Player Matchup

Anubis
Anubis
DabasaurusRex1
Anubis
Level 108
God Stats
2W - 3L
1,480 SR
Queue Stats
179W - 198L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
Fury2112
Erlang Shen
Level 138
God Stats
1W - 0L
1,511 SR
Queue Stats
134W - 106L
1,606 Elo+
Solo
Ymir
Ymir
SR3s
Ymir
Level 117
God Stats
3W - 0L
1,703 SR
Queue Stats
181W - 164L
1,596 Elo+
Solo
Poseidon
Poseidon
XGATOR13
Poseidon
Level 154
God Stats
5W - 3L
1,422 SR
Queue Stats
171W - 198L
1,629 Elo+
Solo
Xing Tian
Xing Tian
pictorino
Xing Tian
Level 151
God Stats
3W - 0L
1,775 SR
Queue Stats
337W - 360L
1,554 Elo+
Solo
Team Averages
Level 134
1,578 SR
1,574 Elo+

VS

Team Averages
Level 144
1,585 SR
1,602 Elo+
Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Abcoincalsz
Charybdis
Level 119
God Stats
2W - 1L
1,832 SR
Queue Stats
252W - 241L
1,589 Elo+
Solo
Bastet
Bastet
AkeresuCB
Bastet
Level 146
God Stats
1W - 2L
1,944 SR
Queue Stats
94W - 96L
1,666 Elo+
Solo
Hades
Hades
BeanPurrito
Hades
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,695 Elo+
Solo
Chronos
Chronos
rg1550
Chronos
Level 160
God Stats
0W - 2L
1,150 SR
Queue Stats
152W - 150L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 6
12,371
884
15,097
13,721
6,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Fury2112
Erlang Shen
18
5 / 3 / 18
10,885
778
13,910
15,072
16,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
SR3s
Ymir
18
2 / 4 / 23
11,143
796
7,700
18,061
25,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
XGATOR13
Poseidon
19
6 / 4 / 19
11,830
845
16,125
9,802
3,535
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
pictorino
Xing Tian
17
5 / 4 / 18
10,985
785
8,090
19,696
22,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
10 / 5 / 7
11,052
789
19,589
11,827
4,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Abcoincalsz
Charybdis
16
0 / 6 / 11
9,469
676
12,678
10,639
5,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
AkeresuCB
Bastet
17
5 / 6 / 8
10,456
747
13,760
15,613
5,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 6 / 14
10,214
730
7,118
18,101
25,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
rg1550
Chronos
16
6 / 7 / 4
10,098
721
12,441
13,028
4,467
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
65
29
Kills
21
21
Deaths
30
84
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
10
5
7
2.7
L
Charybdis
Abcoincalsz
Charybdis
0
6
11
0.92
L
Bastet
AkeresuCB
Bastet
5
6
8
1.5
L
0
6
14
1.17
W
11
6
6
2.33
W
Erlang Shen
Fury2112
Erlang Shen
5
3
18
4.67
W
Ymir
SR3s
Ymir
2
4
23
3.38
W
Poseidon
XGATOR13
Poseidon
6
4
19
3.88
W
Xing Tian
pictorino
Xing Tian
5
4
18
3.5
L
Chronos
rg1550
Chronos
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,922
Damage
65,586
76,352
Taken
69,208
75,432
Mitigated
44,789
17,505
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
19,589
2,596
1,043
1,243
11,827
4,052
0
8,908
2,919
0
35,066
L
Charybdis
Abcoincalsz
Charybdis
12,678
4,915
2,117
1,248
10,639
5,211
483
7,805
2,834
0
32,782
L
Bastet
AkeresuCB
Bastet
13,760
2,939
907
4,122
15,613
5,338
168
12,171
3,442
0
21,038
L
7,118
463
1,295
4,722
18,101
25,721
0
10,135
7,966
18,958
0
W
15,097
652
12
4,549
13,721
6,631
1,388
2,790
10,931
40,306
0
W
Erlang Shen
Fury2112
Erlang Shen
13,910
6,620
523
3,219
15,072
16,671
2,488
4,523
10,549
0
27,174
W
Ymir
SR3s
Ymir
7,700
588
1,755
2,017
18,061
25,776
747
5,518
12,543
13,020
0
W
Poseidon
XGATOR13
Poseidon
16,125
1,788
87
1,475
9,802
3,535
912
1,132
8,670
38,384
0
W
Xing Tian
pictorino
Xing Tian
8,090
606
1,500
2,368
19,696
22,819
898
5,596
14,100
13,585
0
L
Chronos
rg1550
Chronos
12,441
3,758
0
823
13,028
4,467
1,184
7,993
5,035
17,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,214
Gold Earned
51,289
168
Minions Killed
119
0
Camps Cleared
0
1,209,572
Distance Traveled
1,184,568
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,052
789
21
2
0
251,086
0
L
Charybdis
9,469
676
52
4
0
217,845
0
L
Bastet
10,456
747
23
2
0
283,817
1
L
Hades
10,214
730
14
1
0
220,253
4
W
Anubis
12,371
884
60
4
0
207,524
0
W
Erlang Shen
10,885
778
33
2
0
275,554
2
W
Ymir
11,143
796
10
1
0
216,565
2
W
Poseidon
11,830
845
53
4
0
255,499
2
W
Xing Tian
10,985
785
12
1
0
254,430
0
L
Chronos
10,098
721
9
1
0
211,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role