Player Matchup

Xbalanque
Xbalanque
BJR-ViperStrike
Xbalanque
Level 128
God Stats
3W - 1L
1,828 SR
Queue Stats
170W - 179L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
FxAx19
Tsukuyomi
Level 29
God Stats
9W - 6L
1,687 SR
Queue Stats
353W - 316L
1,465 Elo+
Party 1
Hercules
Hercules
ImTheJokerBabe
Hercules
Level 158
God Stats
1W - 2L
1,886 SR
Queue Stats
69W - 97L
1,344 Elo+
Solo
Tiamat
Tiamat
iat_30
Tiamat
Level 106
God Stats
32W - 19L
1,791 SR
Queue Stats
199W - 170L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
im_adnan_kas_07
Cabrakan
Level 85
God Stats
14W - 7L
1,652 SR
Queue Stats
241W - 213L
1,463 Elo+
Party 1
Team Averages
Level 101
1,769 SR
1,448 Elo+

VS

Team Averages
Level 74
1,521 SR
1,426 Elo+
Mercury
Mercury
Galwayboy1986
Mercury
Level 134
God Stats
3W - 4L
1,341 SR
Queue Stats
322W - 347L
1,463 Elo+
Party 2
Tyr
Tyr
Pr1meSh0t
Tyr
Level 48
God Stats
14W - 12L
1,490 SR
Queue Stats
157W - 163L
1,368 Elo+
Solo
Artemis
Artemis
Ya_boi_Junkers
Artemis
Level 48
God Stats
13W - 12L
1,719 SR
Queue Stats
141W - 191L
1,444 Elo+
Party 2
Athena
Athena
coolblokes2
Athena
Level 60
God Stats
4W - 9L
1,523 SR
Queue Stats
53W - 79L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
dongoldeneagle
Sylvanus
Level 81
God Stats
7W - 7L
1,531 SR
Queue Stats
104W - 114L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BJR-ViperStrike
Xbalanque
13
8 / 2 / 5
8,045
619
10,178
8,310
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
FxAx19
Tsukuyomi
15
10 / 0 / 5
8,830
679
13,429
7,846
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
11
3 / 2 / 12
7,021
540
6,552
12,590
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
iat_30
Tiamat
12
5 / 4 / 5
7,140
549
8,825
8,048
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
12
5 / 5 / 5
7,491
576
8,403
9,362
5,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
5 / 4 / 5
7,227
556
9,290
10,462
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 5 / 2
6,684
514
6,178
10,378
8,694
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 10 / 4
5,344
411
4,614
11,745
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
7
0 / 7 / 4
5,142
396
1,870
15,175
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
10
3 / 5 / 5
6,448
496
5,537
10,812
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
31
Kills
13
13
Deaths
31
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BJR-ViperStrike
Xbalanque
8
2
5
5.25
W
Tsukuyomi
FxAx19
Tsukuyomi
10
0
5
12.5
L
Mercury
5
4
5
1.88
W
Hercules
3
2
12
4.5
L
5
5
2
1.2
L
0
10
4
0.2
L
Athena
0
7
4
0.29
L
Sylvanus
3
5
5
1.1
W
Tiamat
iat_30
Tiamat
5
4
5
1.88
W
Cabrakan
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,387
Damage
27,489
46,156
Taken
58,572
27,535
Mitigated
23,752
16,439
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BJR-ViperStrike
Xbalanque
10,178
6,044
0
3,363
8,310
2,414
1,297
913
7,397
0
52,927
W
Tsukuyomi
FxAx19
Tsukuyomi
13,429
3,058
0
4,500
7,846
2,778
0
1,359
6,487
0
61,013
L
Mercury
9,290
5,038
0
1,637
10,462
2,877
0
3,009
7,297
0
35,897
W
Hercules
6,552
1,920
0
5,334
12,590
11,834
169
2,303
10,287
0
26,995
L
6,178
709
0
1,310
10,378
8,694
0
4,092
6,047
0
20,732
L
4,614
2,569
0
1,783
11,745
1,666
0
1,605
9,993
0
15,870
L
Athena
1,870
613
114
2,066
15,175
6,027
0
3,572
11,259
11,219
0
L
Sylvanus
5,537
1,616
893
3,213
10,812
4,488
0
4,214
6,182
24,583
4,966
W
Tiamat
iat_30
Tiamat
8,825
490
0
1,089
8,048
4,632
0
1,727
6,321
32,460
0
W
Cabrakan
8,403
972
0
2,153
9,362
5,877
0
597
8,578
34,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
30,845
364
Minions Killed
203
0
Camps Cleared
0
1,200,771
Distance Traveled
1,229,269
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,045
619
92
7
0
189,912
0
W
Tsukuyomi
8,830
679
107
8
0
294,818
0
L
Mercury
7,227
556
60
5
0
292,213
2
W
Hercules
7,021
540
30
2
0
243,828
0
L
Tyr
6,684
514
35
3
0
256,008
0
L
Artemis
5,344
411
24
2
0
201,250
0
L
Athena
5,142
396
22
2
0
263,051
0
L
Sylvanus
6,448
496
62
5
0
216,747
1
W
Tiamat
7,140
549
60
5
0
256,150
1
W
Cabrakan
7,491
576
75
6
0
216,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role