Player Matchup

Chang'e
Chang'e
FlacidArmor
Chang'e
Level 28
God Stats
51W - 34L
1,784 SR
Queue Stats
318W - 258L
1,690 Elo+
Party 1
Vamana
Vamana
ItsFitz4712
Vamana
Level 74
God Stats
32W - 26L
1,587 SR
Queue Stats
42W - 36L
1,576 Elo+
Party 1
Bastet
Bastet
OhNoUDied777
Bastet
Level 125
God Stats
18W - 10L
1,620 SR
Queue Stats
280W - 208L
1,693 Elo+
Party 1
Team Averages
Level 76
1,663 SR
1,653 Elo+

VS

Team Averages
Level 51
1,500 SR
1,500 Elo+
Odin
Odin
Golden145
Odin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
MightyGentleman
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
TrioBigMac14
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FlacidArmor
Chang'e
13
2 / 3 / 11
8,252
750
4,945
7,010
2,715
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
12
1 / 4 / 11
7,947
722
6,268
12,424
11,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
10 / 2 / 3
9,379
853
14,386
9,440
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 2 / 6
7,456
678
3,117
9,490
9,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 6 / 2
9,082
826
8,221
11,040
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TrioBigMac14
Izanami
11
1 / 5 / 3
7,019
638
3,436
8,552
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
13
Kills
9
9
Deaths
13
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FlacidArmor
Chang'e
2
3
11
2.5
L
Odin
2
2
6
2.5
W
Vamana
1
4
11
1.63
L
6
6
2
1.17
W
Bastet
10
2
3
5.75
L
Izanami
TrioBigMac14
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
14,774
28,874
Taken
29,082
18,219
Mitigated
14,376
9,635
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FlacidArmor
Chang'e
4,945
386
1,746
1,977
7,010
2,715
899
1,956
5,054
24,067
0
L
Odin
3,117
745
0
611
9,490
9,502
0
2,321
7,019
0
16,282
W
Vamana
6,268
2,768
525
3,319
12,424
11,847
1,046
2,936
9,488
0
22,829
L
8,221
408
0
808
11,040
2,765
0
2,534
8,289
17,763
0
W
Bastet
14,386
4,949
275
1,793
9,440
3,657
747
3,802
5,638
0
34,258
L
Izanami
TrioBigMac14
Izanami
3,436
2,215
0
705
8,552
2,109
0
410
8,044
0
13,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
23,557
122
Minions Killed
90
7
Camps Cleared
1
620,790
Distance Traveled
546,004
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,252
750
52
5
1
192,065
1
L
Odin
7,456
678
34
3
0
199,287
5
W
Vamana
7,947
722
38
3
1
211,914
4
L
He Bo
9,082
826
24
2
1
184,120
0
W
Bastet
9,379
853
32
3
5
216,811
1
L
Izanami
7,019
638
32
3
0
162,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role