Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BadSaiyan16
Mercury
Level 91
God Stats
2W - 1L
1,389 SR
Queue Stats
10W - 9L
1,406 Elo+
Solo
Skadi
Skadi
Gil9505
Skadi
Level 143
God Stats
19W - 15L
1,590 SR
Queue Stats
697W - 769L
1,400 Elo+
Solo
Fafnir
Fafnir
Khloudz-
Fafnir
Level 89
God Stats
2W - 4L
1,278 SR
Queue Stats
40W - 31L
1,550 Elo+
Party 2
Achilles
Achilles
Sync nuts
Achilles
Level 85
God Stats
9W - 10L
1,677 SR
Queue Stats
260W - 265L
1,404 Elo+
Solo
Team Averages
Level 107
1,487 SR
1,452 Elo+

VS

Team Averages
Level 126
1,518 SR
1,458 Elo+
Ullr
Ullr
Cheliosz
Ullr
Level 120
God Stats
7W - 8L
1,313 SR
Queue Stats
585W - 532L
1,530 Elo+
Party 3
Guan Yu
Guan Yu
Maurix97
Guan Yu
Level 126
God Stats
25W - 8L
1,722 SR
Queue Stats
762W - 753L
1,448 Elo+
Party 3
Ravana
Ravana
Mjlee25XO
Ravana
Level 148
God Stats
6W - 12L
1,557 SR
Queue Stats
593W - 608L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
TaichiTheRabbit
Baron Samedi
Level 84
God Stats
2W - 2L
1,307 SR
Queue Stats
54W - 55L
1,448 Elo+
Solo
Artio
Artio
prateraide
Artio
Level 154
God Stats
9W - 8L
1,693 SR
Queue Stats
755W - 751L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 7 / 7
15,218
525
39,437
18,073
7,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
BadSaiyan16
Mercury
20
6 / 5 / 5
17,936
618
10,763
24,336
18,797
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Gil9505
Skadi
19
0 / 9 / 5
13,283
458
12,665
23,103
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Khloudz-
Fafnir
20
4 / 4 / 10
14,632
505
17,065
24,356
38,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
Sync nuts
Achilles
18
2 / 9 / 7
13,223
456
12,258
30,927
32,588
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
17 / 4 / 5
15,643
539
37,679
24,006
10,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Maurix97
Guan Yu
18
1 / 3 / 6
12,244
422
5,552
23,361
27,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Mjlee25XO
Ravana
20
11 / 6 / 10
14,794
510
22,939
20,212
11,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TaichiTheRabbit
Baron Samedi
1
0 / 0 / 0
5,490
189
0
0
0
Artio
19
5 / 7 / 13
13,101
452
16,232
43,472
36,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
68
20
Kills
34
34
Deaths
20
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
7
7
1.64
W
Mercury
BadSaiyan16
Mercury
6
5
5
1.7
L
Ullr
17
4
5
4.88
W
Skadi
Gil9505
Skadi
0
9
5
0.28
W
Fafnir
Khloudz-
Fafnir
4
4
10
2.25
L
Guan Yu
Maurix97
Guan Yu
1
3
6
1.33
L
Ravana
Mjlee25XO
Ravana
11
6
10
2.67
W
Achilles
Sync nuts
Achilles
2
9
7
0.61
L
Baron Samedi
TaichiTheRabbit
Baron Samedi
0
0
0
0
L
Artio
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,188
Damage
82,402
120,795
Taken
111,051
104,276
Mitigated
85,636
24,048
Healing
29,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
39,437
1,957
568
4,772
18,073
7,303
1,734
4,838
13,235
115,684
0
W
Mercury
BadSaiyan16
Mercury
10,763
7,699
0
2,239
24,336
18,797
0
2,523
21,813
0
188,528
L
Ullr
37,679
15,852
0
2,164
24,006
10,840
419
10,214
13,531
0
130,053
W
Skadi
Gil9505
Skadi
12,665
7,115
383
5,687
23,103
7,553
7,274
3,246
19,857
0
94,796
W
Fafnir
Khloudz-
Fafnir
17,065
5,164
0
6,829
24,356
38,035
526
2,489
21,867
65,551
0
L
Guan Yu
Maurix97
Guan Yu
5,552
824
1,768
4,183
23,361
27,616
0
15,371
7,706
0
69,294
L
Ravana
Mjlee25XO
Ravana
22,939
8,269
0
1,246
20,212
11,049
450
7,362
12,701
0
104,091
W
Achilles
Sync nuts
Achilles
12,258
3,247
528
3,042
30,927
32,588
400
4,430
26,497
0
56,716
L
Baron Samedi
TaichiTheRabbit
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Artio
16,232
1,820
4,403
15,487
43,472
36,131
110
22,001
20,611
56,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,292
Gold Earned
61,272
677
Minions Killed
546
0
Camps Cleared
0
2,451,430
Distance Traveled
1,994,320
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,218
525
160
6
0
481,862
1
W
Mercury
17,936
618
190
7
0
576,875
3
L
Ullr
15,643
539
179
6
0
525,786
9
W
Skadi
13,283
458
163
6
0
415,262
3
W
Fafnir
14,632
505
109
4
0
448,277
0
L
Guan Yu
12,244
422
144
5
0
470,153
8
L
Ravana
14,794
510
147
5
0
504,795
6
W
Achilles
13,223
456
55
2
0
529,154
2
L
Baron Samedi
5,490
189
0
0
0
0
0
L
Artio
13,101
452
76
3
0
493,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role