Player Matchup

Athena
Athena
 
Athena
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
L0W BL00D SUGAR
Ganesha
Level 136
God Stats
1W - 2L
1,812 SR
Queue Stats
53W - 55L
1,342 Elo+
Solo
Zhong Kui
Zhong Kui
Mushu10
Zhong Kui
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RiveNjive
Amaterasu
Level 126
God Stats
2W - 1L
1,796 SR
Queue Stats
83W - 99L
1,498 Elo+
Solo
Poseidon
Poseidon
moravic
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 97
1,622 SR
1,468 Elo+

VS

Team Averages
Level 130
1,463 SR
1,437 Elo+
Chaac
Chaac
Cyboshi
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,244 Elo+
Party 1
Jormungandr
Jormungandr
Exist Logic V2
Jormungandr
Level 121
God Stats
1W - 0L
1,487 SR
Queue Stats
5W - 4L
1,448 Elo+
Party 1
Agni
Agni
GnomeGiant
Agni
Level 149
God Stats
3W - 2L
1,486 SR
Queue Stats
530W - 565L
1,481 Elo+
Solo
Bellona
Bellona
JinDanSaint
Bellona
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 129L
1,533 Elo+
Solo
Nemesis
Nemesis
RagingSeaBear
Nemesis
Level 126
God Stats
1W - 1L
1,343 SR
Queue Stats
70W - 68L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 7 / 7
6,416
713
3,988
11,915
10,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 6 / 7
7,751
861
6,205
14,644
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Mushu10
Zhong Kui
15
8 / 9 / 3
9,008
1,001
11,823
13,891
7,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
RiveNjive
Amaterasu
11
2 / 7 / 6
7,151
795
4,220
14,377
11,654
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
moravic
Poseidon
14
3 / 8 / 4
8,088
899
8,386
8,581
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cyboshi
Chaac
18
13 / 2 / 22
10,445
1,161
23,624
15,999
8,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Exist Logic V2
Jormungandr
15
6 / 2 / 21
9,260
1,029
11,315
9,684
9,920
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 4 / 13
8,757
973
6,504
6,263
2,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
JinDanSaint
Bellona
16
7 / 4 / 21
9,197
1,022
8,886
12,351
11,667
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
14
7 / 3 / 14
8,908
990
7,339
6,593
2,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
128
14
Kills
37
37
Deaths
15
27
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
7
7
0.5
W
Chaac
Cyboshi
Chaac
13
2
22
12
W
Jormungandr
Exist Logic V2
Jormungandr
6
2
21
8.25
W
4
4
13
2.63
W
Bellona
JinDanSaint
Bellona
7
4
21
4.38
L
1
6
7
0.75
L
Zhong Kui
Mushu10
Zhong Kui
8
9
3
1.06
W
Nemesis
7
3
14
4.67
L
Amaterasu
RiveNjive
Amaterasu
2
7
6
0.71
L
Poseidon
moravic
Poseidon
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
57,668
63,408
Taken
50,890
48,450
Mitigated
34,625
9,268
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,988
549
331
397
11,915
10,093
0
3,366
8,489
6,554
0
W
Chaac
Cyboshi
Chaac
23,624
7,076
1,403
9,576
15,999
8,720
1,839
10,058
5,833
174
39,464
W
Jormungandr
Exist Logic V2
Jormungandr
11,315
2,295
1,528
2,230
9,684
9,920
565
5,602
3,941
22,843
0
W
6,504
1,080
881
745
6,263
2,019
611
4,433
1,744
15,212
0
W
Bellona
JinDanSaint
Bellona
8,886
2,925
1,001
2,318
12,351
11,667
962
5,423
6,844
106
15,042
L
6,205
519
585
2,265
14,644
16,776
0
4,847
9,717
11,554
0
L
Zhong Kui
Mushu10
Zhong Kui
11,823
2,624
47
1,234
13,891
7,201
0
4,438
9,407
16,748
0
W
Nemesis
7,339
2,268
328
1,289
6,593
2,299
1,770
4,408
2,126
0
10,054
L
Amaterasu
RiveNjive
Amaterasu
4,220
1,082
687
3,425
14,377
11,654
0
2,943
11,352
0
6,565
L
Poseidon
moravic
Poseidon
8,386
1,092
182
115
8,581
2,726
0
2,014
6,545
19,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
46,567
59
Minions Killed
87
0
Camps Cleared
0
610,972
Distance Traveled
818,224
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,416
713
2
0
0
98,696
0
W
Chaac
10,445
1,161
19
2
0
185,746
0
W
Jormungandr
9,260
1,029
17
2
0
157,469
1
W
Agni
8,757
973
35
4
0
142,249
0
W
Bellona
9,197
1,022
9
1
0
160,113
0
L
Ganesha
7,751
861
1
0
0
141,124
2
L
Zhong Kui
9,008
1,001
21
2
0
105,057
3
W
Nemesis
8,908
990
7
1
0
172,647
0
L
Amaterasu
7,151
795
6
1
0
158,053
0
L
Poseidon
8,088
899
29
3
0
108,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role