Player Matchup

Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold II
Baramorre
Persephone
Gold II
Level 159
God Stats
10W - 4L
1,718 SR
Queue Stats
94W - 80L
1,780 MMR
Solo
Yemoja
Yemoja
Platinum III
Foaler
Yemoja
Platinum III
Level 88
God Stats
6W - 3L
1,908 SR
Queue Stats
57W - 53L
1,853 MMR
Solo
Loki
Loki
Platinum I
JasonJewrulo
Loki
Platinum I
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
233W - 225L
1,836 MMR
Solo
Jing Wei
Jing Wei
Platinum II
zimmmmiz
Jing Wei
Platinum II
Level 121
God Stats
2W - 2L
1,677 SR
Queue Stats
137W - 126L
1,815 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,660 SR
1,757 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,562 SR
1,814 MMR
Xing Tian
Xing Tian
Platinum II
LordDunsany
Xing Tian
Platinum II
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
393W - 394L
1,833 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
PresidentBobcat
Hou Yi
Platinum IV
Level 159
God Stats
11W - 18L
1,593 SR
Queue Stats
152W - 130L
1,772 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Trıcky
Tsukuyomi
Platinum II
Level 116
God Stats
48W - 40L
1,667 SR
Queue Stats
658W - 643L
1,788 MMR
Solo
Thoth
Thoth
Gold I
redads
Thoth
Gold I
Level 158
God Stats
1W - 1L
1,267 SR
Queue Stats
42W - 31L
1,844 MMR
Solo
Susano
Susano
Platinum IV
Żeppelin
Susano
Platinum IV
Level 147
God Stats
2W - 1L
1,781 SR
Queue Stats
77W - 75L
1,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
2 / 2 / 4
13,045
544
9,167
17,125
28,629
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Baramorre
Persephone
19
3 / 4 / 2
13,091
545
15,240
14,626
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
Foaler
Yemoja
18
1 / 4 / 9
12,082
503
9,608
24,694
26,699
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 8 / 3
13,957
582
11,361
18,000
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
zimmmmiz
Jing Wei
20
2 / 6 / 3
13,626
568
14,612
22,028
6,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BastetAtlas

VS

Bans
ShivaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LordDunsany
Xing Tian
17
1 / 2 / 15
12,294
512
7,678
27,486
34,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

20
11 / 1 / 4
15,299
637
16,664
16,583
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Trıcky
Tsukuyomi
20
3 / 6 / 8
14,397
600
12,266
21,815
25,194
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
redads
Thoth
20
7 / 3 / 8
15,137
631
18,655
11,542
3,752
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Żeppelin
Susano
20
2 / 3 / 11
13,341
556
15,327
18,601
8,402
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
15
Kills
24
24
Deaths
15
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
4
2
L
Persephone
Baramorre
Persephone
3
4
2
1
L
Yemoja
Foaler
Yemoja
1
4
9
1.38
L
7
8
3
1.06
W
Xing Tian
LordDunsany
Xing Tian
1
2
15
4.25
W
11
1
4
13
W
Tsukuyomi
Trıcky
Tsukuyomi
3
6
8
1.17
W
Thoth
redads
Thoth
7
3
8
3.67
L
Jing Wei
zimmmmiz
Jing Wei
2
6
3
0.58
W
Susano
Żeppelin
Susano
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,988
Damage
70,590
96,473
Taken
96,027
71,799
Mitigated
79,487
21,557
Healing
27,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,167
2,144
0
986
17,125
28,629
740
2,229
14,896
0
86,417
L
Persephone
Baramorre
Persephone
15,240
346
1
2,007
14,626
3,008
0
8,380
6,242
107,931
0
L
Yemoja
Foaler
Yemoja
9,608
1,624
6,458
3,752
24,694
26,699
0
9,553
15,141
40,177
5,044
L
11,361
3,752
0
3,496
18,000
6,473
5,058
3,091
14,909
0
108,511
W
Xing Tian
LordDunsany
Xing Tian
7,678
434
0
3,657
27,486
34,307
424
9,169
18,317
22,740
2,252
W
16,664
10,146
0
11,155
16,583
7,832
3,718
3,102
13,481
0
146,906
W
Tsukuyomi
Trıcky
Tsukuyomi
12,266
1,984
0
4,063
21,815
25,194
451
3,460
18,355
0
109,851
W
Thoth
redads
Thoth
18,655
287
0
1,180
11,542
3,752
1,188
7,052
4,490
113,826
0
L
Jing Wei
zimmmmiz
Jing Wei
14,612
10,749
2
4,855
22,028
6,990
0
2,939
19,089
0
133,236
W
Susano
Żeppelin
Susano
15,327
6,211
0
7,429
18,601
8,402
974
5,884
12,717
0
111,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,801
Gold Earned
70,468
783
Minions Killed
786
0
Camps Cleared
0
2,336,319
Distance Traveled
2,486,063
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,045
544
169
7
0
484,030
5
L
Persephone
13,091
545
182
8
0
482,272
6
L
Yemoja
12,082
503
72
3
0
469,692
7
L
Loki
13,957
582
145
6
0
469,995
8
W
Xing Tian
12,294
512
24
1
0
491,709
8
W
Hou Yi
15,299
637
189
8
0
489,563
9
W
Tsukuyomi
14,397
600
198
8
0
466,000
0
W
Thoth
15,137
631
216
9
0
507,612
12
L
Jing Wei
13,626
568
215
9
0
430,330
6
W
Susano
13,341
556
159
7
0
531,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role