Player Matchup

Medusa
Medusa
Frankdup14
Medusa
Level 104
God Stats
9W - 10L
1,583 SR
Queue Stats
53W - 66L
1,401 Elo+
Solo
Ares
Ares
Reeko_The_Great
Ares
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,284 Elo+
Solo
Ra
Ra
nihtrihxSnookums
Ra
Level 136
God Stats
5W - 9L
1,729 SR
Queue Stats
226W - 243L
1,491 Elo+
Solo
Team Averages
Level 93
1,604 SR
1,392 Elo+

VS

Team Averages
Level 99
1,555 SR
1,443 Elo+
Jing Wei
Jing Wei
CleanFoal100171
Jing Wei
Level 83
God Stats
1W - 1L
1,411 SR
Queue Stats
6W - 10L
1,549 Elo+
Solo
Aphrodite
Aphrodite
Wiccan_carstairs
Aphrodite
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 125L
1,370 Elo+
Party 1
King Arthur
King Arthur
Zauron_xD
King Arthur
Level 127
God Stats
1W - 3L
1,755 SR
Queue Stats
179W - 221L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Frankdup14
Medusa
14
5 / 2 / 6
10,377
741
13,952
12,330
6,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 7
10,363
740
6,196
16,899
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 8
10,130
724
16,556
10,927
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 3 / 4
8,122
580
6,838
10,535
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
13
2 / 4 / 2
8,604
615
9,713
14,491
11,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Zauron_xD
King Arthur
13
3 / 4 / 1
9,268
662
11,345
19,827
18,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
5
5
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
4
0.67
W
Medusa
Frankdup14
Medusa
5
2
6
4
W
3
2
7
3.25
L
Aphrodite
2
4
2
0.75
L
King Arthur
Zauron_xD
King Arthur
3
4
1
0.88
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
27,896
40,156
Taken
44,853
33,515
Mitigated
33,958
15,567
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,838
4,080
0
1,079
10,535
3,997
301
5,450
5,085
0
25,081
W
Medusa
Frankdup14
Medusa
13,952
6,880
0
3,876
12,330
6,553
2,070
3,276
9,054
0
36,998
W
6,196
825
0
2,396
16,899
20,861
34
3,505
13,394
11,433
0
L
Aphrodite
9,713
1,301
3,555
6,260
14,491
11,474
244
6,797
7,694
35,945
0
L
King Arthur
Zauron_xD
King Arthur
11,345
1,583
965
3,222
19,827
18,487
0
10,866
8,961
0
32,463
W
16,556
1,899
3,499
5,796
10,927
6,101
608
3,301
7,626
64,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
25,994
141
Minions Killed
124
7
Camps Cleared
4
719,304
Distance Traveled
683,285
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,122
580
35
3
2
239,924
2
W
Medusa
10,377
741
55
4
3
215,394
2
W
Ares
10,363
740
7
1
1
238,966
4
L
Aphrodite
8,604
615
56
4
0
206,361
0
L
King Arthur
9,268
662
33
2
2
237,000
2
W
Ra
10,130
724
79
6
3
264,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role