Player Matchup

Ra
Ra
EldenHero
Ra
Level 157
God Stats
8W - 10L
1,637 SR
Queue Stats
622W - 645L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
J0RD00
Gilgamesh
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
Samwaysss
Ne Zha
Level 128
God Stats
4W - 1L
1,803 SR
Queue Stats
55W - 40L
1,601 Elo+
Party 2
Medusa
Medusa
Scrunch659
Medusa
Level 120
God Stats
24W - 16L
1,637 SR
Queue Stats
53W - 39L
1,595 Elo+
Party 2
Sobek
Sobek
ThreadedCopper
Sobek
Level 125
God Stats
6W - 5L
1,663 SR
Queue Stats
55W - 39L
1,609 Elo+
Party 2
Team Averages
Level 125
1,648 SR
1,570 Elo+

VS

Team Averages
Level 107
1,618 SR
1,549 Elo+
Anhur
Anhur
EatAfatCoock
Anhur
Level 99
God Stats
7W - 4L
1,604 SR
Queue Stats
41W - 48L
1,532 Elo+
Solo
Cernunnos
Cernunnos
Grizwald530
Cernunnos
Level 67
God Stats
3W - 3L
1,450 SR
Queue Stats
4W - 7L
1,512 Elo+
Party 1
Janus
Janus
Jaambare
Janus
Level 136
God Stats
1W - 1L
1,810 SR
Queue Stats
42W - 44L
1,480 Elo+
Party 1
Loki
Loki
Primalgehenna88
Loki
Level 157
God Stats
1W - 1L
1,816 SR
Queue Stats
89W - 85L
1,509 Elo+
Party 1
Chiron
Chiron
YungDagger4973
Chiron
Level 76
God Stats
1W - 3L
1,410 SR
Queue Stats
25W - 14L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 15
14,965
831
19,783
13,645
7,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
J0RD00
Gilgamesh
20
5 / 1 / 17
13,672
760
11,078
18,060
21,585
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Samwaysss
Ne Zha
20
2 / 5 / 11
13,043
725
11,298
15,677
6,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Scrunch659
Medusa
20
12 / 3 / 13
15,342
852
19,599
16,584
9,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 1 / 25
15,181
843
14,477
25,551
45,094
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 1
12,218
679
11,062
21,049
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Grizwald530
Cernunnos
18
2 / 10 / 4
11,649
647
14,610
22,263
7,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Jaambare
Janus
19
3 / 11 / 5
12,394
689
15,710
16,072
4,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 4
12,057
670
11,453
16,101
6,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
0 / 0 / 6
13,216
734
13,792
11,240
3,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
36
Kills
11
11
Deaths
36
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
10
1
15
17.5
L
Cernunnos
Grizwald530
Cernunnos
2
10
4
0.4
W
Gilgamesh
J0RD00
Gilgamesh
5
1
17
13.5
L
Janus
Jaambare
Janus
3
11
5
0.5
L
2
6
4
0.67
W
Ne Zha
Samwaysss
Ne Zha
2
5
11
1.5
W
Medusa
Scrunch659
Medusa
12
3
13
6.17
W
7
1
25
19.5
L
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,235
Damage
66,627
89,517
Taken
86,725
89,568
Mitigated
30,459
35,024
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,062
3,670
0
469
21,049
7,987
0
5,518
15,392
0
27,464
W
19,783
1,194
5,334
6,303
13,645
7,180
4,338
1,297
12,348
76,444
0
L
Cernunnos
Grizwald530
Cernunnos
14,610
5,176
0
4,383
22,263
7,964
0
8,724
13,394
0
51,168
W
Gilgamesh
J0RD00
Gilgamesh
11,078
3,820
0
6,359
18,060
21,585
922
5,050
13,010
455
44,971
L
Janus
Jaambare
Janus
15,710
266
0
462
16,072
4,673
0
9,023
6,950
47,868
0
L
11,453
1,078
0
2,522
16,101
6,280
180
5,941
10,120
0
39,213
W
Ne Zha
Samwaysss
Ne Zha
11,298
1,924
0
1,467
15,677
6,542
779
1,625
14,052
0
51,060
W
Medusa
Scrunch659
Medusa
19,599
8,503
0
5,146
16,584
9,167
7,379
2,210
14,374
0
78,971
W
14,477
564
0
10,415
25,551
45,094
354
5,528
20,023
22,505
0
L
13,792
4,797
1,397
2,790
11,240
3,555
345
5,041
6,009
0
84,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,203
Gold Earned
61,534
383
Minions Killed
383
0
Camps Cleared
0
2,095,599
Distance Traveled
1,687,266
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,218
679
35
2
0
276,137
1
W
Ra
14,965
831
117
7
0
417,235
0
L
Cernunnos
11,649
647
63
4
0
303,016
1
W
Gilgamesh
13,672
760
51
3
0
438,699
1
L
Janus
12,394
689
89
5
0
319,987
1
L
Loki
12,057
670
50
3
0
390,187
10
W
Ne Zha
13,043
725
74
4
0
410,222
0
W
Medusa
15,342
852
125
7
0
392,259
0
W
Sobek
15,181
843
16
1
0
437,184
0
L
Chiron
13,216
734
146
8
0
397,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role