Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Alexzalez
Ullr
Level 29
God Stats
6W - 3L
2,067 SR
Queue Stats
185W - 58L
1,968 Elo+
Party 2
Mulan
Mulan
BeenNBean
Mulan
Level 126
God Stats
6W - 9L
1,341 SR
Queue Stats
136W - 156L
1,498 Elo+
Solo
Ganesha
Ganesha
Pinken
Ganesha
Level 160
God Stats
132W - 38L
1,981 SR
Queue Stats
403W - 96L
1,893 Elo+
Party 2
Kukulkan
Kukulkan
VisionsvR
Kukulkan
Level 160
God Stats
6W - 1L
2,050 SR
Queue Stats
224W - 62L
1,894 Elo+
Party 2
Team Averages
Level 127
1,788 SR
1,751 Elo+

VS

Team Averages
Level 79
1,596 SR
1,494 Elo+
Geb
Geb
Arise_Chicken1
Geb
Level 140
God Stats
5W - 8L
1,502 SR
Queue Stats
251W - 264L
1,608 Elo+
Party 1
Ravana
Ravana
Atmasphere
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 3
Tiamat
Tiamat
Dragulz
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 3
King Arthur
King Arthur
Froggy124
King Arthur
Level 89
God Stats
13W - 10L
1,761 SR
Queue Stats
91W - 100L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Septemberskys
Ah Muzen Cab
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
239W - 248L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
7 / 3 / 7
8,418
842
13,366
9,144
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
16
8 / 1 / 7
8,509
851
11,794
8,744
3,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
BeenNBean
Mulan
13
1 / 1 / 10
7,297
730
7,127
7,806
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Pinken
Ganesha
14
0 / 0 / 17
8,160
816
3,710
7,979
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
VisionsvR
Kukulkan
17
8 / 0 / 7
9,049
905
12,071
2,927
1,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,910
691
7,910
13,290
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Atmasphere
Ravana
12
0 / 6 / 2
6,306
631
4,125
10,542
5,330
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Dragulz
Tiamat
13
2 / 5 / 0
7,500
750
4,890
11,751
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Froggy124
King Arthur
14
3 / 6 / 1
7,503
750
7,979
14,241
8,920
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Septemberskys
Ah Muzen Cab
13
0 / 3 / 2
7,026
703
2,757
5,549
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
24
Kills
5
5
Deaths
24
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
3
7
3.5
W
Ullr
8
1
7
11.5
L
0
4
3
0.38
L
Ravana
Atmasphere
Ravana
0
6
2
0.17
W
Mulan
BeenNBean
Mulan
1
1
10
6
L
Tiamat
Dragulz
Tiamat
2
5
0
0.4
L
King Arthur
Froggy124
King Arthur
3
6
1
0.58
W
Ganesha
Pinken
Ganesha
0
0
17
8.5
L
Ah Muzen Cab
Septemberskys
Ah Muzen Cab
0
3
2
0.33
W
Kukulkan
VisionsvR
Kukulkan
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,068
Damage
27,661
36,600
Taken
55,373
26,358
Mitigated
34,306
7,492
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,366
4,376
0
1,752
9,144
4,991
0
2,306
6,838
0
26,583
W
Ullr
11,794
4,363
0
628
8,744
3,929
257
3,504
5,240
0
34,173
L
7,910
558
0
447
13,290
12,593
0
3,448
9,671
22,319
0
L
Ravana
Atmasphere
Ravana
4,125
733
1,165
1,367
10,542
5,330
0
2,284
8,180
0
9,195
W
Mulan
BeenNBean
Mulan
7,127
721
435
1,700
7,806
7,674
286
2,473
5,333
0
18,182
L
Tiamat
Dragulz
Tiamat
4,890
181
95
2,486
11,751
5,848
0
4,011
7,658
13,223
0
L
King Arthur
Froggy124
King Arthur
7,979
972
0
930
14,241
8,920
0
4,708
9,382
0
23,226
W
Ganesha
Pinken
Ganesha
3,710
377
574
2,083
7,979
8,397
752
3,302
4,677
14,761
0
L
Ah Muzen Cab
Septemberskys
Ah Muzen Cab
2,757
672
0
767
5,549
1,615
0
1,330
4,219
0
22,096
W
Kukulkan
VisionsvR
Kukulkan
12,071
1,594
0
320
2,927
1,367
374
1,215
1,712
42,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
35,245
229
Minions Killed
154
0
Camps Cleared
0
1,003,088
Distance Traveled
914,707
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,418
842
45
5
0
185,278
1
W
Ullr
8,509
851
57
6
0
210,540
1
L
Geb
6,910
691
21
2
0
187,807
1
L
Ravana
6,306
631
22
2
0
187,157
0
W
Mulan
7,297
730
24
2
0
212,038
0
L
Tiamat
7,500
750
19
2
0
184,932
2
L
King Arthur
7,503
750
41
4
0
179,941
2
W
Ganesha
8,160
816
5
1
0
192,808
0
L
Ah Muzen Cab
7,026
703
51
5
0
174,870
2
W
Kukulkan
9,049
905
98
10
0
202,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role