Player Matchup

Ah Puch
Ah Puch
BeasT-SlaYER__00
Ah Puch
Level 89
God Stats
0W - 2L
1,320 SR
Queue Stats
75W - 110L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
King_Chief_337
Gilgamesh
Level 123
God Stats
10W - 10L
1,442 SR
Queue Stats
42W - 43L
1,448 Elo+
Party 1
Cupid
Cupid
scottbeowulf
Cupid
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,421 SR
1,438 Elo+

VS

Team Averages
Level 77
1,504 SR
1,322 Elo+
Hera
Hera
Pumma D Ace
Hera
Level 59
God Stats
2W - 1L
1,258 SR
Queue Stats
94W - 104L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
RevilSoul
Sun Wukong
Level 55
God Stats
27W - 41L
1,344 SR
Queue Stats
31W - 59L
1,227 Elo+
Solo
Izanami
Izanami
toujourspur
Izanami
Level 118
God Stats
1W - 0L
1,909 SR
Queue Stats
3W - 6L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,192
613
9,590
14,063
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
King_Chief_337
Gilgamesh
14
4 / 3 / 3
9,798
653
9,475
14,056
16,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 4
9,208
614
8,614
10,702
4,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 6
11,034
736
12,429
9,194
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
RevilSoul
Sun Wukong
14
4 / 4 / 4
10,717
714
9,571
16,514
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
toujourspur
Izanami
16
3 / 1 / 7
11,009
734
11,238
8,612
3,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
11
11
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Gilgamesh
King_Chief_337
Gilgamesh
4
3
3
1.83
W
4
2
6
3.5
W
Sun Wukong
RevilSoul
Sun Wukong
4
4
4
1.5
L
2
2
4
2
W
Izanami
toujourspur
Izanami
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
33,238
38,821
Taken
34,320
25,773
Mitigated
15,939
12,347
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,590
368
0
4,824
14,063
4,770
0
4,679
9,151
47,119
0
L
Gilgamesh
King_Chief_337
Gilgamesh
9,475
1,433
0
4,060
14,056
16,955
0
4,364
9,405
0
26,178
W
12,429
2,802
174
3,455
9,194
3,381
597
2,632
6,364
44,009
0
W
Sun Wukong
RevilSoul
Sun Wukong
9,571
1,822
0
1,551
16,514
9,090
107
4,090
12,018
0
30,191
L
8,614
3,112
1,150
2,313
10,702
4,048
0
3,850
6,673
0
24,379
W
Izanami
toujourspur
Izanami
11,238
5,981
0
910
8,612
3,468
2,022
3,188
5,229
0
52,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
32,760
138
Minions Killed
210
3
Camps Cleared
10
827,564
Distance Traveled
844,506
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,192
613
65
4
1
244,504
3
L
Gilgamesh
9,798
653
30
2
1
301,459
3
W
Hera
11,034
736
80
5
3
289,180
3
W
Sun Wukong
10,717
714
36
2
4
278,490
4
L
Cupid
9,208
614
43
3
1
281,601
0
W
Izanami
11,009
734
94
6
3
276,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role