
Ymir
37,329
6,210
0
5,038
45,065
66,963
360
12,211
32,129
73,163
0
W
Sun Wukong
TheMightyTwitty
Sun Wukong
32,186
10,245
0
3,501
38,533
36,974
2,059
5,145
33,024
0
92,582
L
Morgan Le Fay
lSleepl
Morgan Le Fay
32,861
2,346
1,002
1,767
30,047
17,626
855
13,989
15,727
70,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,272
Gold Earned
88,247
388
Minions Killed
411
0
Camps Cleared
0
2,557,882
Distance Traveled
2,243,833
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,480
739
117
5
0
497,642
2
L
Ares
16,865
675
10
0
0
486,700
9
L
Tyr
16,231
649
43
2
0
474,583
0
L
Sun Wukong
17,945
718
76
3
0
486,568
0
W
Baron Samedi
17,867
715
42
2
0
462,417
0
W
Fenrir
19,330
773
62
2
0
598,291
0
L
Izanami
20,325
813
219
9
0
404,594
1
W
Ymir
19,836
793
62
2
0
470,178
2
W
Sun Wukong
19,759
790
105
4
0
529,354
1
L
Morgan Le Fay
16,881
675
63
3
0
391,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role