Player Matchup

Janus
Janus
OVERONX1
Janus
Level 160
God Stats
85W - 80L
1,567 SR
Queue Stats
172W - 174L
1,534 Elo+
Solo
Medusa
Medusa
Thormadn3ss
Medusa
Level 127
God Stats
44W - 33L
1,622 SR
Queue Stats
228W - 180L
1,497 Elo+
Solo
Guan Yu
Guan Yu
bazookabryan
Guan Yu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,447 Elo+
Solo
Ymir
Ymir
crankmudkip
Ymir
Level 139
God Stats
7W - 5L
1,500 SR
Queue Stats
320W - 294L
1,416 Elo+
Party 1
Cliodhna
Cliodhna
iggs17
Cliodhna
Level 144
God Stats
7W - 9L
1,500 SR
Queue Stats
569W - 498L
1,505 Elo+
Party 1
Team Averages
Level 137
1,538 SR
1,480 Elo+

VS

Team Averages
Level 113
1,616 SR
1,514 Elo+
Hel
Hel
Candieee
Hel
Level 125
God Stats
3W - 13L
1,253 SR
Queue Stats
346W - 365L
1,454 Elo+
Solo
Cupid
Cupid
ChrisMi11Chris
Cupid
Level 124
God Stats
42W - 32L
1,623 SR
Queue Stats
46W - 36L
1,544 Elo+
Solo
Athena
Athena
Dragonlord455
Athena
Level 128
God Stats
5W - 2L
1,798 SR
Queue Stats
178W - 157L
1,532 Elo+
Solo
Serqet
Serqet
SPAЯK
Serqet
Level 127
God Stats
7W - 11L
1,829 SR
Queue Stats
176W - 180L
1,529 Elo+
Party 2
Bellona
Bellona
princessgoop
Bellona
Level 61
God Stats
50W - 43L
1,579 SR
Queue Stats
184W - 201L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OVERONX1
Janus
20
11 / 1 / 13
13,930
633
18,653
11,277
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
4 / 1 / 6
14,342
652
13,911
16,482
6,411
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
bazookabryan
Guan Yu
20
3 / 5 / 6
13,046
593
12,631
18,126
17,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 0 / 16
12,977
590
10,187
16,035
21,842
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
iggs17
Cliodhna
20
12 / 5 / 10
14,625
665
20,431
21,963
10,149
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
9,373
426
4,803
12,835
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 3
10,112
460
8,865
17,100
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 2
9,624
437
4,603
20,941
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
SPAЯK
Serqet
17
6 / 10 / 1
11,402
518
9,380
20,417
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
princessgoop
Bellona
17
2 / 7 / 5
10,530
479
8,038
23,230
20,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
35
Kills
11
12
Deaths
35
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
5
3
0.3
L
2
6
2
0.5
W
Janus
OVERONX1
Janus
11
1
13
17.5
L
Serqet
SPAЯK
Serqet
6
10
1
0.65
W
Medusa
4
1
6
7
W
Guan Yu
bazookabryan
Guan Yu
3
5
6
1.2
W
5
0
16
13
W
Cliodhna
iggs17
Cliodhna
12
5
10
3.4
L
Bellona
princessgoop
Bellona
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,813
Damage
35,689
83,883
Taken
94,523
60,065
Mitigated
56,307
38,196
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,803
234
443
2,319
12,835
4,723
455
7,349
5,387
60,477
0
L
8,865
4,280
24
3,997
17,100
3,842
0
4,249
12,851
0
62,735
L
4,603
1,521
47
2,253
20,941
19,558
0
7,942
12,897
27,746
0
W
Janus
OVERONX1
Janus
18,653
1,905
213
4,989
11,277
4,283
1,879
4,328
6,949
89,662
0
L
Serqet
SPAЯK
Serqet
9,380
3,159
0
4,109
20,417
7,897
0
5,269
15,099
0
53,496
W
Medusa
13,911
6,811
0
10,098
16,482
6,411
4,552
1,036
15,446
0
156,249
W
Guan Yu
bazookabryan
Guan Yu
12,631
1,926
1,264
5,297
18,126
17,380
298
1,165
16,595
11,925
64,463
W
10,187
2,787
0
6,006
16,035
21,842
203
1,985
13,816
36,503
0
W
Cliodhna
iggs17
Cliodhna
20,431
1,913
0
10,329
21,963
10,149
3,091
2,439
18,455
0
120,537
L
Bellona
princessgoop
Bellona
8,038
2,821
0
6,406
23,230
20,287
762
5,555
16,679
0
63,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,920
Gold Earned
51,041
713
Minions Killed
509
0
Camps Cleared
0
2,218,802
Distance Traveled
1,851,580
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,373
426
132
6
0
383,881
6
L
Cupid
10,112
460
131
6
0
337,050
0
L
Athena
9,624
437
31
1
0
353,154
8
W
Janus
13,930
633
136
6
0
449,979
15
L
Serqet
11,402
518
90
4
0
443,373
1
W
Medusa
14,342
652
213
10
0
399,570
7
W
Guan Yu
13,046
593
141
6
0
457,222
4
W
Ymir
12,977
590
32
1
0
435,033
6
W
Cliodhna
14,625
665
191
9
0
476,998
3
L
Bellona
10,530
479
125
6
0
334,122
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role