Player Matchup

Danzaburou
Danzaburou
BadSpartan
Danzaburou
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
366W - 338L
1,541 Elo+
Party 2
Agni
Agni
Bobcat23
Agni
Level 65
God Stats
0W - 1L
1,727 SR
Queue Stats
48W - 52L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
Kim Jong Gilbo
Baba Yaga
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,474 Elo+
Party 4
Zeus
Zeus
Moog Cacktail
Zeus
Level 156
God Stats
4W - 5L
1,507 SR
Queue Stats
204W - 217L
1,485 Elo+
Party 4
Jormungandr
Jormungandr
jiviv
Jormungandr
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 148L
1,560 Elo+
Party 2
Team Averages
Level 105
1,547 SR
1,516 Elo+

VS

Team Averages
Level 107
1,555 SR
1,746 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BeGateinIt
Sobek
Level 160
God Stats
3W - 3L
1,536 SR
Queue Stats
213W - 200L
1,535 Elo+
Party 1
Ymir
Ymir
BillyTheFrog
Ymir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 5L
2,076 Elo+
Party 3
Ne Zha
Ne Zha
REDEYESDRAGOON
Ne Zha
Level 20
God Stats
4W - 0L
1,740 SR
Queue Stats
329W - 59L
2,076 Elo+
Party 3
Kali
Kali
shorty118
Kali
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 82L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadSpartan
Danzaburou
11
1 / 5 / 6
6,454
807
6,653
7,387
3,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
14
6 / 6 / 3
8,337
1,042
8,404
8,050
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Kim Jong Gilbo
Baba Yaga
10
1 / 4 / 5
6,260
783
3,337
6,886
2,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 7
7,550
944
8,865
7,579
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jiviv
Jormungandr
10
2 / 4 / 6
6,762
845
5,159
12,669
11,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 1 / 15
8,437
1,055
10,062
3,722
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
5 / 3 / 8
7,859
982
3,931
11,595
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 14
8,245
1,031
6,170
9,691
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 15
8,987
1,123
12,098
9,306
9,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
14
4 / 4 / 14
8,133
1,017
5,419
9,528
4,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
12
Kills
25
25
Deaths
12
27
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
15
11.5
L
Danzaburou
BadSpartan
Danzaburou
1
5
6
0.8
W
Sobek
5
3
8
3
W
5
2
14
6
L
Agni
6
6
3
1.25
L
Baba Yaga
Kim Jong Gilbo
Baba Yaga
1
4
5
0.88
L
2
6
7
0.92
W
7
2
15
7.25
L
Jormungandr
jiviv
Jormungandr
2
4
6
1.25
W
Kali
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,418
Damage
37,680
42,571
Taken
43,842
23,534
Mitigated
43,749
6,344
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,062
3,316
207
1,185
3,722
1,699
1,247
2,534
1,188
26,371
0
L
Danzaburou
BadSpartan
Danzaburou
6,653
2,056
0
590
7,387
3,124
0
2,842
4,378
0
13,092
W
Sobek
3,931
297
1,611
2,994
11,595
16,230
301
6,213
5,382
9,183
0
W
6,170
944
1,608
1,537
9,691
12,546
396
5,282
4,409
10,175
0
L
Agni
8,404
298
93
383
8,050
3,376
0
3,587
4,143
22,902
0
L
Baba Yaga
Kim Jong Gilbo
Baba Yaga
3,337
519
181
1,553
6,886
2,883
0
3,641
2,931
11,379
0
L
8,865
1,152
133
161
7,579
2,999
0
2,773
4,628
24,789
0
W
12,098
3,946
1,872
2,158
9,306
9,179
1,557
5,994
3,312
0
22,238
L
Jormungandr
jiviv
Jormungandr
5,159
1,936
1,307
1,943
12,669
11,152
0
6,051
6,328
10,334
0
W
Kali
5,419
2,133
456
3,026
9,528
4,095
1,236
5,742
3,786
0
9,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
41,661
98
Minions Killed
79
0
Camps Cleared
0
654,556
Distance Traveled
802,468
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,437
1,055
36
5
0
167,790
0
L
Danzaburou
6,454
807
13
2
0
133,063
1
W
Sobek
7,859
982
11
1
0
161,708
1
W
Ymir
8,245
1,031
13
2
0
155,553
0
L
Agni
8,337
1,042
38
5
0
128,710
0
L
Baba Yaga
6,260
783
11
1
0
135,199
1
L
Zeus
7,550
944
27
3
0
110,932
1
W
Ne Zha
8,987
1,123
11
1
0
159,737
0
L
Jormungandr
6,762
845
9
1
0
146,652
1
W
Kali
8,133
1,017
8
1
0
157,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role