Player Matchup

Medusa
Medusa
A0rra
Medusa
Level 123
God Stats
4W - 1L
1,832 SR
Queue Stats
27W - 21L
1,651 Elo+
Party 3
Guan Yu
Guan Yu
LegoYoda
Guan Yu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,369 Elo+
Party 3
Discordia
Discordia
MorganaSuccubus
Discordia
Level 80
God Stats
0W - 2L
1,275 SR
Queue Stats
37W - 32L
1,554 Elo+
Party 3
Poseidon
Poseidon
PRINCESS BLUE82
Poseidon
Level 133
God Stats
18W - 31L
1,373 SR
Queue Stats
382W - 383L
1,478 Elo+
Party 1
Bacchus
Bacchus
VICI0US 0NE
Bacchus
Level 160
God Stats
6W - 10L
1,477 SR
Queue Stats
1,116W - 1,211L
1,514 Elo+
Party 1
Team Averages
Level 123
1,491 SR
1,513 Elo+

VS

Team Averages
Level 86
1,574 SR
1,534 Elo+
Artemis
Artemis
Dark8800
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 35L
1,675 Elo+
Party 2
Agni
Agni
KingJohnthon
Agni
Level 50
God Stats
4W - 3L
1,521 SR
Queue Stats
144W - 164L
1,478 Elo+
Party 2
Achilles
Achilles
NV Glock
Achilles
Level 107
God Stats
5W - 3L
1,736 SR
Queue Stats
283W - 198L
1,554 Elo+
Party 2
Susano
Susano
YungPai
Susano
Level 122
God Stats
9W - 4L
1,613 SR
Queue Stats
183W - 136L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Zeusano
Sylvanus
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
229W - 223L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A0rra
Medusa
15
1 / 5 / 2
9,682
968
13,468
15,115
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
LegoYoda
Guan Yu
15
1 / 4 / 2
9,018
902
8,970
13,957
15,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Discordia
MorganaSuccubus
Discordia
15
1 / 4 / 2
9,401
940
10,070
10,725
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
15
0 / 7 / 3
9,112
911
8,054
11,593
2,391
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
VICI0US 0NE
Bacchus
15
1 / 3 / 2
9,319
932
7,569
14,869
16,536
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

158

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dark8800
Artemis
17
5 / 1 / 16
10,879
1,088
22,867
10,835
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 14
10,081
1,008
9,764
6,745
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NV Glock
Achilles
17
8 / 0 / 11
11,623
1,162
9,508
16,087
22,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
YungPai
Susano
17
8 / 3 / 6
11,005
1,101
13,935
7,672
3,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Zeusano
Sylvanus
17
1 / 0 / 14
11,019
1,102
5,995
12,210
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
4
Kills
23
23
Deaths
4
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
A0rra
Medusa
1
5
2
0.4
W
Artemis
Dark8800
Artemis
5
1
16
13
W
1
0
14
8
L
Guan Yu
LegoYoda
Guan Yu
1
4
2
0.5
L
Discordia
MorganaSuccubus
Discordia
1
4
2
0.5
W
Achilles
NV Glock
Achilles
8
0
11
13.5
L
Poseidon
0
7
3
0.21
L
Bacchus
VICI0US 0NE
Bacchus
1
3
2
0.67
W
Susano
YungPai
Susano
8
3
6
3.67
W
Sylvanus
Zeusano
Sylvanus
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,131
Damage
62,069
66,259
Taken
53,549
40,251
Mitigated
46,597
11,539
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A0rra
Medusa
13,468
7,307
0
1,346
15,115
3,650
0
2,285
12,784
0
42,357
W
Artemis
Dark8800
Artemis
22,867
10,661
0
2,334
10,835
4,786
0
5,683
5,043
0
37,992
W
9,764
384
0
699
6,745
2,604
0
2,927
3,780
40,566
0
L
Guan Yu
LegoYoda
Guan Yu
8,970
1,316
2,170
2,560
13,957
15,045
0
4,950
8,928
0
12,941
L
Discordia
MorganaSuccubus
Discordia
10,070
1,070
306
759
10,725
2,629
0
2,329
8,308
27,722
0
W
Achilles
NV Glock
Achilles
9,508
1,953
0
4,445
16,087
22,435
0
5,934
9,753
0
14,912
L
Poseidon
8,054
985
63
184
11,593
2,391
0
1,451
9,913
21,089
0
L
Bacchus
VICI0US 0NE
Bacchus
7,569
570
535
3,616
14,869
16,536
0
4,744
9,960
20,439
0
W
Susano
YungPai
Susano
13,935
2,086
0
0
7,672
3,121
0
2,769
4,829
0
26,629
W
Sylvanus
Zeusano
Sylvanus
5,995
1,365
1,349
3,538
12,210
13,651
0
8,380
3,602
16,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,532
Gold Earned
54,607
156
Minions Killed
188
5
Camps Cleared
6
940,776
Distance Traveled
968,161
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,682
968
65
7
1
186,219
0
W
Artemis
10,879
1,088
34
3
2
200,486
0
W
Agni
10,081
1,008
90
9
3
195,611
0
L
Guan Yu
9,018
902
4
0
0
180,456
0
L
Discordia
9,401
940
39
4
2
183,027
0
W
Achilles
11,623
1,162
14
1
0
202,040
0
L
Poseidon
9,112
911
40
4
1
156,221
1
L
Bacchus
9,319
932
8
1
1
234,853
0
W
Susano
11,005
1,101
25
3
1
186,815
0
W
Sylvanus
11,019
1,102
25
3
0
183,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role