Player Matchup

Kuzenbo
Kuzenbo
Nik-the-great-1
Kuzenbo
Level 125
God Stats
2W - 3L
1,661 SR
Queue Stats
21W - 35L
1,542 Elo+
Solo
Anubis
Anubis
TheGuide-
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 271L
1,661 Elo+
Solo
Tyr
Tyr
UN_Vaxii
Tyr
Level 124
God Stats
1W - 1L
1,749 SR
Queue Stats
124W - 111L
1,599 Elo+
Party 2
Fenrir
Fenrir
fruits_basket64
Fenrir
Level 67
God Stats
0W - 3L
1,282 SR
Queue Stats
102W - 82L
1,655 Elo+
Solo
Bastet
Bastet
l-SEMPAI-l
Bastet
Level 119
God Stats
3W - 2L
1,698 SR
Queue Stats
357W - 330L
1,599 Elo+
Party 2
Team Averages
Level 104
1,578 SR
1,611 Elo+

VS

Team Averages
Level 147
1,661 SR
1,589 Elo+
Xbalanque
Xbalanque
Aka 14king
Xbalanque
Level 122
God Stats
26W - 14L
1,697 SR
Queue Stats
116W - 102L
1,601 Elo+
Party 1
Tiamat
Tiamat
Casko Fox
Tiamat
Level 153
God Stats
22W - 18L
1,648 SR
Queue Stats
146W - 135L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
Curseesus
Guan Yu
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 142L
1,569 Elo+
Party 1
Shiva
Shiva
Yvny
Shiva
Level 149
God Stats
11W - 9L
1,712 SR
Queue Stats
199W - 196L
1,605 Elo+
Party 1
Kali
Kali
x100xcotton
Kali
Level 154
God Stats
5W - 2L
1,751 SR
Queue Stats
85W - 88L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,744
487
10,215
17,264
21,882
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
TheGuide-
Anubis
15
5 / 9 / 2
9,859
493
15,000
17,230
7,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 6
9,779
489
11,382
22,263
15,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 8 / 3
9,261
463
8,031
18,620
7,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
l-SEMPAI-l
Bastet
17
2 / 2 / 3
10,357
518
10,105
15,710
6,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aka 14king
Xbalanque
17
3 / 2 / 11
11,673
584
12,366
13,403
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Casko Fox
Tiamat
18
8 / 2 / 10
12,525
626
18,976
10,548
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Curseesus
Guan Yu
15
6 / 3 / 10
10,939
547
11,125
24,511
31,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Yvny
Shiva
18
4 / 3 / 10
12,126
606
17,230
27,612
27,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 6 / 9
11,574
579
9,799
23,407
9,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
16
Kills
26
26
Deaths
16
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aka 14king
Xbalanque
3
2
11
4.25
W
Tiamat
Casko Fox
Tiamat
8
2
10
6.5
W
Guan Yu
Curseesus
Guan Yu
6
3
10
3.67
L
2
4
1
0.63
L
Anubis
TheGuide-
Anubis
5
9
2
0.67
L
4
3
6
2.33
W
Shiva
Yvny
Shiva
4
3
10
3
L
3
8
3
0.56
L
Bastet
l-SEMPAI-l
Bastet
2
2
3
1.75
W
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,733
Damage
69,496
91,087
Taken
99,481
59,063
Mitigated
80,874
23,957
Healing
47,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aka 14king
Xbalanque
12,366
4,953
0
7,004
13,403
5,248
3,981
1,944
11,459
0
99,294
W
Tiamat
Casko Fox
Tiamat
18,976
894
546
4,039
10,548
7,124
939
3,768
6,780
80,040
0
W
Guan Yu
Curseesus
Guan Yu
11,125
1,592
3,561
8,412
24,511
31,548
242
5,752
17,829
1,555
27,955
L
10,215
3,495
0
3,480
17,264
21,882
684
3,111
14,114
61,291
0
L
Anubis
TheGuide-
Anubis
15,000
452
0
5,904
17,230
7,787
0
6,225
10,615
65,307
0
L
11,382
1,190
0
3,064
22,263
15,713
0
4,970
17,083
0
47,654
W
Shiva
Yvny
Shiva
17,230
3,291
2,073
12,144
27,612
27,030
552
9,959
17,653
0
82,572
L
8,031
2,289
0
5,234
18,620
7,340
0
2,742
15,676
0
69,548
L
Bastet
l-SEMPAI-l
Bastet
10,105
1,620
0
6,275
15,710
6,341
0
1,953
13,669
0
75,577
W
9,799
4,226
0
9,550
23,407
9,924
898
7,375
16,032
0
83,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
58,837
548
Minions Killed
570
0
Camps Cleared
0
1,748,212
Distance Traveled
1,919,414
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,673
584
152
8
0
355,330
5
W
Tiamat
12,525
626
130
7
0
383,357
5
W
Guan Yu
10,939
547
31
2
0
398,485
5
L
Kuzenbo
9,744
487
111
6
0
323,074
2
L
Anubis
9,859
493
130
7
0
276,562
7
L
Tyr
9,779
489
77
4
0
400,341
5
W
Shiva
12,126
606
135
7
0
377,747
6
L
Fenrir
9,261
463
102
5
0
338,317
1
L
Bastet
10,357
518
128
6
0
409,918
4
W
Kali
11,574
579
122
6
0
404,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role