Player Matchup

Bacchus
Bacchus
Allanghieri
Bacchus
Level 86
God Stats
4W - 2L
1,728 SR
Queue Stats
465W - 482L
1,529 Elo+
Solo
Izanami
Izanami
Dariuzbd
Izanami
Level 146
God Stats
22W - 27L
1,453 SR
Queue Stats
126W - 133L
1,474 Elo+
Party 1
Agni
Agni
Gun5NRos3s
Agni
Level 138
God Stats
6W - 9L
1,206 SR
Queue Stats
388W - 359L
1,483 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 79
God Stats
324W - 433L
1,369 SR
Queue Stats
330W - 454L
1,320 Elo+
Party 3
Gilgamesh
Gilgamesh
VitorCN03
Gilgamesh
Level 59
God Stats
3W - 5L
1,237 SR
Queue Stats
324W - 428L
1,325 Elo+
Party 3
Team Averages
Level 102
1,399 SR
1,426 Elo+

VS

Team Averages
Level 85
1,474 SR
1,452 Elo+
Jormungandr
Jormungandr
Forms52
Jormungandr
Level 155
God Stats
1W - 2L
1,675 SR
Queue Stats
8W - 7L
1,503 Elo+
Solo
Poseidon
Poseidon
Moussezao
Poseidon
Level 68
God Stats
3W - 5L
1,352 SR
Queue Stats
27W - 28L
1,363 Elo+
Solo
Medusa
Medusa
Nc_LaW2923
Medusa
Level 47
God Stats
7W - 4L
1,609 SR
Queue Stats
11W - 9L
1,505 Elo+
Party 2
Chang'e
Chang'e
Nc_Wesly_Germano
Chang'e
Level 68
God Stats
0W - 2L
1,245 SR
Queue Stats
11W - 20L
1,406 Elo+
Party 2
Shiva
Shiva
Nc_gabriel_alves
Shiva
Level 86
God Stats
2W - 3L
1,492 SR
Queue Stats
22W - 23L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Allanghieri
Bacchus
17
3 / 4 / 11
11,585
504
10,912
21,969
28,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Dariuzbd
Izanami
20
6 / 2 / 2
13,098
569
12,863
16,618
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 11
13,788
599
27,184
15,104
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
19
6 / 3 / 5
12,809
557
10,189
12,255
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
VitorCN03
Gilgamesh
17
3 / 6 / 9
11,796
513
7,636
22,331
11,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Forms52
Jormungandr
17
3 / 5 / 5
11,403
496
15,556
21,610
18,620
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Moussezao
Poseidon
16
1 / 4 / 7
9,853
428
10,049
13,926
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nc_LaW2923
Medusa
15
1 / 3 / 3
9,052
394
7,303
14,821
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 5 / 6
10,193
443
6,684
19,020
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 7 / 6
11,976
521
14,098
24,172
10,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
43
24
Kills
16
17
Deaths
24
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Allanghieri
Bacchus
3
4
11
2.13
W
Izanami
Dariuzbd
Izanami
6
2
2
3.5
L
Jormungandr
Forms52
Jormungandr
3
5
5
1.1
W
6
2
11
5.75
L
Poseidon
Moussezao
Poseidon
1
4
7
1.13
L
Medusa
Nc_LaW2923
Medusa
1
3
3
0.83
L
4
5
6
1.4
L
7
7
6
1.43
W
Skadi
6
3
5
2.83
W
Gilgamesh
VitorCN03
Gilgamesh
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,784
Damage
53,690
88,277
Taken
93,549
56,599
Mitigated
42,650
20,536
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Allanghieri
Bacchus
10,912
1,281
1,195
3,772
21,969
28,664
649
7,326
14,643
28,332
0
W
Izanami
Dariuzbd
Izanami
12,863
7,726
0
7,455
16,618
6,093
3,417
7,508
9,110
0
103,459
L
Jormungandr
Forms52
Jormungandr
15,556
2,696
0
1,655
21,610
18,620
862
5,766
15,844
68,246
0
W
27,184
1,187
0
1,997
15,104
5,645
679
5,997
9,107
120,820
0
L
Poseidon
Moussezao
Poseidon
10,049
992
0
3,521
13,926
4,003
519
6,658
7,268
64,756
0
L
Medusa
Nc_LaW2923
Medusa
7,303
2,449
677
4,037
14,821
4,495
615
6,331
8,490
0
51,600
L
6,684
451
2,038
7,380
19,020
5,277
0
10,694
8,326
47,071
0
L
14,098
1,994
259
3,334
24,172
10,255
0
8,647
15,525
0
86,666
W
Skadi
10,189
3,137
0
847
12,255
4,827
1,345
6,499
5,756
0
70,081
W
Gilgamesh
VitorCN03
Gilgamesh
7,636
2,126
0
5,270
22,331
11,370
535
9,600
12,731
0
74,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,076
Gold Earned
52,477
594
Minions Killed
502
0
Camps Cleared
0
2,163,171
Distance Traveled
2,208,285
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,585
504
20
1
0
447,870
2
W
Izanami
13,098
569
164
7
0
400,949
3
L
Jormungandr
11,403
496
108
5
0
400,932
3
W
Agni
13,788
599
167
7
0
476,478
2
L
Poseidon
9,853
428
107
5
0
440,703
8
L
Medusa
9,052
394
83
4
0
459,295
8
L
Chang'e
10,193
443
68
3
0
436,409
8
L
Shiva
11,976
521
136
6
0
470,946
2
W
Skadi
12,809
557
133
6
0
379,405
0
W
Gilgamesh
11,796
513
110
5
0
458,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role