Player Matchup

Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ApeChismo
Hou Yi
Level 119
God Stats
3W - 3L
1,626 SR
Queue Stats
87W - 65L
1,593 Elo+
Party 3
Mercury
Mercury
Emmir0708
Mercury
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 166L
1,447 Elo+
Solo
Anubis
Anubis
WarpstoneJunkie
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
jim tanuary
Cerberus
Level 44
God Stats
1W - 2L
1,832 SR
Queue Stats
30W - 24L
1,604 Elo+
Party 3
Team Averages
Level 65
1,592 SR
1,529 Elo+

VS

Team Averages
Level 38
1,567 SR
1,470 Elo+
Chaac
Chaac
BG Jahrox
Chaac
Level 60
God Stats
52W - 27L
1,693 SR
Queue Stats
465W - 425L
1,509 Elo+
Party 2
Khepri
Khepri
BGkahin
Khepri
Level 34
God Stats
12W - 3L
1,780 SR
Queue Stats
324W - 309L
1,485 Elo+
Party 2
Anubis
Anubis
IXNCERTIFIED
Anubis
Level 47
God Stats
7W - 6L
1,597 SR
Queue Stats
244W - 238L
1,542 Elo+
Party 2
Cupid
Cupid
King23Rooster
Cupid
Level 34
God Stats
2W - 2L
1,263 SR
Queue Stats
7W - 11L
1,373 Elo+
Solo
Thor
Thor
zenc
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 4 / 1
5,236
476
1,755
8,771
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
ApeChismo
Hou Yi
10
2 / 1 / 1
5,593
508
6,421
5,996
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Emmir0708
Mercury
11
4 / 2 / 0
6,580
598
2,787
7,280
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 3 / 1
5,457
496
4,767
7,818
2,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
jim tanuary
Cerberus
8
0 / 3 / 3
5,247
477
3,330
11,546
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BG Jahrox
Chaac
13
3 / 1 / 4
7,184
653
9,059
8,903
5,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
BGkahin
Khepri
9
1 / 0 / 7
6,086
553
3,688
9,456
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
4 / 3 / 4
6,670
606
7,732
6,215
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 3 / 1
5,839
531
4,047
5,810
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
zenc
Thor
9
3 / 1 / 1
5,784
526
2,524
5,026
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
13
13
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
L
Hou Yi
ApeChismo
Hou Yi
2
1
1
2.5
W
Chaac
BG Jahrox
Chaac
3
1
4
5
W
Khepri
BGkahin
Khepri
1
0
7
4.5
L
Mercury
Emmir0708
Mercury
4
2
0
2
W
Anubis
4
3
4
2
W
2
3
1
0.83
L
2
3
1
0.83
L
Cerberus
jim tanuary
Cerberus
0
3
3
0.5
W
Thor
zenc
Thor
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,060
Damage
27,050
41,411
Taken
35,410
17,742
Mitigated
17,875
11,777
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,755
556
0
2,775
8,771
4,398
0
598
8,173
0
17,110
L
Hou Yi
ApeChismo
Hou Yi
6,421
2,907
0
2,823
5,996
1,873
286
1,533
4,463
0
32,360
W
Chaac
BG Jahrox
Chaac
9,059
1,093
0
3,514
8,903
5,802
0
600
8,072
0
51,119
W
Khepri
BGkahin
Khepri
3,688
1,149
317
2,856
9,456
6,469
27
3,471
5,985
10,355
0
L
Mercury
Emmir0708
Mercury
2,787
1,905
0
512
7,280
2,398
0
616
6,664
0
34,520
W
Anubis
7,732
436
0
3,069
6,215
2,562
486
2,854
3,361
33,595
0
W
4,047
1,791
354
1,784
5,810
1,611
640
727
5,083
0
24,202
L
4,767
168
0
2,220
7,818
2,696
371
5,431
2,387
24,844
0
L
Cerberus
jim tanuary
Cerberus
3,330
359
178
3,269
11,546
6,377
48
3,242
8,304
13,054
0
W
Thor
zenc
Thor
2,524
796
0
667
5,026
1,431
0
445
4,581
0
13,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
31,563
254
Minions Killed
253
0
Camps Cleared
0
1,011,187
Distance Traveled
1,044,068
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,236
476
38
3
0
199,624
1
L
Hou Yi
5,593
508
61
6
0
188,552
5
W
Chaac
7,184
653
101
9
0
223,874
0
W
Khepri
6,086
553
11
1
0
226,054
1
L
Mercury
6,580
598
74
7
0
217,497
1
W
Anubis
6,670
606
60
5
0
191,366
4
W
Cupid
5,839
531
53
5
0
191,754
0
L
Anubis
5,457
496
50
5
0
189,489
3
L
Cerberus
5,247
477
31
3
0
216,025
2
W
Thor
5,784
526
28
3
0
211,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role