Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ghembo
Ne Zha
Level 159
God Stats
1W - 2L
1,875 SR
Queue Stats
230W - 149L
1,640 Elo+
Party 1
Bacchus
Bacchus
Taigha
Bacchus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 114L
1,651 Elo+
Party 1
Team Averages
Level 154
1,625 SR
1,597 Elo+

VS

Team Averages
Level 106
1,558 SR
1,482 Elo+
Awilix
Awilix
Dracolule
Awilix
Level 97
God Stats
7W - 2L
1,835 SR
Queue Stats
55W - 64L
1,489 Elo+
Party 2
Vulcan
Vulcan
Lansquenet
Vulcan
Level 96
God Stats
30W - 26L
1,581 SR
Queue Stats
58W - 79L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
odriistfen
Gilgamesh
Level 125
God Stats
2W - 3L
1,259 SR
Queue Stats
62W - 70L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 4 / 10
14,163
708
17,869
22,135
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Ghembo
Ne Zha
16
3 / 10 / 10
12,545
627
15,016
20,451
7,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Taigha
Bacchus
17
10 / 6 / 7
15,253
763
18,734
26,519
33,185
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dracolule
Awilix
20
8 / 6 / 10
15,859
793
18,405
23,581
12,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Lansquenet
Vulcan
20
7 / 5 / 10
15,170
759
25,870
12,783
5,011
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
odriistfen
Gilgamesh
19
5 / 7 / 11
14,341
717
15,570
25,446
24,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
18
Kills
20
20
Deaths
18
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
4
10
2.5
W
Awilix
Dracolule
Awilix
8
6
10
2.17
L
Ne Zha
Ghembo
Ne Zha
3
10
10
0.8
W
Vulcan
Lansquenet
Vulcan
7
5
10
2.4
L
Bacchus
Taigha
Bacchus
10
6
7
2.25
W
Gilgamesh
odriistfen
Gilgamesh
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,619
Damage
59,845
69,105
Taken
61,810
49,206
Mitigated
42,584
15,486
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
17,869
1,297
3,106
8,620
22,135
8,753
272
8,438
13,697
68,309
0
W
Awilix
Dracolule
Awilix
18,405
8,180
0
4,293
23,581
12,907
1,472
15,007
8,574
0
59,621
L
Ne Zha
Ghembo
Ne Zha
15,016
4,114
0
1,965
20,451
7,268
1,651
7,415
13,036
0
35,286
W
Vulcan
Lansquenet
Vulcan
25,870
10,858
0
1,789
12,783
5,011
564
8,533
4,250
87,062
0
L
Bacchus
Taigha
Bacchus
18,734
2,743
0
1,795
26,519
33,185
41
10,412
15,863
40,403
0
W
Gilgamesh
odriistfen
Gilgamesh
15,570
4,715
0
2,097
25,446
24,666
552
13,661
11,785
0
33,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
45,370
212
Minions Killed
226
7
Camps Cleared
11
1,050,726
Distance Traveled
1,156,275
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,163
708
134
7
5
339,467
4
W
Awilix
15,859
793
69
3
8
410,418
5
L
Ne Zha
12,545
627
35
2
2
329,159
2
W
Vulcan
15,170
759
130
7
3
382,577
4
L
Bacchus
15,253
763
43
2
0
382,100
3
W
Gilgamesh
14,341
717
27
1
0
363,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role