Player Matchup

Bellona
Bellona
Doc_HollidayX_X-
Bellona
Level 109
God Stats
3W - 1L
1,295 SR
Queue Stats
80W - 98L
1,387 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rancher_Dan32
Morgan Le Fay
Level 12
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 6L
1,086 Elo+
Party 3
Skadi
Skadi
Skiller3916
Skadi
Level 70
God Stats
128W - 108L
1,558 SR
Queue Stats
460W - 495L
1,398 Elo+
Party 2
Ymir
Ymir
Wolf15252124
Ymir
Level 69
God Stats
56W - 56L
1,274 SR
Queue Stats
418W - 443L
1,386 Elo+
Party 2
Ao Kuang
Ao Kuang
macer780
Ao Kuang
Level 103
God Stats
2W - 2L
1,264 SR
Queue Stats
69W - 80L
1,290 Elo+
Party 3
Team Averages
Level 73
1,416 SR
1,309 Elo+

VS

Team Averages
Level 53
1,485 SR
1,292 Elo+
Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CrimsonRiot8168
Set
Level 35
God Stats
7W - 3L
1,625 SR
Queue Stats
403W - 393L
1,223 Elo+
Party 1
Scylla
Scylla
PsychoExBF
Scylla
Level 44
God Stats
4W - 7L
1,160 SR
Queue Stats
424W - 484L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
V0ID SCAVENG3R
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 53L
1,019 Elo+
Party 1
Ymir
Ymir
swimmerguyDJ
Ymir
Level 30
God Stats
7W - 4L
1,640 SR
Queue Stats
227W - 233L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,989
499
13,426
11,377
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Rancher_Dan32
Morgan Le Fay
13
1 / 6 / 2
7,859
437
2,354
7,742
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 2 / 2
9,296
516
10,272
8,945
2,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 6
9,660
537
6,505
12,311
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
macer780
Ao Kuang
13
2 / 5 / 3
7,755
431
5,189
14,993
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 3 / 2
8,247
458
5,646
10,340
3,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 2 / 2
7,853
436
7,010
13,437
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
PsychoExBF
Scylla
17
9 / 3 / 2
10,735
596
10,191
9,708
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
V0ID SCAVENG3R
Ah Muzen Cab
11
0 / 3 / 0
6,986
388
9,636
8,430
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 0
7,238
402
3,195
13,973
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
14
Kills
14
14
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
2
0.67
L
4
2
2
2.5
W
3
1
3
4.5
L
Scylla
PsychoExBF
Scylla
9
3
2
3.33
W
Morgan Le Fay
Rancher_Dan32
Morgan Le Fay
1
6
2
0.33
W
6
2
2
3.5
L
Ah Muzen Cab
V0ID SCAVENG3R
Ah Muzen Cab
0
3
0
0
W
2
0
6
5
W
Ao Kuang
macer780
Ao Kuang
2
5
3
0.7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,746
Damage
35,678
55,368
Taken
55,888
33,149
Mitigated
26,290
12,848
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,646
1,220
176
579
10,340
3,415
1,695
703
9,254
0
47,302
L
7,010
2,566
0
2,334
13,437
5,127
100
3,742
9,476
0
41,693
W
13,426
3,148
0
3,238
11,377
11,286
597
1,730
9,647
0
50,729
L
Scylla
PsychoExBF
Scylla
10,191
1,292
0
2,220
9,708
4,425
294
2,328
7,277
63,979
0
W
Morgan Le Fay
Rancher_Dan32
Morgan Le Fay
2,354
457
0
40
7,742
2,506
456
3,121
4,621
29,738
0
W
10,272
4,909
418
2,848
8,945
2,709
2,588
2,985
5,960
0
65,977
L
Ah Muzen Cab
V0ID SCAVENG3R
Ah Muzen Cab
9,636
3,455
0
3,242
8,430
2,476
630
2,190
6,115
0
42,598
W
6,505
1,956
0
2,458
12,311
11,909
168
2,342
9,969
29,830
0
W
Ao Kuang
macer780
Ao Kuang
5,189
734
0
3,846
14,993
4,739
515
3,372
11,621
43,262
0
L
3,195
741
0
574
13,973
10,847
402
5,085
8,810
25,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,559
Gold Earned
41,059
422
Minions Killed
424
0
Camps Cleared
0
1,681,890
Distance Traveled
1,657,365
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,247
458
100
6
0
328,347
1
L
Set
7,853
436
66
4
0
355,932
1
W
Bellona
8,989
499
115
6
0
361,024
0
L
Scylla
10,735
596
136
8
0
316,294
4
W
Morgan Le Fay
7,859
437
57
3
0
315,807
0
W
Skadi
9,296
516
131
7
0
303,770
1
L
Ah Muzen Cab
6,986
388
79
4
0
324,735
6
W
Ymir
9,660
537
52
3
0
323,178
4
W
Ao Kuang
7,755
431
67
4
0
378,111
1
L
Ymir
7,238
402
43
2
0
332,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role