Player Matchup

Sol
Sol
BONEDRAGON2197
Sol
Level 112
God Stats
3W - 4L
1,788 SR
Queue Stats
249W - 125L
1,676 Elo+
Party 2
Hercules
Hercules
DezeStrider
Hercules
Level 48
God Stats
2W - 1L
1,255 SR
Queue Stats
62W - 70L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Hedgez
Baron Samedi
Level 48
God Stats
3W - 3L
1,583 SR
Queue Stats
61W - 64L
1,480 Elo+
Solo
Xbalanque
Xbalanque
YeahIDoDis
Xbalanque
Level 29
God Stats
47W - 12L
1,914 SR
Queue Stats
250W - 120L
1,676 Elo+
Party 2
Loki
Loki
micahwick
Loki
Level 8
God Stats
3W - 6L
1,537 SR
Queue Stats
7W - 16L
1,407 Elo+
Solo
Team Averages
Level 49
1,615 SR
1,549 Elo+

VS

Team Averages
Level 22
1,460 SR
1,370 Elo+
Thor
Thor
 
Thor
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChronoGeizer
Sol
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
336W - 362L
1,490 Elo+
Solo
Ares
Ares
DamianMyGrisby
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
Dirty_mfDanzo75
Danzaburou
Level 15
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
jcbammer
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,164
861
3,361
5,293
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
DezeStrider
Hercules
11
4 / 1 / 5
5,940
990
2,649
5,009
4,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Hedgez
Baron Samedi
11
1 / 1 / 6
5,455
909
3,858
3,761
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
YeahIDoDis
Xbalanque
13
7 / 0 / 1
6,483
1,081
7,844
3,528
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
9
0 / 1 / 2
4,746
791
1,635
2,032
574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 2 / 1
4,983
831
4,237
4,490
1,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 0
5,558
926
907
3,577
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 5 / 0
4,549
758
1,733
8,755
3,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Dirty_mfDanzo75
Danzaburou
9
0 / 3 / 1
4,553
759
2,557
4,880
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
jcbammer
Kukulkan
8
1 / 4 / 0
4,595
766
2,092
3,588
1,073
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
4
4
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
W
2
1
3
3.5
L
2
0
0
2
L
0
5
0
0
W
Hercules
DezeStrider
Hercules
4
1
5
6.5
L
Danzaburou
Dirty_mfDanzo75
Danzaburou
0
3
1
0.17
W
Baron Samedi
Hedgez
Baron Samedi
1
1
6
4
W
Xbalanque
YeahIDoDis
Xbalanque
7
0
1
7.5
L
Kukulkan
jcbammer
Kukulkan
1
4
0
0.25
W
Loki
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,347
Damage
11,526
19,623
Taken
25,290
9,296
Mitigated
9,047
8,482
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,237
71
0
345
4,490
1,759
0
1,110
3,277
0
11,050
W
3,361
1,916
0
2,211
5,293
1,400
812
1,105
4,061
10,620
0
L
907
363
0
1,053
3,577
967
0
634
2,943
14,829
0
L
1,733
320
290
340
8,755
3,798
0
2,803
5,831
4,028
0
W
Hercules
DezeStrider
Hercules
2,649
1,139
169
2,261
5,009
4,435
132
1,490
3,433
0
10,271
L
Danzaburou
Dirty_mfDanzo75
Danzaburou
2,557
329
0
196
4,880
1,450
31
1,489
3,362
0
6,604
W
Baron Samedi
Hedgez
Baron Samedi
3,858
578
498
1,291
3,761
1,553
487
736
2,994
16,193
0
W
Xbalanque
YeahIDoDis
Xbalanque
7,844
4,605
0
1,937
3,528
1,334
208
772
2,756
0
28,447
L
Kukulkan
jcbammer
Kukulkan
2,092
87
162
170
3,588
1,073
0
1,183
2,295
5,035
0
W
Loki
1,635
394
0
115
2,032
574
124
629
1,375
0
6,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
24,238
124
Minions Killed
69
0
Camps Cleared
0
655,755
Distance Traveled
595,216
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,983
831
12
2
0
132,423
2
W
Sol
5,164
861
16
3
0
121,735
1
L
Sol
5,558
926
37
6
0
128,221
3
L
Ares
4,549
758
5
1
0
114,667
0
W
Hercules
5,940
990
17
3
0
140,097
1
L
Danzaburou
4,553
759
8
1
0
109,452
0
W
Baron Samedi
5,455
909
34
6
0
116,443
1
W
Xbalanque
6,483
1,081
44
7
0
126,235
0
L
Kukulkan
4,595
766
7
1
0
110,453
1
W
Loki
4,746
791
13
2
0
151,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role