Player Matchup

Scylla
Scylla
IlBlacklI
Scylla
Level 129
God Stats
11W - 16L
1,434 SR
Queue Stats
93W - 99L
1,513 Elo+
Party 2
Anhur
Anhur
blue10
Anhur
Level 118
God Stats
5W - 0L
1,809 SR
Queue Stats
356W - 157L
1,800 Elo+
Solo
Hercules
Hercules
xResidenT29x
Hercules
Level 158
God Stats
4W - 3L
1,103 SR
Queue Stats
100W - 115L
1,496 Elo+
Party 2
Team Averages
Level 135
1,449 SR
1,603 Elo+

VS

Team Averages
Level 68
1,420 SR
1,504 Elo+
Charybdis
Charybdis
Furaizu
Charybdis
Level 87
God Stats
0W - 2L
1,261 SR
Queue Stats
12W - 14L
1,272 Elo+
Party 1
Atlas
Atlas
Helswath
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Ares
Ares
Juggdral
Ares
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IlBlacklI
Scylla
17
10 / 0 / 10
11,647
776
15,659
8,432
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
blue10
Anhur
17
9 / 1 / 15
11,719
781
16,944
10,860
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xResidenT29x
Hercules
15
5 / 3 / 15
10,687
712
6,802
18,128
11,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Furaizu
Charybdis
14
2 / 8 / 2
9,883
659
8,369
12,320
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Helswath
Atlas
11
1 / 8 / 1
8,161
544
10,192
13,985
8,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
12
0 / 8 / 2
8,840
589
6,363
16,799
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
24
Kills
3
4
Deaths
24
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Furaizu
Charybdis
2
8
2
0.38
L
Atlas
Helswath
Atlas
1
8
1
0.19
W
Scylla
IlBlacklI
Scylla
10
0
10
15
L
Ares
0
8
2
0.13
W
Anhur
blue10
Anhur
9
1
15
16.5
W
Hercules
xResidenT29x
Hercules
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
24,924
37,420
Taken
43,104
18,978
Mitigated
26,984
12,206
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Furaizu
Charybdis
8,369
3,932
0
874
12,320
3,808
0
4,533
7,787
0
37,043
L
Atlas
Helswath
Atlas
10,192
2,852
178
568
13,985
8,467
0
5,453
8,532
21,359
0
W
Scylla
IlBlacklI
Scylla
15,659
2,101
57
2,612
8,432
2,861
705
4,037
4,017
57,151
0
L
Ares
6,363
355
0
1,826
16,799
14,709
0
5,912
10,887
9,748
0
W
Anhur
blue10
Anhur
16,944
9,660
0
1,771
10,860
4,325
899
3,792
6,710
0
64,584
W
Hercules
xResidenT29x
Hercules
6,802
1,911
0
7,766
18,128
11,792
572
8,121
9,571
272
14,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
26,884
192
Minions Killed
116
14
Camps Cleared
0
793,134
Distance Traveled
680,426
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,883
659
87
6
0
222,280
4
L
Atlas
8,161
544
21
1
0
224,181
3
W
Scylla
11,647
776
95
6
6
279,471
1
L
Ares
8,840
589
8
1
0
233,965
5
W
Anhur
11,719
781
75
5
8
258,542
3
W
Hercules
10,687
712
22
1
0
255,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role