Player Matchup

Artio
Artio
InSaNe_BlAcKFiRe
Artio
Level 106
God Stats
3W - 3L
1,654 SR
Queue Stats
89W - 60L
1,485 Elo+
Party 1
Izanami
Izanami
Juicethak1dd999
Izanami
Level 7
God Stats
3W - 0L
1,760 SR
Queue Stats
5W - 1L
1,695 Elo+
Party 1
Xing Tian
Xing Tian
ThatLooper05
Xing Tian
Level 99
God Stats
10W - 6L
1,869 SR
Queue Stats
89W - 49L
1,573 Elo+
Party 1
Team Averages
Level 71
1,761 SR
1,584 Elo+

VS

Team Averages
Level 96
1,500 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
TH3 RealWallace
Ravana
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 15
6,703
838
4,168
6,495
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
12 / 0 / 6
7,892
987
12,173
5,246
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
ThatLooper05
Xing Tian
10
3 / 0 / 14
7,277
910
4,147
7,953
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 4 / 0
4,905
613
3,215
10,306
3,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
 
Merlin
7
0 / 6 / 0
4,789
599
3,176
5,213
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 8 / 0
4,751
594
3,522
8,510
2,204
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
18
Kills
0
0
Deaths
18
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Merlin
 
Merlin
0
6
0
0
W
3
0
15
10.5
W
12
0
6
15
L
0
8
0
0
W
Xing Tian
ThatLooper05
Xing Tian
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,488
Damage
9,913
19,694
Taken
24,029
11,602
Mitigated
7,237
9,196
Healing
1,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,215
399
90
1,375
10,306
3,746
0
3,816
6,240
0
7,168
L
Merlin
 
Merlin
3,176
149
0
146
5,213
1,287
0
1,283
3,812
12,496
0
W
4,168
492
1,193
3,901
6,495
3,237
0
1,436
5,059
7,918
0
W
12,173
8,763
0
1,275
5,246
1,576
716
849
4,397
0
41,546
L
3,522
529
0
287
8,510
2,204
0
2,827
5,534
0
8,865
W
Xing Tian
ThatLooper05
Xing Tian
4,147
483
417
2,410
7,953
6,789
0
1,613
6,340
11,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,872
Gold Earned
14,445
77
Minions Killed
30
5
Camps Cleared
1
469,543
Distance Traveled
356,621
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,905
613
4
1
1
134,274
0
L
Merlin
4,789
599
19
2
0
104,343
1
W
Artio
6,703
838
10
1
1
168,549
1
W
Izanami
7,892
987
61
8
4
143,212
2
L
Ravana
4,751
594
7
1
0
118,004
0
W
Xing Tian
7,277
910
6
1
0
157,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role