Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BrandonTKL
Hachiman
Level 145
God Stats
12W - 9L
1,745 SR
Queue Stats
102W - 109L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
Conraw_
Heimdallr
Level 120
God Stats
14W - 12L
1,487 SR
Queue Stats
809W - 839L
1,538 Elo+
Solo
Hercules
Hercules
MarcosValquinta
Hercules
Level 160
God Stats
10W - 9L
1,743 SR
Queue Stats
608W - 537L
1,603 Elo+
Party 2
Team Averages
Level 146
1,595 SR
1,540 Elo+

VS

Team Averages
Level 150
1,475 SR
1,538 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Beraldii
Hera
Level 118
God Stats
22W - 17L
1,328 SR
Queue Stats
436W - 439L
1,558 Elo+
Party 1
Nox
Nox
Cefíro
Nox
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,530 Elo+
Solo
Ullr
Ullr
Elv Ghoul
Ullr
Level 158
God Stats
0W - 5L
1,346 SR
Queue Stats
116W - 98L
1,524 Elo+
Solo
Awilix
Awilix
Wozvy
Awilix
Level 160
God Stats
35W - 23L
1,701 SR
Queue Stats
645W - 512L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 0 / 3
6,680
557
3,999
7,663
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
 
Nemesis
12
0 / 2 / 2
6,654
555
3,444
9,129
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
BrandonTKL
Hachiman
11
4 / 3 / 0
6,844
570
3,951
6,756
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Conraw_
Heimdallr
13
2 / 3 / 1
7,431
619
4,493
7,949
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
11
2 / 1 / 0
6,648
554
2,660
7,343
7,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
1
0 / 0 / 0
2,300
192
0
0
0
Hera
11
0 / 3 / 2
6,552
546
5,273
6,830
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
12
1 / 2 / 1
6,783
565
3,804
5,165
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
13
2 / 3 / 1
7,216
601
5,521
8,630
1,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Wozvy
Awilix
12
5 / 1 / 0
7,038
587
6,966
7,887
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
8
9
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
3
2.5
W
Nemesis
 
Nemesis
0
2
2
0.5
L
Hades
 
Hades
0
0
0
0
L
Hera
0
3
2
0.33
W
Hachiman
BrandonTKL
Hachiman
4
3
0
1.33
L
Nox
1
2
1
0.75
W
Heimdallr
Conraw_
Heimdallr
2
3
1
0.83
L
Ullr
2
3
1
0.83
W
Hercules
2
1
0
2
L
Awilix
Wozvy
Awilix
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,547
Damage
21,564
38,840
Taken
28,512
18,890
Mitigated
9,561
10,528
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,999
1,172
248
1,983
7,663
5,455
31
1,062
6,566
22,934
0
W
Nemesis
 
Nemesis
3,444
1,102
0
2,871
9,129
2,675
0
1,664
7,425
0
43,672
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Hera
5,273
1,131
0
1,993
6,830
2,452
0
958
5,872
45,046
0
W
Hachiman
BrandonTKL
Hachiman
3,951
1,564
0
811
6,756
1,927
381
3,489
3,015
0
30,180
L
Nox
3,804
393
0
1,178
5,165
2,592
0
215
4,950
37,692
0
W
Heimdallr
Conraw_
Heimdallr
4,493
1,942
0
2,257
7,949
1,663
268
0
7,949
0
49,689
L
Ullr
5,521
2,866
0
724
8,630
1,984
0
1,708
6,922
0
45,599
W
Hercules
2,660
1,003
0
2,358
7,343
7,170
90
2,451
4,808
0
29,412
L
Awilix
Wozvy
Awilix
6,966
2,232
0
1,806
7,887
2,533
0
1,118
6,769
0
42,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
29,889
360
Minions Killed
346
0
Camps Cleared
0
1,230,057
Distance Traveled
1,008,799
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,680
557
34
3
0
265,729
6
W
Nemesis
6,654
555
82
7
0
265,508
3
L
Hades
2,300
192
0
0
0
0
0
L
Hera
6,552
546
105
9
0
224,691
7
W
Hachiman
6,844
570
72
6
0
229,061
6
L
Nox
6,783
565
88
7
0
232,592
4
W
Heimdallr
7,431
619
99
8
0
228,040
1
L
Ullr
7,216
601
94
8
0
251,766
0
W
Hercules
6,648
554
73
6
0
241,719
1
L
Awilix
7,038
587
59
5
0
299,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role