Player Matchup

Chaac
Chaac
CWATTSSS_14
Chaac
Level 48
God Stats
3W - 4L
1,509 SR
Queue Stats
57W - 59L
1,267 Elo+
Party 2
Medusa
Medusa
DGA Phoenix6077
Medusa
Level 62
God Stats
1W - 1L
1,780 SR
Queue Stats
9W - 12L
1,395 Elo+
Solo
Ra
Ra
ObsrvKillCam
Ra
Level 85
God Stats
17W - 18L
1,143 SR
Queue Stats
537W - 644L
1,319 Elo+
Solo
Arachne
Arachne
SeeTruth-
Arachne
Level 68
God Stats
30W - 14L
1,236 SR
Queue Stats
292W - 262L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
TheGothVagabond
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,191 Elo+
Solo
Team Averages
Level 61
1,434 SR
1,311 Elo+

VS

Team Averages
Level 104
1,477 SR
1,387 Elo+
Chiron
Chiron
Danexodr
Chiron
Level 139
God Stats
1W - 1L
1,222 SR
Queue Stats
32W - 29L
1,321 Elo+
Solo
Bastet
Bastet
GitRichOrDieFlyn
Bastet
Level 107
God Stats
27W - 33L
1,435 SR
Queue Stats
278W - 314L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
On_The_Shoot
Zhong Kui
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 36L
1,368 Elo+
Party 1
Bellona
Bellona
ThundaClappa639
Bellona
Level 105
God Stats
30W - 14L
1,503 SR
Queue Stats
787W - 844L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
xCOFFEEx
Baron Samedi
Level 86
God Stats
6W - 4L
1,725 SR
Queue Stats
231W - 224L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,839
456
3,798
8,913
9,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 7 / 0
5,868
391
3,294
11,237
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 0
8,463
564
6,417
7,028
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SeeTruth-
Arachne
12
1 / 3 / 1
6,951
463
3,944
13,639
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 5 / 2
6,111
407
2,401
9,367
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Danexodr
Chiron
14
10 / 1 / 5
8,839
589
12,306
8,585
2,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 5
7,566
504
6,502
8,722
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
On_The_Shoot
Zhong Kui
11
1 / 1 / 2
6,732
449
4,156
7,562
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 4
8,228
549
7,184
10,586
10,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
xCOFFEEx
Baron Samedi
12
3 / 2 / 8
7,338
489
4,237
7,141
6,630
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
20
20
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
7
0
0.14
W
Chiron
Danexodr
Chiron
10
1
5
12.5
W
2
1
5
4.5
L
4
1
0
4
W
Zhong Kui
On_The_Shoot
Zhong Kui
1
1
2
2
L
Arachne
SeeTruth-
Arachne
1
3
1
0.5
L
0
5
2
0.2
W
4
2
4
3
W
Baron Samedi
xCOFFEEx
Baron Samedi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,854
Damage
34,385
50,184
Taken
42,596
23,975
Mitigated
27,476
13,855
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,798
1,026
0
2,101
8,913
9,464
0
773
8,140
0
33,083
L
3,294
1,214
0
1,741
11,237
2,903
190
1,899
9,338
0
29,997
W
Chiron
Danexodr
Chiron
12,306
6,160
853
3,731
8,585
2,929
2,018
1,388
7,197
0
60,176
W
6,502
1,488
0
2,167
8,722
2,749
46
1,245
7,477
0
42,619
L
6,417
480
148
3,548
7,028
2,381
0
2,469
4,559
57,050
0
W
Zhong Kui
On_The_Shoot
Zhong Kui
4,156
158
0
2,708
7,562
4,799
0
2,720
4,809
29,207
0
L
Arachne
SeeTruth-
Arachne
3,944
3,349
0
5,397
13,639
4,302
0
2,173
11,466
0
37,490
L
2,401
0
21
899
9,367
4,925
135
1,079
8,288
13,399
2,398
W
7,184
2,099
0
1,470
10,586
10,369
144
1,446
8,752
0
45,383
W
Baron Samedi
xCOFFEEx
Baron Samedi
4,237
723
516
1,534
7,141
6,630
192
2,019
5,122
24,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
38,703
328
Minions Killed
379
0
Camps Cleared
0
1,458,723
Distance Traveled
1,408,422
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,839
456
66
4
0
301,681
1
L
Medusa
5,868
391
44
3
0
269,200
4
W
Chiron
8,839
589
99
7
0
270,971
5
W
Bastet
7,566
504
72
5
0
339,276
3
L
Ra
8,463
564
124
8
0
295,792
1
W
Zhong Kui
6,732
449
65
4
0
283,000
0
L
Arachne
6,951
463
80
5
0
312,418
9
L
Cthulhu
6,111
407
14
1
0
279,632
0
W
Bellona
8,228
549
109
7
0
236,461
3
W
Baron Samedi
7,338
489
34
2
0
278,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role