Player Matchup

Sol
Sol
Kneeckoh
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,935 Elo+
Party 2
Izanami
Izanami
NegligentWings
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,935 Elo+
Party 2
Horus
Horus
Terban
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,935 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,935 Elo+

VS

Team Averages
Level 75
1,661 SR
1,509 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
TKells
Zeus
Level 41
God Stats
24W - 13L
1,747 SR
Queue Stats
119W - 152L
1,454 Elo+
Party 1
Loki
Loki
ayerhart420
Loki
Level 29
God Stats
18W - 12L
1,736 SR
Queue Stats
99W - 106L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,103
675
7,220
12,008
3,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 6 / 3
7,407
617
2,035
8,778
3,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Terban
Horus
12
2 / 4 / 2
7,970
664
3,141
13,756
14,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 0 / 10
9,547
796
4,491
14,704
19,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
TKells
Zeus
15
8 / 0 / 7
9,790
816
16,932
4,706
1,779
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 8
9,282
774
10,514
9,345
3,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
15
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
10
8
L
2
5
2
0.6
L
0
6
3
0.25
W
Zeus
TKells
Zeus
8
0
7
11.5
L
Horus
Terban
Horus
2
4
2
0.75
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,396
Damage
31,937
34,542
Taken
28,755
22,140
Mitigated
25,350
5,733
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,491
1,256
255
1,947
14,704
19,864
419
3,098
11,606
21,697
0
L
7,220
1,459
0
1,140
12,008
3,860
0
7,258
4,750
28,032
0
L
2,035
1,832
0
1,039
8,778
3,349
0
5,706
3,072
0
23,994
W
Zeus
TKells
Zeus
16,932
1,575
209
1,340
4,706
1,779
556
1,405
3,301
44,302
0
L
Horus
Terban
Horus
3,141
1,628
837
2,717
13,756
14,931
0
8,459
5,297
0
10,654
W
10,514
2,357
0
307
9,345
3,707
1,052
3,538
5,807
0
48,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,480
Gold Earned
28,619
122
Minions Killed
154
0
Camps Cleared
12
578,374
Distance Traveled
670,862
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,547
796
31
3
0
237,557
0
L
Sol
8,103
675
55
5
0
200,258
1
L
Izanami
7,407
617
59
5
0
195,078
0
W
Zeus
9,790
816
71
6
3
218,812
0
L
Horus
7,970
664
8
1
0
183,038
4
W
Loki
9,282
774
52
4
9
214,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role