Player Matchup

Fenrir
Fenrir
Diamond V
Sky55689
Fenrir
Diamond V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
2,563 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,500 SR
2,563 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,742 SR
2,406 MMR
Anhur
Anhur
Masters
LordPilf
Anhur
Masters
Level 127
God Stats
7W - 8L
1,742 SR
Queue Stats
92W - 84L
2,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sky55689
Fenrir
15
4 / 1 / 0
8,549
1,069
6,793
8,746
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BellonaBakasuraAmaterasuAh Muzen CabBastet

VS

Bans
ChronosOlorunUllrKaliSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LordPilf
Anhur
11
1 / 4 / 0
6,707
838
4,575
8,458
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
LordPilf
Anhur
1
4
0
0.25
W
Fenrir
Sky55689
Fenrir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,793
Damage
4,575
8,746
Taken
8,458
6,186
Mitigated
4,189
4,502
Healing
752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
LordPilf
Anhur
4,575
2,149
0
752
8,458
4,189
102
144
8,314
0
26,618
W
Fenrir
Sky55689
Fenrir
6,793
2,119
0
4,502
8,746
6,186
1,298
635
8,111
0
41,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,549
Gold Earned
6,707
90
Minions Killed
54
8
Camps Cleared
1
157,464
Distance Traveled
136,125
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,707
838
54
7
1
136,125
2
W
Fenrir
8,549
1,069
90
11
8
157,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role