Player Matchup

Sylvanus
Sylvanus
Gold III
Dwarfakien
Sylvanus
Gold III
Level 144
God Stats
1W - 1L
1,765 SR
Queue Stats
45W - 46L
1,638 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Junié
Tsukuyomi
Platinum IV
Level 157
God Stats
0W - 4L
1,134 SR
Queue Stats
291W - 290L
1,648 MMR
Solo
Skadi
Skadi
Platinum IV
SiCija
Skadi
Platinum IV
Level 120
God Stats
4W - 5L
1,463 SR
Queue Stats
117W - 114L
1,675 MMR
Party 1
Nu Wa
Nu Wa
Gold I
SurrenderShrimp
Nu Wa
Gold I
Level 129
God Stats
4W - 5L
1,663 SR
Queue Stats
121W - 114L
1,637 MMR
Solo
Nemesis
Nemesis
Platinum V
WaPiiiix
Nemesis
Platinum V
Level 131
God Stats
7W - 8L
1,418 SR
Queue Stats
355W - 343L
1,657 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,488 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,470 SR
1,650 MMR
Merlin
Merlin
Platinum V
AntoniMartinez
Merlin
Platinum V
Level 160
God Stats
1W - 1L
1,282 SR
Queue Stats
133W - 129L
1,659 MMR
Solo
Xing Tian
Xing Tian
Gold III
ArachneFeetPics
Xing Tian
Gold III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,628 MMR
Solo
Tyr
Tyr
Gold V
Avave
Tyr
Gold V
Level 154
God Stats
4W - 3L
1,392 SR
Queue Stats
68W - 64L
1,638 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
FZelek
Ah Muzen Cab
Gold II
Level 107
God Stats
1W - 2L
1,383 SR
Queue Stats
80W - 84L
1,642 MMR
Solo
Loki
Loki
Platinum II
MadeMistake
Loki
Platinum II
Level 160
God Stats
9W - 7L
1,795 SR
Queue Stats
440W - 410L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dwarfakien
Sylvanus
7
1 / 1 / 3
4,625
661
1,987
5,836
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Junié
Tsukuyomi
8
2 / 2 / 0
4,543
649
4,299
4,573
1,250
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
SiCija
Skadi
5
1 / 0 / 1
3,957
565
2,200
1,739
426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 1 / 3
4,620
660
3,242
3,271
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
WaPiiiix
Nemesis
8
3 / 0 / 0
4,483
640
2,420
3,343
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CliodhnaAthenaPersephone

VS

Bans
MulanThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,435
634
1,799
2,721
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
ArachneFeetPics
Xing Tian
8
2 / 2 / 0
4,640
663
2,229
5,217
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Avave
Tyr
8
0 / 2 / 2
4,530
647
1,359
6,503
3,637
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
FZelek
Ah Muzen Cab
8
0 / 2 / 1
4,138
591
2,287
4,288
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 1 / 0
4,896
699
2,156
4,420
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Xing Tian
ArachneFeetPics
Xing Tian
2
2
0
1
W
Tyr
Avave
Tyr
0
2
2
0.5
L
Sylvanus
Dwarfakien
Sylvanus
1
1
3
2.5
W
Ah Muzen Cab
FZelek
Ah Muzen Cab
0
2
1
0.25
L
Tsukuyomi
Junié
Tsukuyomi
2
2
0
1
W
2
1
0
2
L
Skadi
SiCija
Skadi
1
0
1
1.5
L
1
1
3
2.5
L
Nemesis
WaPiiiix
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
9,830
18,762
Taken
23,149
6,472
Mitigated
8,798
7,374
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,799
244
0
726
2,721
552
0
1,292
1,321
23,348
0
W
Xing Tian
ArachneFeetPics
Xing Tian
2,229
108
0
907
5,217
2,710
0
1,490
3,681
12,607
0
W
Tyr
Avave
Tyr
1,359
216
0
3,055
6,503
3,637
0
490
5,953
0
18,284
L
Sylvanus
Dwarfakien
Sylvanus
1,987
931
330
2,485
5,836
2,674
0
1,117
4,719
14,733
0
W
Ah Muzen Cab
FZelek
Ah Muzen Cab
2,287
849
0
1,956
4,288
793
0
926
3,316
0
23,207
L
Tsukuyomi
Junié
Tsukuyomi
4,299
1,529
0
1,194
4,573
1,250
0
0
4,573
0
19,689
W
2,156
594
0
2,221
4,420
1,106
0
697
3,649
0
24,038
L
Skadi
SiCija
Skadi
2,200
1,327
0
1,116
1,739
426
0
554
1,185
0
16,468
L
3,242
846
0
459
3,271
858
18
1,590
1,681
22,638
0
L
Nemesis
WaPiiiix
Nemesis
2,420
1,173
0
1,790
3,343
1,264
0
767
2,576
0
18,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
22,639
187
Minions Killed
230
0
Camps Cleared
0
645,210
Distance Traveled
743,933
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,435
634
55
8
0
135,827
2
W
Xing Tian
4,640
663
21
3
0
142,051
1
W
Tyr
4,530
647
49
7
0
142,758
3
L
Sylvanus
4,625
661
23
3
0
124,289
1
W
Ah Muzen Cab
4,138
591
50
7
0
142,108
0
L
Tsukuyomi
4,543
649
41
6
0
138,533
0
W
Loki
4,896
699
55
8
0
181,189
2
L
Skadi
3,957
565
36
5
0
84,024
1
L
Nu Wa
4,620
660
44
6
0
137,342
5
L
Nemesis
4,483
640
43
6
0
161,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role