Player Matchup

Amaterasu
Amaterasu
JinkiesShaggy
Amaterasu
Level 157
God Stats
4W - 2L
1,445 SR
Queue Stats
536W - 463L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
KilluaSharp
Ah Puch
Level 113
God Stats
1W - 1L
1,255 SR
Queue Stats
13W - 16L
1,691 Elo+
Solo
Nu Wa
Nu Wa
RaccNade
Nu Wa
Level 142
God Stats
2W - 1L
1,963 SR
Queue Stats
159W - 184L
1,582 Elo+
Solo
Merlin
Merlin
ThymeStop
Merlin
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 167L
1,561 Elo+
Solo
Thoth
Thoth
zachdos03
Thoth
Level 118
God Stats
3W - 4L
1,287 SR
Queue Stats
85W - 91L
1,524 Elo+
Party 1
Team Averages
Level 137
1,490 SR
1,577 Elo+

VS

Team Averages
Level 109
1,630 SR
1,571 Elo+
Eset
Eset
 
Eset
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Juånchø
Geb
Level 129
God Stats
1W - 2L
1,702 SR
Queue Stats
42W - 39L
1,634 Elo+
Party 2
Bellona
Bellona
KensKids1011
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,509 Elo+
Party 3
Artio
Artio
Risë
Artio
Level 127
God Stats
1W - 1L
1,768 SR
Queue Stats
27W - 26L
1,667 Elo+
Party 2
Gilgamesh
Gilgamesh
Webdork
Gilgamesh
Level 105
God Stats
2W - 2L
1,683 SR
Queue Stats
112W - 110L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JinkiesShaggy
Amaterasu
20
6 / 3 / 19
13,301
700
15,541
28,956
37,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
KilluaSharp
Ah Puch
20
4 / 4 / 14
13,845
729
21,477
19,472
9,748
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
RaccNade
Nu Wa
20
5 / 5 / 16
13,328
701
22,032
16,437
7,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
ThymeStop
Merlin
20
4 / 5 / 19
13,551
713
20,252
15,246
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
zachdos03
Thoth
20
10 / 5 / 9
13,993
736
19,207
12,415
5,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
2 / 7 / 11
12,108
637
11,206
18,674
9,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 5 / 10
12,511
658
11,330
22,038
34,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
KensKids1011
Bellona
20
6 / 5 / 13
12,994
684
24,625
24,245
37,830
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artio
Risë
Artio
18
3 / 5 / 10
11,709
616
8,451
23,010
34,367
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Webdork
Gilgamesh
20
8 / 9 / 9
14,041
739
25,121
30,346
28,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
29
Kills
22
22
Deaths
31
77
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
11
1.07
W
Amaterasu
JinkiesShaggy
Amaterasu
6
3
19
5.17
L
3
5
10
1.6
L
Bellona
KensKids1011
Bellona
6
5
13
2.5
W
Ah Puch
KilluaSharp
Ah Puch
4
4
14
2.75
W
Nu Wa
RaccNade
Nu Wa
5
5
16
2.6
L
Artio
Risë
Artio
3
5
10
1.6
W
Merlin
ThymeStop
Merlin
4
5
19
2.7
L
Gilgamesh
Webdork
Gilgamesh
8
9
9
1.39
W
Thoth
zachdos03
Thoth
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,509
Damage
80,733
92,526
Taken
118,313
68,196
Mitigated
144,214
40,664
Healing
31,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,206
1,373
3,208
3,522
18,674
9,226
1,629
13,704
4,970
51,569
0
W
Amaterasu
JinkiesShaggy
Amaterasu
15,541
6,506
3,861
13,185
28,956
37,564
718
9,054
19,570
0
22,173
L
11,330
266
1,146
3,120
22,038
34,703
529
13,495
8,543
25,619
0
L
Bellona
KensKids1011
Bellona
24,625
6,820
1,628
2,311
24,245
37,830
352
18,321
5,924
0
47,699
W
Ah Puch
KilluaSharp
Ah Puch
21,477
272
1,965
9,509
19,472
9,748
1,722
6,708
12,558
51,118
0
W
Nu Wa
RaccNade
Nu Wa
22,032
5,744
1,434
3,345
16,437
7,797
842
5,826
10,455
52,975
0
L
Artio
Risë
Artio
8,451
535
4,626
5,901
23,010
34,367
361
16,103
6,907
20,174
0
W
Merlin
ThymeStop
Merlin
20,252
678
2,518
4,148
15,246
7,367
757
4,968
10,209
45,541
0
L
Gilgamesh
Webdork
Gilgamesh
25,121
8,748
0
5,763
30,346
28,088
2,186
21,345
9,001
0
51,023
W
Thoth
zachdos03
Thoth
19,207
1,249
450
249
12,415
5,720
2,036
3,628
8,747
37,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,018
Gold Earned
63,363
205
Minions Killed
205
0
Camps Cleared
0
1,850,619
Distance Traveled
1,715,940
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,108
637
77
4
0
328,712
1
W
Amaterasu
13,301
700
23
1
0
423,198
0
L
Geb
12,511
658
11
1
0
335,502
4
L
Bellona
12,994
684
48
3
0
378,639
2
W
Ah Puch
13,845
729
56
3
0
358,036
2
W
Nu Wa
13,328
701
59
3
0
319,188
0
L
Artio
11,709
616
18
1
0
367,516
4
W
Merlin
13,551
713
40
2
0
377,599
4
L
Gilgamesh
14,041
739
51
3
0
305,571
2
W
Thoth
13,993
736
27
1
0
372,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role