Player Matchup

Charybdis
Charybdis
BrunoAPR
Charybdis
Level 105
God Stats
1W - 1L
1,300 SR
Queue Stats
75W - 94L
1,410 Elo+
Party 1
Scylla
Scylla
NeptuS7
Scylla
Level 143
God Stats
9W - 9L
1,540 SR
Queue Stats
151W - 195L
1,448 Elo+
Solo
Geb
Geb
xWarninGxBR
Geb
Level 67
God Stats
28W - 33L
1,505 SR
Queue Stats
177W - 192L
1,477 Elo+
Party 1
Team Averages
Level 105
1,448 SR
1,445 Elo+

VS

Team Averages
Level 108
1,492 SR
1,513 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CoreyJoker
Scylla
Level 160
God Stats
7W - 8L
1,405 SR
Queue Stats
104W - 130L
1,413 Elo+
Solo
Neith
Neith
NicolasBraga
Neith
Level 79
God Stats
13W - 17L
1,570 SR
Queue Stats
473W - 506L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrunoAPR
Charybdis
13
3 / 2 / 9
8,580
715
4,751
8,318
3,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
NeptuS7
Scylla
15
6 / 0 / 5
9,367
781
13,000
8,487
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 8
9,015
751
5,562
15,267
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 7 / 3
7,692
641
5,727
10,334
2,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
CoreyJoker
Scylla
12
1 / 3 / 1
7,754
646
6,385
6,146
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 2
8,171
681
9,694
9,569
2,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
3
0.36
W
Charybdis
BrunoAPR
Charybdis
3
2
9
3.75
L
Scylla
CoreyJoker
Scylla
1
3
1
0.5
W
Scylla
NeptuS7
Scylla
6
0
5
8.5
L
2
2
2
1.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
21,806
32,072
Taken
26,049
20,849
Mitigated
6,848
7,993
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,727
916
0
2,543
10,334
2,724
0
6,621
3,561
0
12,265
W
Charybdis
BrunoAPR
Charybdis
4,751
2,339
0
1,113
8,318
3,274
161
1,719
6,599
0
23,398
L
Scylla
CoreyJoker
Scylla
6,385
334
0
780
6,146
1,471
208
4,566
1,450
27,412
0
W
Scylla
NeptuS7
Scylla
13,000
733
0
1,536
8,487
3,042
137
2,456
6,031
46,910
0
L
9,694
3,009
0
2,130
9,569
2,653
290
7,258
2,033
0
34,972
W
5,562
453
371
4,973
15,267
14,533
0
2,544
12,723
14,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
23,617
146
Minions Killed
134
7
Camps Cleared
5
679,251
Distance Traveled
634,912
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,692
641
9
1
1
208,408
3
W
Charybdis
8,580
715
50
4
3
215,821
4
L
Scylla
7,754
646
51
4
3
205,350
0
W
Scylla
9,367
781
88
7
4
229,268
6
L
Neith
8,171
681
74
6
1
221,154
6
W
Geb
9,015
751
8
1
0
234,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role