Player Matchup

Horus
Horus
PJYBecky
Horus
Level 24
God Stats
15W - 9L
1,175 SR
Queue Stats
16W - 18L
1,208 Elo+
Party 1
Chiron
Chiron
UUUUUHHHHMMMMM
Chiron
Level 109
God Stats
13W - 7L
1,178 SR
Queue Stats
296W - 368L
1,341 Elo+
Solo
Chaac
Chaac
zeustravis14
Chaac
Level 68
God Stats
12W - 5L
1,576 SR
Queue Stats
30W - 29L
1,484 Elo+
Party 1
Team Averages
Level 67
1,310 SR
1,344 Elo+

VS

Team Averages
Level 86
1,579 SR
1,373 Elo+
Ares
Ares
ATTILA The ONE
Ares
Level 142
God Stats
2W - 3L
1,942 SR
Queue Stats
54W - 69L
1,461 Elo+
Solo
Sol
Sol
Minds Atrophy
Sol
Level 58
God Stats
11W - 8L
1,295 SR
Queue Stats
262W - 320L
1,246 Elo+
Party 2
Apollo
Apollo
jradi93
Apollo
Level 57
God Stats
6W - 5L
1,501 SR
Queue Stats
117W - 190L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PJYBecky
Horus
12
1 / 6 / 1
7,843
603
3,452
10,665
9,067
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 2 / 2
7,999
615
10,180
8,316
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 0
7,935
610
9,955
15,454
9,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
9,887
761
3,643
7,813
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
8 / 0 / 6
10,270
790
18,420
10,706
3,539
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
jradi93
Apollo
13
2 / 2 / 12
8,715
670
7,461
9,036
2,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
14
14
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
8
0
6
11
L
Horus
PJYBecky
Horus
1
6
1
0.25
L
0
2
2
0.5
W
Apollo
jradi93
Apollo
2
2
12
4
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
29,524
34,435
Taken
27,555
22,109
Mitigated
19,387
12,208
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,643
185
0
2,480
7,813
12,958
250
112
7,701
15,512
0
W
18,420
5,346
341
5,192
10,706
3,539
1,209
135
10,571
51,253
0
L
Horus
PJYBecky
Horus
3,452
2,078
1,045
2,458
10,665
9,067
96
6,598
4,067
0
13,406
L
10,180
2,415
1,056
3,486
8,316
3,374
192
5,487
2,829
0
38,793
W
Apollo
jradi93
Apollo
7,461
3,782
572
1,941
9,036
2,890
270
0
9,036
0
16,967
L
9,955
1,315
0
4,163
15,454
9,668
0
10,358
5,096
0
25,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,777
Gold Earned
28,872
121
Minions Killed
133
7
Camps Cleared
4
674,315
Distance Traveled
665,206
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,887
761
14
1
1
214,293
2
W
Sol
10,270
790
88
7
3
233,348
1
L
Horus
7,843
603
13
1
0
214,784
3
L
Chiron
7,999
615
64
5
5
248,057
1
W
Apollo
8,715
670
31
2
0
217,565
4
L
Chaac
7,935
610
44
3
2
211,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role