Player Matchup

Jing Wei
Jing Wei
Hexolocy
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
II DR1P II
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 100L
1,301 Elo+
Party 1
Tiamat
Tiamat
Vexuity
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
canislupus0898
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 78L
1,417 Elo+
Solo
Bakasura
Bakasura
ron taxi
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,475 Elo+

VS

Team Averages
Level 90
1,368 SR
1,395 Elo+
Apollo
Apollo
Aldillo824
Apollo
Level 112
God Stats
6W - 9L
1,240 SR
Queue Stats
487W - 527L
1,420 Elo+
Solo
Ullr
Ullr
GDChupacabruh
Ullr
Level 29
God Stats
7W - 11L
1,380 SR
Queue Stats
654W - 688L
1,479 Elo+
Solo
Ares
Ares
Jellybean3481
Ares
Level 155
God Stats
2W - 0L
1,272 SR
Queue Stats
47W - 62L
1,276 Elo+
Party 2
Athena
Athena
The Only Hoagie
Athena
Level 127
God Stats
1W - 0L
1,360 SR
Queue Stats
3W - 9L
1,353 Elo+
Party 2
Poseidon
Poseidon
udontb3longinher
Poseidon
Level 25
God Stats
4W - 1L
1,586 SR
Queue Stats
58W - 73L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hexolocy
Jing Wei
10
0 / 7 / 1
6,005
751
2,343
9,728
3,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 8 / 4
6,512
814
3,451
8,396
4,648
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Vexuity
Tiamat
13
0 / 5 / 5
6,949
869
5,332
9,201
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 1
8,532
1,067
9,923
9,357
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ron taxi
Bakasura
10
0 / 10 / 1
5,883
735
4,430
11,594
4,310
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aldillo824
Apollo
15
9 / 1 / 17
9,280
1,160
7,252
6,458
3,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 21
8,441
1,055
5,596
8,059
3,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 2 / 25
9,200
1,150
7,125
12,852
14,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 28
8,689
1,086
13,152
11,874
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
10 / 2 / 16
9,255
1,157
10,421
5,832
3,150
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
143
5
Kills
36
36
Deaths
9
12
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aldillo824
Apollo
9
1
17
17.5
W
4
2
21
7.25
L
Jing Wei
Hexolocy
Jing Wei
0
7
1
0.07
L
0
8
4
0.25
W
8
2
25
10.25
W
5
2
28
9.5
L
Tiamat
Vexuity
Tiamat
0
5
5
0.5
L
5
6
1
0.92
L
Bakasura
ron taxi
Bakasura
0
10
1
0.05
W
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
43,546
48,276
Taken
45,075
20,341
Mitigated
32,480
7,762
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aldillo824
Apollo
7,252
4,629
866
1,562
6,458
3,312
2,407
2,645
3,684
0
22,238
W
5,596
1,433
584
2,277
8,059
3,972
1,308
3,699
4,173
0
18,489
L
Jing Wei
Hexolocy
Jing Wei
2,343
921
0
1,569
9,728
3,653
0
5,870
3,858
0
8,864
L
3,451
436
0
230
8,396
4,648
0
4,242
4,154
10,189
0
W
7,125
207
1,261
2,961
12,852
14,052
787
4,469
7,541
10,955
0
W
13,152
3,948
2,323
3,184
11,874
7,994
916
5,278
5,946
19,692
969
L
Tiamat
Vexuity
Tiamat
5,332
900
1,397
2,427
9,201
4,177
0
6,141
3,060
16,211
0
L
9,923
2,366
321
1,416
9,357
3,553
0
6,154
3,203
15,621
0
L
Bakasura
ron taxi
Bakasura
4,430
2,673
0
402
11,594
4,310
0
7,473
4,121
0
6,764
W
10,421
1,120
1,080
710
5,832
3,150
647
1,736
4,004
29,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
44,865
77
Minions Killed
112
0
Camps Cleared
0
703,649
Distance Traveled
902,875
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,280
1,160
33
4
0
190,143
3
W
Ullr
8,441
1,055
17
2
0
171,977
0
L
Jing Wei
6,005
751
8
1
0
140,351
0
L
Agni
6,512
814
16
2
0
114,392
2
W
Ares
9,200
1,150
7
1
0
185,002
0
W
Athena
8,689
1,086
15
2
0
186,771
2
L
Tiamat
6,949
869
26
3
0
162,657
3
L
Nu Wa
8,532
1,067
16
2
0
141,903
0
L
Bakasura
5,883
735
11
1
0
144,346
1
W
Poseidon
9,255
1,157
40
5
0
168,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role