Player Matchup

Izanami
Izanami
CatLover4321
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 21L
1,000 Elo+
Party 2
Ah Puch
Ah Puch
Mocuro3
Ah Puch
Level 104
God Stats
6W - 6L
1,355 SR
Queue Stats
340W - 349L
1,424 Elo+
Solo
Discordia
Discordia
Olio0
Discordia
Level 69
God Stats
14W - 16L
1,455 SR
Queue Stats
42W - 63L
1,327 Elo+
Party 2
Pele
Pele
QtheJimador
Pele
Level 86
God Stats
6W - 7L
1,548 SR
Queue Stats
64W - 97L
1,312 Elo+
Party 2
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 104
God Stats
224W - 205L
1,457 SR
Queue Stats
526W - 533L
1,374 Elo+
Solo
Team Averages
Level 78
1,463 SR
1,287 Elo+

VS

Team Averages
Level 86
1,521 SR
1,402 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SNOULV6654
Fenrir
Level 27
God Stats
1W - 2L
1,388 SR
Queue Stats
13W - 33L
1,238 Elo+
Party 1
Horus
Horus
errorfromdanorth
Horus
Level 47
God Stats
94W - 76L
1,770 SR
Queue Stats
683W - 730L
1,422 Elo+
Solo
Ymir
Ymir
pop2dadome
Ymir
Level 99
God Stats
181W - 180L
1,447 SR
Queue Stats
185W - 188L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CatLover4321
Izanami
8
0 / 7 / 1
5,167
369
4,877
11,486
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Mocuro3
Ah Puch
13
0 / 1 / 0
7,303
522
6,038
4,786
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Olio0
Discordia
12
0 / 3 / 1
6,690
478
1,511
4,777
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 0
7,476
534
3,994
10,200
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SiiX0TvvO
Sylvanus
11
0 / 3 / 1
6,365
455
3,766
13,203
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 1
9,058
647
4,744
4,530
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
 
Heimdallr
14
10 / 0 / 2
8,343
596
15,644
9,605
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SNOULV6654
Fenrir
10
2 / 2 / 1
6,550
468
2,475
7,005
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 7
7,645
546
2,829
12,901
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 0
7,562
540
1,270
9,753
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
19
19
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
1
3.5
W
Heimdallr
 
Heimdallr
10
0
2
11
L
Izanami
CatLover4321
Izanami
0
7
1
0.07
L
Ah Puch
Mocuro3
Ah Puch
0
1
0
0
L
Discordia
Olio0
Discordia
0
3
1
0.17
L
3
5
0
0.6
W
Fenrir
SNOULV6654
Fenrir
2
2
1
1.25
L
Sylvanus
SiiX0TvvO
Sylvanus
0
3
1
0.17
W
2
1
7
5.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
26,962
44,452
Taken
43,794
16,519
Mitigated
19,430
10,811
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,744
1,391
0
1,648
4,530
1,305
890
1,225
3,305
59,416
0
W
Heimdallr
 
Heimdallr
15,644
6,373
404
1,195
9,605
4,274
1,628
1,956
7,649
0
56,740
L
Izanami
CatLover4321
Izanami
4,877
2,885
0
1,824
11,486
2,243
0
0
11,202
0
19,195
L
Ah Puch
Mocuro3
Ah Puch
6,038
121
0
1,260
4,786
2,851
123
1,399
3,387
42,798
0
L
Discordia
Olio0
Discordia
1,511
46
0
1,695
4,777
1,321
436
3,037
1,740
32,547
0
L
3,994
713
0
197
10,200
2,781
0
1,578
8,562
0
48,637
W
Fenrir
SNOULV6654
Fenrir
2,475
587
194
3,583
7,005
2,212
0
617
6,388
0
32,317
L
Sylvanus
SiiX0TvvO
Sylvanus
3,766
1,367
1,202
4,633
13,203
7,323
0
0
12,734
29,478
0
W
2,829
1,269
1,770
4,860
12,901
6,773
67
1,976
10,925
0
21,400
W
1,270
214
0
3,963
9,753
4,866
0
5,541
4,212
38,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,001
Gold Earned
39,158
302
Minions Killed
409
0
Camps Cleared
0
1,299,120
Distance Traveled
1,317,232
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,058
647
127
9
0
276,476
4
W
Heimdallr
8,343
596
94
7
0
253,505
3
L
Izanami
5,167
369
29
2
0
286,322
2
L
Ah Puch
7,303
522
92
7
0
239,969
4
L
Discordia
6,690
478
58
4
0
250,348
8
L
Pele
7,476
534
81
6
0
330,975
7
W
Fenrir
6,550
468
57
4
0
258,609
0
L
Sylvanus
6,365
455
42
3
0
191,506
1
W
Horus
7,645
546
32
2
0
284,330
2
W
Ymir
7,562
540
99
7
0
244,312
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role