Player Matchup

Ymir
Ymir
Masters
 
Ymir
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Lión
Janus
Masters
Level 159
God Stats
9W - 15L
1,421 SR
Queue Stats
350W - 327L
2,685 MMR
Solo
Osiris
Osiris
Diamond III
YarMad
Osiris
Diamond III
Level 145
God Stats
6W - 3L
1,682 SR
Queue Stats
232W - 194L
2,333 MMR
Solo
Artemis
Artemis
Masters
iHat
Artemis
Masters
Level 160
God Stats
8W - 5L
1,963 SR
Queue Stats
754W - 712L
2,660 MMR
Solo
Camazotz
Camazotz
Diamond I
rebbaJ
Camazotz
Diamond I
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 77L
2,447 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,613 SR
2,325 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,695 SR
2,179 MMR
Rama
Rama
Grandmaster
 
Rama
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
AdminK
Pele
Masters
Level 144
God Stats
101W - 70L
1,673 SR
Queue Stats
358W - 324L
2,608 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Doxxitey
Kuzenbo
Diamond III
Level 160
God Stats
1W - 3L
1,930 SR
Queue Stats
110W - 98L
2,321 MMR
Solo
Thoth
Thoth
Diamond IV
JokelessOne
Thoth
Diamond IV
Level 60
God Stats
0W - 1L
1,866 SR
Queue Stats
48W - 42L
2,320 MMR
Solo
Ah Puch
Ah Puch
Diamond III
MuchNutty
Ah Puch
Diamond III
Level 160
God Stats
9W - 13L
1,508 SR
Queue Stats
720W - 724L
2,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 0
4,065
508
1,317
5,791
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Lión
Janus
10
2 / 1 / 2
5,245
656
2,231
2,431
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
YarMad
Osiris
10
4 / 1 / 2
5,531
691
4,831
4,844
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
iHat
Artemis
6
0 / 2 / 0
3,852
482
1,706
5,065
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
rebbaJ
Camazotz
9
1 / 1 / 1
5,165
646
3,459
6,213
1,716
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliAtlasGilgamesh

VS

Bans
CliodhnaBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 0 / 0
4,887
611
4,203
3,425
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
AdminK
Pele
9
3 / 3 / 0
5,310
664
3,697
6,733
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
Doxxitey
Kuzenbo
7
0 / 0 / 1
4,510
564
2,316
4,422
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
4,456
557
3,100
3,691
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MuchNutty
Ah Puch
7
0 / 1 / 1
4,396
550
1,511
3,992
1,124
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
L
Rama
 
Rama
2
0
0
2
L
Pele
AdminK
Pele
3
3
0
1
L
Kuzenbo
Doxxitey
Kuzenbo
0
0
1
0.5
L
0
3
1
0.17
W
Janus
Lión
Janus
2
1
2
3
L
Ah Puch
MuchNutty
Ah Puch
0
1
1
0.5
W
Osiris
YarMad
Osiris
4
1
2
5
W
Artemis
iHat
Artemis
0
2
0
0
W
Camazotz
rebbaJ
Camazotz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,544
Damage
14,827
24,344
Taken
22,263
7,225
Mitigated
6,675
10,499
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,317
724
0
2,461
5,791
2,080
72
3,094
2,697
10,025
0
L
Rama
 
Rama
4,203
3,180
0
2,493
3,425
840
0
707
2,718
0
37,854
L
Pele
AdminK
Pele
3,697
1,049
0
995
6,733
1,558
0
695
5,980
0
24,378
L
Kuzenbo
Doxxitey
Kuzenbo
2,316
1,059
0
1,987
4,422
2,432
10
1,036
3,358
11,731
0
L
3,100
159
0
280
3,691
721
0
913
2,667
24,467
0
W
Janus
Lión
Janus
2,231
82
0
113
2,431
533
0
1,067
1,364
30,622
0
L
Ah Puch
MuchNutty
Ah Puch
1,511
619
0
2,016
3,992
1,124
0
0
3,992
20,469
0
W
Osiris
YarMad
Osiris
4,831
2,353
0
2,394
4,844
2,151
0
547
4,297
0
27,167
W
Artemis
iHat
Artemis
1,706
1,055
0
2,091
5,065
745
0
1,041
4,024
0
17,912
W
Camazotz
rebbaJ
Camazotz
3,459
1,406
0
3,440
6,213
1,716
0
1,178
5,035
0
30,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
23,559
255
Minions Killed
246
0
Camps Cleared
0
807,575
Distance Traveled
733,594
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,065
508
18
2
0
152,275
2
L
Rama
4,887
611
77
10
0
141,944
3
L
Pele
5,310
664
50
6
0
174,910
2
L
Kuzenbo
4,510
564
16
2
0
162,692
4
L
Thoth
4,456
557
59
7
0
160,683
4
W
Janus
5,245
656
75
9
0
164,259
2
L
Ah Puch
4,396
550
44
6
0
93,365
1
W
Osiris
5,531
691
61
8
0
196,418
3
W
Artemis
3,852
482
35
4
0
145,556
4
W
Camazotz
5,165
646
66
8
0
149,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role