Player Matchup

Hades
Hades
Gnosrat
Hades
Level 158
God Stats
1W - 0L
1,626 SR
Queue Stats
197W - 156L
1,467 Elo+
Party 1
Bastet
Bastet
OllantaHumala
Bastet
Level 129
God Stats
3W - 1L
1,387 SR
Queue Stats
337W - 343L
1,513 Elo+
Solo
Neith
Neith
Zelborg
Neith
Level 160
God Stats
5W - 3L
1,377 SR
Queue Stats
330W - 300L
1,513 Elo+
Party 1
Ra
Ra
adaisher
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,722 Elo+
Solo
Thor
Thor
bullseye036
Thor
Level 143
God Stats
6W - 5L
1,545 SR
Queue Stats
397W - 406L
1,458 Elo+
Solo
Team Averages
Level 143
1,487 SR
1,534 Elo+

VS

Team Averages
Level 117
1,572 SR
1,524 Elo+
Arachne
Arachne
Barbearic
Arachne
Level 74
God Stats
1W - 3L
1,385 SR
Queue Stats
207W - 221L
1,506 Elo+
Solo
Horus
Horus
Lil_REY_Xx
Horus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 167L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
MoodyMan3423
Erlang Shen
Level 148
God Stats
0W - 1L
1,753 SR
Queue Stats
127W - 125L
1,529 Elo+
Solo
Eset
Eset
barbies_cherry
Eset
Level 149
God Stats
5W - 3L
1,692 SR
Queue Stats
81W - 71L
1,628 Elo+
Party 2
The Morrigan
The Morrigan
fairysptt
The Morrigan
Level 101
God Stats
1W - 2L
1,529 SR
Queue Stats
20W - 17L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gnosrat
Hades
14
1 / 7 / 14
9,397
671
15,895
17,707
12,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 18
11,002
786
13,309
12,353
4,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Zelborg
Neith
20
10 / 2 / 17
12,056
861
23,161
11,608
7,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 2 / 16
11,567
826
14,926
8,786
3,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 2 / 19
10,937
781
9,608
16,977
15,171
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Barbearic
Arachne
15
4 / 5 / 7
9,506
679
9,529
18,637
9,757
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
15
4 / 4 / 8
9,480
677
4,526
18,371
24,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
MoodyMan3423
Erlang Shen
16
2 / 6 / 11
9,971
712
11,107
19,208
24,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 5 / 11
10,241
732
16,354
14,829
6,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
fairysptt
The Morrigan
16
5 / 7 / 3
10,051
718
10,182
11,859
5,102
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
56
27
Kills
16
17
Deaths
27
84
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Arachne
Barbearic
Arachne
4
5
7
1.5
W
Hades
Gnosrat
Hades
1
7
14
1.14
L
Horus
4
4
8
2
L
Erlang Shen
MoodyMan3423
Erlang Shen
2
6
11
1.25
W
6
4
18
3.75
W
Neith
Zelborg
Neith
10
2
17
9.25
W
6
2
16
7
L
1
5
11
1.3
W
4
2
19
6.75
L
The Morrigan
fairysptt
The Morrigan
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,899
Damage
51,698
67,431
Taken
82,904
43,301
Mitigated
69,783
30,075
Healing
29,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Barbearic
Arachne
9,529
6,585
3,898
2,749
18,637
9,757
416
7,077
11,560
0
12,997
W
Hades
Gnosrat
Hades
15,895
1,086
809
4,191
17,707
12,488
42
7,719
9,988
27,271
0
L
Horus
4,526
1,849
4,771
5,328
18,371
24,187
175
7,355
11,016
0
9,772
L
Erlang Shen
MoodyMan3423
Erlang Shen
11,107
4,521
1,486
2,999
19,208
24,427
658
7,349
11,859
0
19,734
W
13,309
2,317
1,460
2,559
12,353
4,866
1,258
5,521
6,832
0
22,147
W
Neith
Zelborg
Neith
23,161
11,730
843
5,116
11,608
7,288
1,070
4,351
7,257
0
54,810
W
14,926
2,737
6,151
3,115
8,786
3,488
1,268
3,904
4,882
52,623
0
L
16,354
1,050
2,785
3,700
14,829
6,310
561
5,029
9,800
41,151
0
W
9,608
3,052
1,393
4,438
16,977
15,171
287
5,041
11,936
0
21,529
L
The Morrigan
fairysptt
The Morrigan
10,182
1,102
196
1,184
11,859
5,102
0
4,011
7,724
27,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,959
Gold Earned
49,249
196
Minions Killed
131
0
Camps Cleared
0
1,282,074
Distance Traveled
1,170,519
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,506
679
13
1
0
238,683
3
W
Hades
9,397
671
23
2
0
203,455
0
L
Horus
9,480
677
6
0
0
219,497
1
L
Erlang Shen
9,971
712
21
2
0
253,585
0
W
Bastet
11,002
786
13
1
0
298,265
1
W
Neith
12,056
861
52
4
0
236,105
3
W
Ra
11,567
826
78
6
0
275,509
1
L
Eset
10,241
732
53
4
0
261,912
0
W
Thor
10,937
781
30
2
0
268,740
0
L
The Morrigan
10,051
718
38
3
0
196,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role