Player Matchup

Bellona
Bellona
LoofBoi
Bellona
Level 34
God Stats
16W - 14L
1,531 SR
Queue Stats
123W - 120L
1,512 Elo+
Party 3
Fenrir
Fenrir
Mah stew
Fenrir
Level 65
God Stats
17W - 6L
1,762 SR
Queue Stats
268W - 254L
1,535 Elo+
Party 3
Xbalanque
Xbalanque
Melbeezo
Xbalanque
Level 111
God Stats
25W - 18L
1,761 SR
Queue Stats
326W - 278L
1,584 Elo+
Party 3
Ah Puch
Ah Puch
XxGoatClipperxX
Ah Puch
Level 108
God Stats
7W - 3L
1,727 SR
Queue Stats
183W - 165L
1,570 Elo+
Party 3
Bacchus
Bacchus
Zuctao
Bacchus
Level 44
God Stats
4W - 0L
1,717 SR
Queue Stats
36W - 37L
1,515 Elo+
Solo
Team Averages
Level 72
1,700 SR
1,543 Elo+

VS

Team Averages
Level 61
1,506 SR
1,473 Elo+
Amaterasu
Amaterasu
Emmir0708
Amaterasu
Level 47
God Stats
4W - 3L
1,604 SR
Queue Stats
145W - 166L
1,455 Elo+
Solo
Mercury
Mercury
King x Oasis
Mercury
Level 78
God Stats
4W - 6L
1,500 SR
Queue Stats
47W - 64L
1,504 Elo+
Party 2
Atlas
Atlas
Mount Gravy
Atlas
Level 15
God Stats
1W - 3L
1,359 SR
Queue Stats
20W - 12L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
Scottish576
Baron Samedi
Level 25
God Stats
13W - 14L
1,500 SR
Queue Stats
77W - 96L
1,209 Elo+
Party 1
Hou Yi
Hou Yi
darksword0
Hou Yi
Level 141
God Stats
7W - 13L
1,568 SR
Queue Stats
110W - 114L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LoofBoi
Bellona
19
3 / 1 / 17
13,101
524
13,668
22,537
32,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Mah stew
Fenrir
19
8 / 8 / 17
13,438
538
13,934
23,068
17,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Melbeezo
Xbalanque
20
20 / 2 / 13
16,139
646
36,460
16,615
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 0 / 19
14,367
575
26,382
12,321
5,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Zuctao
Bacchus
19
7 / 3 / 22
13,283
531
11,828
22,466
39,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Emmir0708
Amaterasu
19
4 / 7 / 5
11,954
478
16,012
29,841
34,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
King x Oasis
Mercury
16
2 / 12 / 5
10,525
421
6,507
22,084
8,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 11 / 5
10,741
430
11,155
29,718
33,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Scottish576
Baron Samedi
15
1 / 12 / 2
9,695
388
7,433
20,432
8,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
darksword0
Hou Yi
17
3 / 6 / 4
11,151
446
9,068
18,730
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
34
48
Kills
13
14
Deaths
48
88
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Emmir0708
Amaterasu
4
7
5
0.93
L
Mercury
King x Oasis
Mercury
2
12
5
0.38
W
Bellona
LoofBoi
Bellona
3
1
17
11.5
W
Fenrir
Mah stew
Fenrir
8
8
17
2.06
W
Xbalanque
Melbeezo
Xbalanque
20
2
13
13.25
L
3
11
5
0.5
L
Baron Samedi
Scottish576
Baron Samedi
1
12
2
0.17
W
10
0
19
19.5
W
Bacchus
Zuctao
Bacchus
7
3
22
6
L
Hou Yi
darksword0
Hou Yi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,272
Damage
50,175
97,007
Taken
120,805
103,841
Mitigated
91,809
38,518
Healing
23,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Emmir0708
Amaterasu
16,012
6,917
251
11,317
29,841
34,477
908
5,458
24,216
0
73,139
L
Mercury
King x Oasis
Mercury
6,507
2,466
0
913
22,084
8,841
0
7,570
14,229
0
64,697
W
Bellona
LoofBoi
Bellona
13,668
3,267
0
8,564
22,537
32,047
2,166
2,962
19,575
8,794
74,265
W
Fenrir
Mah stew
Fenrir
13,934
2,190
0
6,644
23,068
17,603
97
4,137
18,931
0
84,772
W
Xbalanque
Melbeezo
Xbalanque
36,460
19,560
0
8,484
16,615
8,344
3,177
3,179
13,436
0
150,318
L
11,155
1,633
2,343
4,001
29,718
33,390
0
11,410
17,824
24,138
2,970
L
Baron Samedi
Scottish576
Baron Samedi
7,433
237
302
2,377
20,432
8,878
467
9,103
10,776
55,134
0
W
26,382
764
1,058
8,088
12,321
5,991
2,592
5,872
6,449
115,003
0
W
Bacchus
Zuctao
Bacchus
11,828
761
0
5,680
22,466
39,856
1,134
5,362
17,104
30,494
4,204
L
Hou Yi
darksword0
Hou Yi
9,068
3,900
0
2,438
18,730
6,223
367
4,604
14,050
0
59,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,328
Gold Earned
54,066
655
Minions Killed
451
0
Camps Cleared
0
2,408,801
Distance Traveled
2,187,267
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,954
478
125
5
0
479,804
0
L
Mercury
10,525
421
104
4
0
473,741
0
W
Bellona
13,101
524
149
6
0
496,355
4
W
Fenrir
13,438
538
106
4
0
496,714
0
W
Xbalanque
16,139
646
213
9
0
482,306
2
L
Atlas
10,741
430
35
1
0
363,250
2
L
Baron Samedi
9,695
388
92
4
0
389,578
0
W
Ah Puch
14,367
575
152
6
0
471,532
4
W
Bacchus
13,283
531
35
1
0
461,894
10
L
Hou Yi
11,151
446
95
4
0
480,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role