Player Matchup

Achilles
Achilles
GunplayGotFans
Achilles
Level 52
God Stats
0W - 2L
1,322 SR
Queue Stats
153W - 156L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
Johnnythegreat
Sylvanus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,418 Elo+
Party 2
Poseidon
Poseidon
Jokss
Poseidon
Level 45
God Stats
1W - 6L
1,099 SR
Queue Stats
103W - 125L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
ReIIzz-_-
Danzaburou
Level 63
God Stats
14W - 11L
1,538 SR
Queue Stats
125W - 116L
1,528 Elo+
Party 1
Fenrir
Fenrir
Riley_Orch
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 1
Team Averages
Level 67
1,392 SR
1,452 Elo+

VS

Team Averages
Level 77
1,533 SR
1,510 Elo+
Ares
Ares
HaoMenjmz
Ares
Level 87
God Stats
22W - 18L
1,718 SR
Queue Stats
149W - 138L
1,602 Elo+
Party 4
Awilix
Awilix
RobinMX
Awilix
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 81L
1,582 Elo+
Party 4
Hachiman
Hachiman
RoboKidFrLyfE
Hachiman
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 192L
1,506 Elo+
Party 3
Merlin
Merlin
Sossossoos
Merlin
Level 44
God Stats
9W - 8L
1,325 SR
Queue Stats
124W - 112L
1,516 Elo+
Party 3
Bellona
Bellona
TinYt0T786
Bellona
Level 137
God Stats
11W - 9L
1,624 SR
Queue Stats
136W - 155L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 4 / 1
9,259
487
8,374
15,716
12,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
15
5 / 3 / 5
9,375
493
14,902
17,259
16,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Jokss
Poseidon
17
3 / 4 / 1
10,175
536
4,518
10,295
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ReIIzz-_-
Danzaburou
14
3 / 6 / 7
9,444
497
12,100
17,405
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Riley_Orch
Fenrir
14
3 / 3 / 2
8,724
459
2,779
15,301
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 4 / 10
9,052
476
9,912
16,708
16,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
RobinMX
Awilix
16
3 / 4 / 10
10,005
527
6,347
13,799
9,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
RoboKidFrLyfE
Hachiman
16
1 / 5 / 8
9,466
498
7,174
13,470
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Sossossoos
Merlin
18
10 / 3 / 1
11,597
610
16,492
9,251
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
TinYt0T786
Bellona
16
3 / 3 / 1
9,820
517
8,911
13,182
13,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
19
Kills
20
20
Deaths
19
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
5
4
1
1.38
W
Ares
3
4
10
2
L
Sylvanus
5
3
5
2.5
L
Poseidon
Jokss
Poseidon
3
4
1
0.88
L
Danzaburou
ReIIzz-_-
Danzaburou
3
6
7
1.08
L
Fenrir
Riley_Orch
Fenrir
3
3
2
1.33
W
Awilix
RobinMX
Awilix
3
4
10
2
W
Hachiman
RoboKidFrLyfE
Hachiman
1
5
8
1
W
Merlin
Sossossoos
Merlin
10
3
1
3.5
W
Bellona
TinYt0T786
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,673
Damage
48,836
75,976
Taken
66,410
41,516
Mitigated
46,723
22,657
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,374
2,436
0
1,048
15,716
12,988
0
4,388
11,328
6,603
37,711
W
Ares
9,912
1,106
409
4,928
16,708
16,307
0
6,976
9,732
24,357
0
L
Sylvanus
14,902
3,716
1,673
5,432
17,259
16,814
122
8,136
9,123
38,070
15,518
L
Poseidon
Jokss
Poseidon
4,518
1,203
0
2,847
10,295
2,396
610
4,624
5,671
83,081
0
L
Danzaburou
ReIIzz-_-
Danzaburou
12,100
5,702
88
6,923
17,405
4,892
2,218
4,112
13,293
0
52,089
L
Fenrir
Riley_Orch
Fenrir
2,779
562
0
4,646
15,301
4,426
0
5,144
10,157
0
53,085
W
Awilix
RobinMX
Awilix
6,347
2,573
0
0
13,799
9,709
127
2,331
11,468
0
64,253
W
Hachiman
RoboKidFrLyfE
Hachiman
7,174
3,665
0
5,922
13,470
4,067
1,593
2,899
10,571
0
73,932
W
Merlin
Sossossoos
Merlin
16,492
1,139
0
1,934
9,251
3,252
153
5,191
4,060
85,697
0
W
Bellona
TinYt0T786
Bellona
8,911
4,456
0
4,673
13,182
13,388
757
2,391
10,791
0
55,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
49,940
469
Minions Killed
515
0
Camps Cleared
0
1,789,612
Distance Traveled
1,825,968
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,259
487
86
5
0
327,436
3
W
Ares
9,052
476
17
1
0
367,673
8
L
Sylvanus
9,375
493
58
3
0
351,860
5
L
Poseidon
10,175
536
160
8
0
385,452
5
L
Danzaburou
9,444
497
83
4
0
302,212
0
L
Fenrir
8,724
459
82
4
0
422,652
0
W
Awilix
10,005
527
103
5
0
429,964
0
W
Hachiman
9,466
498
122
6
0
351,770
1
W
Merlin
11,597
610
162
9
0
373,877
4
W
Bellona
9,820
517
111
6
0
302,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role