Player Matchup

Ganesha
Ganesha
DerpySquidMan_
Ganesha
Level 126
God Stats
7W - 2L
1,625 SR
Queue Stats
372W - 364L
1,526 Elo+
Party 1
Poseidon
Poseidon
HJVS_ViequesPR77
Poseidon
Level 117
God Stats
31W - 26L
1,521 SR
Queue Stats
237W - 255L
1,404 Elo+
Solo
Ne Zha
Ne Zha
Reyd3lsur904
Ne Zha
Level 104
God Stats
10W - 5L
1,741 SR
Queue Stats
337W - 299L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
perkinsk17
Erlang Shen
Level 96
God Stats
3W - 3L
1,322 SR
Queue Stats
354W - 350L
1,515 Elo+
Party 1
Izanami
Izanami
pop_guy8
Izanami
Level 47
God Stats
23W - 17L
1,517 SR
Queue Stats
91W - 109L
1,456 Elo+
Party 1
Team Averages
Level 98
1,545 SR
1,485 Elo+

VS

Team Averages
Level 56
1,601 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
BridlingShark43
Morgan Le Fay
Level 48
God Stats
6W - 5L
1,606 SR
Queue Stats
341W - 339L
1,448 Elo+
Solo
Horus
Horus
Native_Savage555
Horus
Level 101
God Stats
2W - 2L
1,702 SR
Queue Stats
31W - 49L
1,485 Elo+
Party 2
Ullr
Ullr
The_Lone_Hunter7
Ullr
Level 65
God Stats
30W - 29L
1,496 SR
Queue Stats
259W - 266L
1,510 Elo+
Party 3
Neith
Neith
azrael_27_
Neith
Level 66
God Stats
1W - 3L
1,702 SR
Queue Stats
125W - 124L
1,448 Elo+
Party 2
Ymir
Ymir
jessyjames_2004
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 11
7,885
563
4,320
10,518
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 1
8,583
613
3,584
5,688
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
10 / 2 / 5
8,555
611
10,659
11,638
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
perkinsk17
Erlang Shen
15
9 / 0 / 3
9,390
671
7,032
8,443
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
pop_guy8
Izanami
14
3 / 1 / 6
8,518
608
6,217
6,640
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BridlingShark43
Morgan Le Fay
11
0 / 6 / 2
6,689
478
5,331
8,994
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 0
7,126
509
4,091
10,294
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,812
415
5,110
8,916
2,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
11
1 / 5 / 1
6,881
492
6,323
8,950
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,575
398
735
8,668
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
26
Kills
3
5
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BridlingShark43
Morgan Le Fay
0
6
2
0.17
W
0
1
11
5.5
W
4
1
1
4.5
L
2
7
0
0.29
W
Ne Zha
10
2
5
6.25
L
0
4
1
0.13
L
Neith
1
5
1
0.3
L
0
4
1
0.13
W
Erlang Shen
perkinsk17
Erlang Shen
9
0
3
10.5
W
Izanami
pop_guy8
Izanami
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
21,590
42,927
Taken
45,822
26,394
Mitigated
18,850
13,895
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BridlingShark43
Morgan Le Fay
5,331
432
0
1,086
8,994
3,301
0
3,374
5,620
39,866
0
W
4,320
1,458
0
2,524
10,518
10,333
0
1,773
8,745
25,818
3,961
W
3,584
386
0
1,224
5,688
1,598
234
1,589
4,099
55,930
0
L
4,091
2,252
154
1,711
10,294
4,867
0
1,543
8,751
0
37,908
W
Ne Zha
10,659
5,121
0
3,178
11,638
4,363
56
1,258
10,380
0
50,531
L
5,110
1,539
222
593
8,916
2,039
423
798
8,118
0
36,905
L
Neith
6,323
3,409
0
1,600
8,950
3,986
396
407
8,543
0
39,523
L
735
390
0
506
8,668
4,657
0
1,439
7,229
9,148
0
W
Erlang Shen
perkinsk17
Erlang Shen
7,032
4,294
0
4,303
8,443
7,962
0
978
7,465
0
47,857
W
Izanami
pop_guy8
Izanami
6,217
2,918
0
2,666
6,640
2,138
1,120
468
6,172
0
59,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
32,083
442
Minions Killed
284
0
Camps Cleared
0
1,473,266
Distance Traveled
1,229,483
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,689
478
70
5
0
241,388
4
W
Ganesha
7,885
563
11
1
0
282,805
5
W
Poseidon
8,583
613
124
9
0
291,401
1
L
Horus
7,126
509
65
5
0
262,486
3
W
Ne Zha
8,555
611
83
6
0
317,720
3
L
Ullr
5,812
415
64
5
0
255,185
1
L
Neith
6,881
492
68
5
0
236,122
2
L
Ymir
5,575
398
17
1
0
234,302
0
W
Erlang Shen
9,390
671
89
6
0
282,150
3
W
Izanami
8,518
608
135
10
0
299,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role