Player Matchup

Ymir
Ymir
IllicitVibes
Ymir
Level 111
God Stats
8W - 3L
1,707 SR
Queue Stats
127W - 91L
1,647 Elo+
Party 1
Vulcan
Vulcan
KIWI764
Vulcan
Level 45
God Stats
3W - 0L
1,714 SR
Queue Stats
56W - 36L
1,598 Elo+
Party 1
Nox
Nox
Laviathon10
Nox
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
421W - 422L
1,464 Elo+
Solo
Chiron
Chiron
OakSaffron
Chiron
Level 42
God Stats
3W - 3L
1,664 SR
Queue Stats
30W - 17L
1,662 Elo+
Party 1
Hercules
Hercules
broly72406
Hercules
Level 129
God Stats
1W - 4L
1,242 SR
Queue Stats
135W - 122L
1,452 Elo+
Solo
Team Averages
Level 96
1,565 SR
1,564 Elo+

VS

Team Averages
Level 85
1,545 SR
1,457 Elo+
Danzaburou
Danzaburou
AoS SHIER
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
Blac_Mamba_21
Ganesha
Level 37
God Stats
0W - 1L
1,645 SR
Queue Stats
99W - 157L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
Garouni
Baron Samedi
Level 156
God Stats
3W - 5L
1,479 SR
Queue Stats
18W - 23L
1,468 Elo+
Solo
Nemesis
Nemesis
Lord8Reyne
Nemesis
Level 45
God Stats
4W - 3L
1,685 SR
Queue Stats
129W - 145L
1,489 Elo+
Solo
Merlin
Merlin
Roc Daddi
Merlin
Level 142
God Stats
15W - 28L
1,417 SR
Queue Stats
287W - 314L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
9,936
584
10,067
12,982
15,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
KIWI764
Vulcan
16
5 / 2 / 6
9,950
585
12,799
8,401
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 4
9,404
553
5,011
14,129
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
OakSaffron
Chiron
18
17 / 1 / 1
11,872
698
20,736
14,195
6,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
broly72406
Hercules
14
0 / 3 / 5
8,905
524
7,027
17,034
14,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AoS SHIER
Danzaburou
10
0 / 12 / 2
6,633
390
4,547
15,036
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
10
0 / 5 / 2
6,964
410
3,060
18,531
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Garouni
Baron Samedi
13
1 / 4 / 4
8,345
491
6,047
9,306
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Lord8Reyne
Nemesis
15
7 / 4 / 3
9,354
550
9,729
13,934
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Roc Daddi
Merlin
14
4 / 4 / 2
9,129
537
12,683
15,851
5,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
29
Kills
12
13
Deaths
29
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AoS SHIER
Danzaburou
0
12
2
0.08
L
Ganesha
0
5
2
0.2
L
Baron Samedi
Garouni
Baron Samedi
1
4
4
0.75
W
5
3
9
3.17
W
Vulcan
KIWI764
Vulcan
5
2
6
4
W
2
4
4
1
L
Nemesis
Lord8Reyne
Nemesis
7
4
3
2.13
W
Chiron
OakSaffron
Chiron
17
1
1
17.5
L
Merlin
Roc Daddi
Merlin
4
4
2
1.25
W
Hercules
broly72406
Hercules
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,640
Damage
36,066
66,741
Taken
72,658
44,544
Mitigated
27,813
17,242
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AoS SHIER
Danzaburou
4,547
1,579
0
1,538
15,036
3,612
1,239
4,888
10,065
0
33,316
L
Ganesha
3,060
899
0
4,140
18,531
9,578
41
6,332
12,165
18,383
0
L
Baron Samedi
Garouni
Baron Samedi
6,047
530
55
2,330
9,306
4,609
558
5,400
3,732
38,970
0
W
10,067
4,199
294
735
12,982
15,024
0
3,501
9,409
45,161
0
W
Vulcan
KIWI764
Vulcan
12,799
3,974
0
750
8,401
3,316
1,472
2,446
5,849
64,529
0
W
5,011
718
0
5,751
14,129
5,399
735
3,909
10,048
47,910
1,952
L
Nemesis
Lord8Reyne
Nemesis
9,729
3,438
0
1,272
13,934
4,911
0
4,251
9,352
0
63,632
W
Chiron
OakSaffron
Chiron
20,736
9,211
785
5,250
14,195
6,183
8,230
5,710
8,399
0
83,808
L
Merlin
Roc Daddi
Merlin
12,683
256
0
5,201
15,851
5,103
205
5,934
9,714
53,839
0
W
Hercules
broly72406
Hercules
7,027
2,007
0
3,677
17,034
14,622
801
5,700
11,246
0
39,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,067
Gold Earned
40,425
468
Minions Killed
341
0
Camps Cleared
0
1,669,864
Distance Traveled
1,466,119
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,633
390
61
4
0
263,973
3
L
Ganesha
6,964
410
8
0
0
290,267
2
L
Baron Samedi
8,345
491
77
5
0
247,745
0
W
Ymir
9,936
584
60
4
0
326,091
1
W
Vulcan
9,950
585
93
5
0
348,693
3
W
Nox
9,404
553
93
5
0
341,939
3
L
Nemesis
9,354
550
98
6
0
363,721
2
W
Chiron
11,872
698
134
8
0
314,731
6
L
Merlin
9,129
537
97
6
0
300,413
4
W
Hercules
8,905
524
88
5
0
338,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role