Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Skwedo
Da Ji
Level 141
God Stats
23W - 15L
1,551 SR
Queue Stats
393W - 319L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
bluesliter
Xing Tian
Level 149
God Stats
6W - 2L
1,465 SR
Queue Stats
443W - 356L
1,486 Elo+
Party 2
Ra
Ra
safa77777
Ra
Level 116
God Stats
33W - 21L
1,327 SR
Queue Stats
523W - 420L
1,460 Elo+
Party 2
Chaac
Chaac
yamen56
Chaac
Level 106
God Stats
4W - 7L
1,458 SR
Queue Stats
232W - 206L
1,470 Elo+
Party 2
Team Averages
Level 128
1,460 SR
1,477 Elo+

VS

Team Averages
Level 70
1,373 SR
1,309 Elo+
Neith
Neith
DorEschdeKenny
Neith
Level 97
God Stats
6W - 9L
1,446 SR
Queue Stats
13W - 19L
1,329 Elo+
Party 1
Erlang Shen
Erlang Shen
Katzumy
Erlang Shen
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 19L
1,307 Elo+
Party 1
Aphrodite
Aphrodite
LuzudemCie
Aphrodite
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 1
Mulan
Mulan
dizzyian
Mulan
Level 53
God Stats
4W - 6L
1,032 SR
Queue Stats
11W - 24L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
lilPeqq
Cthulhu
Level 87
God Stats
6W - 12L
1,385 SR
Queue Stats
9W - 17L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 7
6,635
510
4,338
6,438
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Skwedo
Da Ji
13
12 / 1 / 5
8,301
639
8,832
10,024
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
bluesliter
Xing Tian
10
3 / 1 / 13
6,886
530
5,644
13,011
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
11 / 2 / 12
8,675
667
14,800
7,889
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
yamen56
Chaac
13
1 / 2 / 2
7,481
575
4,437
7,636
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,994
461
9,854
9,164
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Katzumy
Erlang Shen
10
1 / 7 / 0
6,087
468
3,618
11,810
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LuzudemCie
Aphrodite
9
1 / 8 / 0
5,654
435
3,228
8,303
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
dizzyian
Mulan
10
2 / 4 / 0
6,153
473
4,150
8,696
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
lilPeqq
Cthulhu
9
0 / 5 / 2
5,930
456
4,448
12,124
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
29
Kills
5
7
Deaths
29
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
7
5.5
L
1
5
2
0.4
L
Erlang Shen
Katzumy
Erlang Shen
1
7
0
0.14
L
Aphrodite
LuzudemCie
Aphrodite
1
8
0
0.13
W
Da Ji
Skwedo
Da Ji
12
1
5
14.5
W
Xing Tian
bluesliter
Xing Tian
3
1
13
9.5
L
Mulan
dizzyian
Mulan
2
4
0
0.5
L
Cthulhu
lilPeqq
Cthulhu
0
5
2
0.2
W
11
2
12
8.5
W
Chaac
yamen56
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,051
Damage
25,298
44,998
Taken
50,097
26,120
Mitigated
22,201
14,031
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,338
2,749
0
3,412
6,438
1,892
614
1,020
5,418
0
33,130
L
9,854
5,307
0
1,456
9,164
2,274
0
4,933
4,195
0
34,228
L
Erlang Shen
Katzumy
Erlang Shen
3,618
1,991
0
784
11,810
3,549
0
4,316
7,494
0
36,816
L
Aphrodite
LuzudemCie
Aphrodite
3,228
591
1,797
2,065
8,303
2,299
0
3,662
4,605
12,639
0
W
Da Ji
Skwedo
Da Ji
8,832
2,653
0
460
10,024
3,426
0
1,537
8,306
0
41,870
W
Xing Tian
bluesliter
Xing Tian
5,644
791
0
2,045
13,011
10,129
0
2,186
10,635
16,155
0
L
Mulan
dizzyian
Mulan
4,150
1,521
0
2,267
8,696
6,881
0
1,120
7,120
0
25,539
L
Cthulhu
lilPeqq
Cthulhu
4,448
673
0
1,306
12,124
7,198
0
6,413
5,675
21,156
0
W
14,800
2,843
1,387
3,056
7,889
2,756
145
2,425
5,230
53,370
0
W
Chaac
yamen56
Chaac
4,437
417
0
3,671
7,636
7,917
0
0
7,266
0
42,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,978
Gold Earned
29,818
355
Minions Killed
222
0
Camps Cleared
0
1,291,625
Distance Traveled
1,227,379
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,635
510
75
6
0
194,358
3
L
Neith
5,994
461
59
5
0
230,502
2
L
Erlang Shen
6,087
468
60
5
0
281,134
7
L
Aphrodite
5,654
435
31
2
0
224,093
3
W
Da Ji
8,301
639
76
6
0
296,027
2
W
Xing Tian
6,886
530
20
2
0
284,022
2
L
Mulan
6,153
473
53
4
0
237,989
7
L
Cthulhu
5,930
456
19
1
0
253,661
1
W
Ra
8,675
667
92
7
0
277,256
4
W
Chaac
7,481
575
92
7
0
239,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role