Player Matchup

Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
COLINISM
Medusa
Diamond III
Level 88
God Stats
21W - 21L
1,567 SR
Queue Stats
166W - 165L
2,229 MMR
Solo
Discordia
Discordia
Diamond V
SevereStrik3
Discordia
Diamond V
Level 160
God Stats
1W - 1L
1,789 SR
Queue Stats
71W - 42L
2,116 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Yellowlines
Tsukuyomi
Platinum IV
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 135L
2,007 MMR
Party 2
Osiris
Osiris
Diamond V
ZAGREU5
Osiris
Diamond V
Level 119
God Stats
11W - 11L
1,694 SR
Queue Stats
194W - 196L
2,019 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,610 SR
1,974 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,576 SR
1,664 MMR
Zhong Kui
Zhong Kui
Diamond II
 
Zhong Kui
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond V
 
Hades
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
 
Baron Samedi
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum III
KindBud
Cernunnos
Platinum III
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 97L
2,032 MMR
Party 1
Thanatos
Thanatos
Gold II
Wiçked
Thanatos
Gold II
Level 158
God Stats
4W - 1L
1,881 SR
Queue Stats
66W - 55L
1,790 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 3 / 1
4,617
462
1,964
7,383
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
COLINISM
Medusa
9
1 / 5 / 2
5,264
526
5,566
7,505
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SevereStrik3
Discordia
10
0 / 2 / 1
5,501
550
2,735
4,422
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Yellowlines
Tsukuyomi
9
1 / 4 / 1
5,107
511
2,919
6,447
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
ZAGREU5
Osiris
9
1 / 3 / 0
5,116
512
2,928
6,635
4,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasCliodhnaRaLoki

VS

Bans
Ah Muzen CabGebBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
6 / 0 / 3
7,255
726
6,558
4,698
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
 
Hades
12
3 / 1 / 2
7,044
704
4,004
7,043
5,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
8
0 / 1 / 2
5,301
530
3,050
5,810
2,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
KindBud
Cernunnos
10
2 / 1 / 0
5,830
583
3,837
5,551
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Wiçked
Thanatos
11
6 / 2 / 4
6,622
662
5,284
6,490
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
17
17
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Zhong Kui
 
Zhong Kui
6
0
3
7.5
W
Hades
 
Hades
3
1
2
4
W
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Medusa
COLINISM
Medusa
1
5
2
0.4
W
Cernunnos
KindBud
Cernunnos
2
1
0
2
L
Discordia
SevereStrik3
Discordia
0
2
1
0.25
W
Thanatos
Wiçked
Thanatos
6
2
4
4
L
Tsukuyomi
Yellowlines
Tsukuyomi
1
4
1
0.38
L
Osiris
ZAGREU5
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,112
Damage
22,733
32,392
Taken
29,592
12,766
Mitigated
14,509
7,077
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,964
586
393
1,547
7,383
3,122
0
3,801
3,582
11,048
4,401
W
Zhong Kui
 
Zhong Kui
6,558
1,266
0
2,764
4,698
3,047
216
1,115
3,425
47,099
0
W
Hades
 
Hades
4,004
566
62
4,606
7,043
5,353
0
0
7,043
37,955
0
W
Baron Samedi
 
Baron Samedi
3,050
493
1,021
2,306
5,810
2,348
25
568
5,042
11,797
0
L
Medusa
COLINISM
Medusa
5,566
2,448
0
1,689
7,505
1,821
0
1,762
5,743
0
23,974
W
Cernunnos
KindBud
Cernunnos
3,837
1,428
0
2,090
5,551
1,336
408
856
4,695
0
35,302
L
Discordia
SevereStrik3
Discordia
2,735
167
0
430
4,422
1,044
0
1,777
2,645
37,750
0
W
Thanatos
Wiçked
Thanatos
5,284
1,750
0
5,855
6,490
2,425
0
1,544
4,774
0
35,466
L
Tsukuyomi
Yellowlines
Tsukuyomi
2,919
963
0
1,767
6,447
1,862
0
3,503
2,944
0
23,511
L
Osiris
ZAGREU5
Osiris
2,928
1,152
0
1,251
6,635
4,917
0
2,769
3,866
0
23,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
32,052
265
Minions Killed
363
0
Camps Cleared
0
919,070
Distance Traveled
1,011,117
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,617
462
31
3
0
174,378
2
W
Zhong Kui
7,255
726
102
10
0
199,619
6
W
Hades
7,044
704
108
11
0
177,957
4
W
Baron Samedi
5,301
530
7
1
0
204,433
3
L
Medusa
5,264
526
41
4
0
176,010
1
W
Cernunnos
5,830
583
87
9
0
196,482
2
L
Discordia
5,501
550
89
9
0
185,900
4
W
Thanatos
6,622
662
59
6
0
232,626
0
L
Tsukuyomi
5,107
511
53
5
0
210,775
1
L
Osiris
5,116
512
51
5
0
172,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role