Player Matchup

Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze IV
 
Bacchus
Bronze IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
JJshake
Hou Yi
Platinum V
Level 68
God Stats
36W - 29L
1,769 SR
Queue Stats
525W - 514L
1,474 MMR
Solo
Zeus
Zeus
Gold III
PapuchoW2M
Zeus
Gold III
Level 155
God Stats
42W - 36L
1,522 SR
Queue Stats
82W - 81L
1,486 MMR
Solo
Cabrakan
Cabrakan
Gold II
StawpPlayingBish
Cabrakan
Gold II
Level 106
God Stats
14W - 8L
1,695 SR
Queue Stats
136W - 135L
1,504 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,597 SR
1,493 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,678 SR
1,477 MMR
Merlin
Merlin
Bronze IV
APMuffinMan
Merlin
Bronze IV
Level 67
God Stats
5W - 5L
1,795 SR
Queue Stats
55W - 59L
1,461 MMR
Solo
Bellona
Bellona
Gold III
ActualPlathead
Bellona
Gold III
Level 65
God Stats
5W - 7L
1,804 SR
Queue Stats
116W - 120L
1,507 MMR
Solo
Charybdis
Charybdis
Gold IV
Drgwhite
Charybdis
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 196L
1,443 MMR
Solo
Ares
Ares
Gold IV
PowPower
Ares
Gold IV
Level 149
God Stats
7W - 10L
1,556 SR
Queue Stats
348W - 361L
1,462 MMR
Solo
Ravana
Ravana
Silver III
xxhulkxbuslerxx
Ravana
Silver III
Level 82
God Stats
0W - 1L
1,733 SR
Queue Stats
10W - 10L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 3
6,710
671
4,536
6,914
5,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
9
1 / 1 / 3
5,620
562
1,339
6,284
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
JJshake
Hou Yi
12
6 / 0 / 1
6,963
696
8,355
6,676
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 0
5,622
562
994
2,618
803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 2
6,889
689
3,426
4,579
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetShivaAgniCliodhna

VS

Bans
AthenaThothGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 1
5,559
556
1,335
3,098
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,345
535
6,274
7,884
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Drgwhite
Charybdis
9
0 / 5 / 1
4,826
483
2,166
7,990
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
8
0 / 1 / 0
5,016
502
309
5,580
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,573
557
1,577
4,102
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
3
3.5
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Merlin
0
2
1
0.25
L
1
3
0
0.33
L
Charybdis
Drgwhite
Charybdis
0
5
1
0.1
W
Hou Yi
JJshake
Hou Yi
6
0
1
6.5
W
1
0
0
1
L
Ares
0
1
0
0
W
3
1
2
4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,650
Damage
11,661
27,071
Taken
28,654
16,769
Mitigated
11,759
11,025
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,536
610
118
3,084
6,914
5,659
46
0
6,914
35,270
0
W
Bacchus
 
Bacchus
1,339
26
0
774
6,284
5,297
60
668
5,616
10,448
0
L
Merlin
1,335
47
0
484
3,098
948
0
1,576
1,522
35,923
0
L
6,274
2,853
0
1,662
7,884
5,391
0
4,173
3,711
0
28,688
L
Charybdis
Drgwhite
Charybdis
2,166
1,163
0
2,210
7,990
1,072
30
642
7,348
0
23,457
W
Hou Yi
JJshake
Hou Yi
8,355
4,105
0
3,089
6,676
2,288
722
294
6,382
0
43,335
W
994
135
0
1,372
2,618
803
50
409
2,209
33,214
0
L
Ares
309
36
0
1,175
5,580
2,944
0
771
4,809
19,891
0
W
3,426
257
0
2,588
4,579
2,722
0
273
4,306
38,624
1,503
L
1,577
418
0
139
4,102
1,404
0
3,103
999
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,804
Gold Earned
26,319
335
Minions Killed
292
0
Camps Cleared
0
923,459
Distance Traveled
1,003,469
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,710
671
71
7
0
201,032
4
W
Bacchus
5,620
562
22
2
0
190,382
2
L
Merlin
5,559
556
85
9
0
195,782
4
L
Bellona
5,345
535
61
6
0
215,698
4
L
Charybdis
4,826
483
50
5
0
187,366
2
W
Hou Yi
6,963
696
78
8
0
183,641
2
W
Zeus
5,622
562
72
7
0
117,225
2
L
Ares
5,016
502
38
4
0
196,844
0
W
Cabrakan
6,889
689
92
9
0
231,179
2
L
Ravana
5,573
557
58
6
0
207,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role