Player Matchup

Cthulhu
Cthulhu
JakeNH99
Cthulhu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,698 Elo+
Solo
Ymir
Ymir
Promarzie
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,551 Elo+
Solo
Cernunnos
Cernunnos
SIRBONAN
Cernunnos
Level 103
God Stats
2W - 1L
1,729 SR
Queue Stats
22W - 28L
1,443 Elo+
Solo
Bellona
Bellona
Xtano
Bellona
Level 160
God Stats
2W - 0L
1,714 SR
Queue Stats
103W - 107L
1,500 Elo+
Solo
Hercules
Hercules
meygas
Hercules
Level 138
God Stats
3W - 0L
1,603 SR
Queue Stats
68W - 62L
1,545 Elo+
Solo
Team Averages
Level 130
1,609 SR
1,547 Elo+

VS

Team Averages
Level 132
1,447 SR
1,464 Elo+
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BEAST0BOY
Nu Wa
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 172L
1,519 Elo+
Solo
Odin
Odin
BlueJumperGuy
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
The Mung Jumper
Ao Kuang
Level 103
God Stats
0W - 2L
1,233 SR
Queue Stats
65W - 88L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JakeNH99
Cthulhu
18
8 / 2 / 13
11,054
1,005
15,640
12,820
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
14
2 / 2 / 14
8,497
772
7,121
10,581
7,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
SIRBONAN
Cernunnos
15
5 / 3 / 9
9,388
853
12,564
11,336
4,930
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Xtano
Bellona
16
3 / 3 / 17
9,935
903
6,234
13,443
16,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
meygas
Hercules
16
8 / 1 / 11
10,280
935
8,085
18,783
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 5 / 4
8,639
785
16,417
15,301
12,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
12
0 / 6 / 4
7,636
694
6,289
11,486
15,901
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
BEAST0BOY
Nu Wa
17
0 / 4 / 4
9,008
819
13,972
8,113
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 4
7,869
715
3,810
12,785
12,046
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
16
5 / 5 / 2
9,408
855
5,863
9,727
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
26
Kills
9
11
Deaths
26
64
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
4
1
L
Cabrakan
 
Cabrakan
0
6
4
0.33
L
Nu Wa
BEAST0BOY
Nu Wa
0
4
4
0.5
L
1
6
4
0.5
W
Cthulhu
JakeNH99
Cthulhu
8
2
13
7.25
W
Ymir
2
2
14
4.5
W
Cernunnos
SIRBONAN
Cernunnos
5
3
9
3.17
L
Ao Kuang
5
5
2
1.2
W
Bellona
Xtano
Bellona
3
3
17
3.83
W
Hercules
meygas
Hercules
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,644
Damage
46,351
66,963
Taken
57,412
55,094
Mitigated
48,595
35,002
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,417
2,031
218
3,367
15,301
12,920
800
5,373
9,928
0
22,662
L
Cabrakan
 
Cabrakan
6,289
903
1,092
1,620
11,486
15,901
298
4,766
6,720
12,767
0
L
Nu Wa
BEAST0BOY
Nu Wa
13,972
2,456
1,913
1,452
8,113
3,264
1,198
3,639
4,474
39,738
0
L
3,810
415
569
1,897
12,785
12,046
188
6,079
6,706
0
7,376
W
Cthulhu
JakeNH99
Cthulhu
15,640
227
6,054
3,189
12,820
13,854
1,060
6,028
6,792
39,783
0
W
Ymir
7,121
713
407
1,683
10,581
7,294
684
3,813
6,768
10,338
0
W
Cernunnos
SIRBONAN
Cernunnos
12,564
4,943
486
3,875
11,336
4,930
1,183
4,597
6,739
0
33,714
L
Ao Kuang
5,863
1,149
697
1,505
9,727
4,464
1,092
2,904
6,823
10,475
0
W
Bellona
Xtano
Bellona
6,234
1,600
3,615
3,955
13,443
16,210
997
5,019
8,424
0
12,659
W
Hercules
meygas
Hercules
8,085
2,210
1,874
9,864
18,783
12,806
1,315
6,667
12,116
1,033
15,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,154
Gold Earned
42,560
137
Minions Killed
102
0
Camps Cleared
0
1,030,271
Distance Traveled
940,861
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,639
785
17
2
0
183,563
0
L
Cabrakan
7,636
694
9
1
0
168,318
1
L
Nu Wa
9,008
819
55
5
0
201,833
2
L
Odin
7,869
715
14
1
0
192,126
0
W
Cthulhu
11,054
1,005
48
4
0
239,579
1
W
Ymir
8,497
772
6
1
0
199,216
1
W
Cernunnos
9,388
853
58
5
0
175,015
0
L
Ao Kuang
9,408
855
7
1
0
195,021
3
W
Bellona
9,935
903
14
1
0
207,906
0
W
Hercules
10,280
935
11
1
0
208,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role