Player Matchup

Horus
Horus
ImPathos
Horus
Level 156
God Stats
1W - 0L
1,698 SR
Queue Stats
22W - 10L
1,782 Elo+
Party 1
Chang'e
Chang'e
MinatoSZN
Chang'e
Level 63
God Stats
1W - 0L
1,225 SR
Queue Stats
9W - 2L
1,902 Elo+
Party 1
Gilgamesh
Gilgamesh
iGAdroit
Gilgamesh
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,778 Elo+
Party 1
Team Averages
Level 121
1,474 SR
1,821 Elo+

VS

Team Averages
Level 130
1,630 SR
1,536 Elo+
Medusa
Medusa
Lord__Guts
Medusa
Level 134
God Stats
15W - 10L
1,585 SR
Queue Stats
164W - 163L
1,548 Elo+
Party 2
Zeus
Zeus
Uholly_Spirit
Zeus
Level 155
God Stats
8W - 6L
1,759 SR
Queue Stats
197W - 214L
1,550 Elo+
Party 2
Atlas
Atlas
supd3de
Atlas
Level 102
God Stats
7W - 8L
1,548 SR
Queue Stats
320W - 342L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ImPathos
Horus
16
4 / 4 / 15
11,721
733
9,904
21,565
16,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MinatoSZN
Chang'e
18
7 / 2 / 14
12,544
784
16,521
17,471
12,488
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
iGAdroit
Gilgamesh
17
12 / 3 / 8
12,890
806
15,896
21,158
23,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lord__Guts
Medusa
14
2 / 9 / 4
10,313
645
10,286
14,334
4,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 8 / 3
12,308
769
15,572
10,765
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
supd3de
Atlas
14
2 / 6 / 3
10,497
656
13,041
22,768
22,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
23
Kills
8
9
Deaths
23
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
ImPathos
Horus
4
4
15
2.88
L
Medusa
Lord__Guts
Medusa
2
9
4
0.44
W
Chang'e
MinatoSZN
Chang'e
7
2
14
7
L
4
8
3
0.69
W
Gilgamesh
iGAdroit
Gilgamesh
12
3
8
5.33
L
Atlas
supd3de
Atlas
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,321
Damage
38,899
60,194
Taken
47,867
51,924
Mitigated
29,990
27,635
Healing
2,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ImPathos
Horus
9,904
3,418
1,846
8,741
21,565
16,371
284
8,751
10,511
0
31,791
L
Medusa
Lord__Guts
Medusa
10,286
3,809
0
635
14,334
4,522
0
4,853
9,326
0
33,151
W
Chang'e
MinatoSZN
Chang'e
16,521
2,009
3,747
9,131
17,471
12,488
818
10,559
6,273
65,693
0
L
15,572
1,400
94
808
10,765
3,031
0
4,447
6,225
40,918
0
W
Gilgamesh
iGAdroit
Gilgamesh
15,896
5,386
0
4,170
21,158
23,065
2,153
9,295
11,515
608
40,470
L
Atlas
supd3de
Atlas
13,041
3,747
0
1,152
22,768
22,437
0
7,892
14,219
36,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,155
Gold Earned
33,118
172
Minions Killed
155
8
Camps Cleared
2
888,453
Distance Traveled
733,407
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,721
733
46
3
3
302,820
2
L
Medusa
10,313
645
50
3
1
262,099
3
W
Chang'e
12,544
784
95
6
3
285,457
3
L
Zeus
12,308
769
70
4
1
216,922
5
W
Gilgamesh
12,890
806
31
2
2
300,176
3
L
Atlas
10,497
656
35
2
0
254,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role