Player Matchup

Fenrir
Fenrir
Aufteh
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
CosmonautCraig
Bacchus
Level 158
God Stats
3W - 1L
1,806 SR
Queue Stats
18W - 19L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
Gongall
Jormungandr
Level 157
God Stats
2W - 0L
1,719 SR
Queue Stats
123W - 111L
1,699 Elo+
Party 1
Hachiman
Hachiman
LenkaLockheed
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,703 Elo+
Party 1
Ra
Ra
TrendNation
Ra
Level 155
God Stats
7W - 0L
1,779 SR
Queue Stats
107W - 84L
1,657 Elo+
Party 1
Team Averages
Level 100
1,661 SR
1,627 Elo+

VS

Team Averages
Level 75
1,622 SR
1,567 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Danstg9
Thor
Level 48
God Stats
0W - 1L
1,482 SR
Queue Stats
59W - 47L
1,560 Elo+
Solo
Skadi
Skadi
FlatCapScopes
Skadi
Level 49
God Stats
1W - 3L
1,556 SR
Queue Stats
533W - 501L
1,579 Elo+
Solo
Ymir
Ymir
aziira
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
kw1n521
Bellona
Level 49
God Stats
9W - 1L
2,074 SR
Queue Stats
176W - 85L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aufteh
Fenrir
10
6 / 1 / 4
6,805
619
6,968
7,444
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 10
6,766
615
4,589
8,302
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Gongall
Jormungandr
12
1 / 2 / 3
7,100
645
5,590
6,776
5,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
LenkaLockheed
Hachiman
10
3 / 4 / 1
6,066
551
5,371
7,441
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 1 / 4
7,314
665
7,743
5,046
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 6 / 0
6,034
549
5,333
7,728
3,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Danstg9
Thor
10
2 / 4 / 1
6,036
549
2,351
8,432
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 3 / 0
6,251
568
5,022
6,119
1,388
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
aziira
Ymir
8
0 / 5 / 3
5,333
485
1,833
9,129
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
kw1n521
Bellona
11
1 / 2 / 2
6,700
609
5,087
10,607
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
8
8
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
0
0.17
W
Fenrir
Aufteh
Fenrir
6
1
4
8
W
3
0
10
8
L
Thor
Danstg9
Thor
2
4
1
0.63
L
4
3
0
1.33
W
Jormungandr
Gongall
Jormungandr
1
2
3
1.25
W
Hachiman
LenkaLockheed
Hachiman
3
4
1
0.88
W
7
1
4
9
L
Ymir
aziira
Ymir
0
5
3
0.3
L
Bellona
kw1n521
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
19,626
35,009
Taken
42,015
19,871
Mitigated
17,803
7,518
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,333
374
0
1,646
7,728
3,129
0
3,576
4,152
35,296
0
W
Fenrir
Aufteh
Fenrir
6,968
2,037
0
792
7,444
2,502
0
1,432
6,012
0
27,558
W
4,589
954
0
1,319
8,302
8,112
0
2,051
6,251
20,229
0
L
Thor
Danstg9
Thor
2,351
423
0
368
8,432
2,126
0
3,586
4,846
0
27,055
L
5,022
2,099
0
789
6,119
1,388
0
2,560
3,559
0
31,181
W
Jormungandr
Gongall
Jormungandr
5,590
2,838
0
1,375
6,776
5,945
0
0
6,776
46,231
0
W
Hachiman
LenkaLockheed
Hachiman
5,371
3,285
0
1,521
7,441
1,915
165
974
6,467
0
31,289
W
7,743
1,502
1,056
1,455
5,046
1,397
0
2,709
2,337
46,634
0
L
Ymir
aziira
Ymir
1,833
594
0
1,171
9,129
3,138
0
3,628
5,501
10,236
0
L
Bellona
kw1n521
Bellona
5,087
1,950
0
5,446
10,607
8,022
0
4,572
6,035
0
42,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
30,354
309
Minions Killed
284
0
Camps Cleared
0
1,148,179
Distance Traveled
1,010,020
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,034
549
60
5
0
194,879
4
W
Fenrir
6,805
619
47
4
0
258,191
0
W
Bacchus
6,766
615
22
2
0
242,679
5
L
Thor
6,036
549
51
5
0
210,737
5
L
Skadi
6,251
568
62
6
0
199,059
4
W
Jormungandr
7,100
645
97
9
0
216,605
3
W
Hachiman
6,066
551
60
5
0
194,410
0
W
Ra
7,314
665
83
8
0
236,294
3
L
Ymir
5,333
485
13
1
0
184,023
4
L
Bellona
6,700
609
98
9
0
221,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role