Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Caléb
Izanami
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
412W - 371L
1,570 Elo+
Party 1
Discordia
Discordia
CherryMangos
Discordia
Level 145
God Stats
12W - 8L
1,730 SR
Queue Stats
161W - 130L
1,595 Elo+
Solo
Nemesis
Nemesis
OnlyTuesdays
Nemesis
Level 126
God Stats
7W - 3L
1,547 SR
Queue Stats
307W - 326L
1,569 Elo+
Solo
Team Averages
Level 144
1,555 SR
1,547 Elo+

VS

Team Averages
Level 104
1,565 SR
1,539 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ApolloSnipe7455
Agni
Level 54
God Stats
1W - 4L
1,255 SR
Queue Stats
11W - 20L
1,575 Elo+
Solo
Thanatos
Thanatos
MR_VDEF
Thanatos
Level 109
God Stats
4W - 5L
1,465 SR
Queue Stats
34W - 44L
1,425 Elo+
Solo
Hera
Hera
XPbooster
Hera
Level 160
God Stats
7W - 5L
1,676 SR
Queue Stats
164W - 157L
1,633 Elo+
Solo
Neith
Neith
dotsdude99
Neith
Level 89
God Stats
8W - 2L
1,928 SR
Queue Stats
94W - 71L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 2 / 4
5,295
883
2,884
5,226
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
 
Loki
10
1 / 3 / 6
5,145
858
4,279
5,576
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Caléb
Izanami
12
4 / 1 / 6
6,152
1,025
3,357
4,750
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
CherryMangos
Discordia
12
4 / 0 / 3
5,891
982
5,286
2,729
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
OnlyTuesdays
Nemesis
12
6 / 0 / 7
6,384
1,064
5,023
5,515
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 4
4,876
813
3,682
6,228
2,622
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
4,871
812
2,781
3,484
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MR_VDEF
Thanatos
8
0 / 4 / 1
4,476
746
1,926
4,130
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
11
1 / 4 / 1
5,220
870
4,231
4,861
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
4 / 3 / 1
5,412
902
6,025
5,958
1,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
4
1.5
W
Loki
 
Loki
1
3
6
1.33
L
King Arthur
 
King Arthur
0
3
4
0.67
L
1
2
2
1
W
Izanami
Caléb
Izanami
4
1
6
7
W
Discordia
CherryMangos
Discordia
4
0
3
5.5
L
Thanatos
MR_VDEF
Thanatos
0
4
1
0.13
W
Nemesis
OnlyTuesdays
Nemesis
6
0
7
9.5
L
Hera
1
4
1
0.38
L
Neith
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,829
Damage
18,645
23,796
Taken
24,661
7,263
Mitigated
8,303
5,145
Healing
2,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,884
1,010
0
985
5,226
1,383
14
2,043
3,041
0
12,095
W
Loki
 
Loki
4,279
1,225
0
900
5,576
1,466
0
835
4,678
0
15,183
L
King Arthur
 
King Arthur
3,682
195
0
194
6,228
2,622
0
1,893
4,076
0
11,552
L
2,781
266
0
0
3,484
838
0
266
3,164
8,464
0
W
Izanami
Caléb
Izanami
3,357
2,146
0
1,007
4,750
1,502
1,028
1,754
2,920
0
21,453
W
Discordia
CherryMangos
Discordia
5,286
450
0
1,000
2,729
696
186
262
2,427
19,567
0
L
Thanatos
MR_VDEF
Thanatos
1,926
327
0
687
4,130
1,482
0
251
3,817
0
5,840
W
Nemesis
OnlyTuesdays
Nemesis
5,023
1,279
0
1,253
5,515
2,216
34
1,690
3,718
0
13,186
L
Hera
4,231
1,099
0
230
4,861
1,456
0
484
4,336
19,291
0
L
Neith
6,025
3,588
0
1,499
5,958
1,905
0
1,766
3,982
0
13,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
24,855
140
Minions Killed
105
0
Camps Cleared
0
671,878
Distance Traveled
597,417
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,295
883
22
4
0
124,880
2
W
Loki
5,145
858
13
2
0
138,347
3
L
King Arthur
4,876
813
21
4
0
136,411
3
L
Agni
4,871
812
12
2
0
124,907
3
W
Izanami
6,152
1,025
43
7
0
127,037
0
W
Discordia
5,891
982
43
7
0
129,777
1
L
Thanatos
4,476
746
12
2
0
111,141
1
W
Nemesis
6,384
1,064
19
3
0
151,837
2
L
Hera
5,220
870
38
6
0
114,083
1
L
Neith
5,412
902
22
4
0
110,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role