Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
GaneshaDiff
Cerberus
Level 12
God Stats
2W - 0L
1,756 SR
Queue Stats
31W - 4L
1,892 Elo+
Party 3
Kali
Kali
Georgebihh
Kali
Level 64
God Stats
4W - 4L
1,442 SR
Queue Stats
20W - 25L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
Pφtatφ
Hou Yi
Level 79
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 8L
1,763 Elo+
Party 3
Scylla
Scylla
Swishuurzz
Scylla
Level 44
God Stats
3W - 2L
1,454 SR
Queue Stats
16W - 21L
1,616 Elo+
Party 1
Team Averages
Level 45
1,531 SR
1,673 Elo+

VS

Team Averages
Level 82
1,513 SR
1,625 Elo+
Thor
Thor
ConcernedMom
Thor
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,599 Elo+
Party 2
Merlin
Merlin
GhettoSNSD
Merlin
Level 21
God Stats
1W - 1L
1,826 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Helino_VvV_
Morgan Le Fay
Level 27
God Stats
6W - 10L
1,500 SR
Queue Stats
236W - 231L
1,528 Elo+
Solo
Atlas
Atlas
NoseyDad
Atlas
Level 128
God Stats
0W - 2L
1,182 SR
Queue Stats
105W - 95L
1,666 Elo+
Party 2
Ullr
Ullr
Yurikigai
Ullr
Level 135
God Stats
6W - 4L
1,556 SR
Queue Stats
135W - 120L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
11 / 4 / 8
8,796
977
14,736
14,168
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
GaneshaDiff
Cerberus
13
3 / 4 / 9
7,364
818
6,437
8,786
3,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 5
7,859
873
4,808
6,662
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Pφtatφ
Hou Yi
14
3 / 1 / 4
7,543
838
6,793
7,021
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Swishuurzz
Scylla
14
2 / 2 / 8
7,693
855
2,759
4,789
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
8,029
892
8,072
10,300
4,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
GhettoSNSD
Merlin
13
0 / 3 / 6
7,047
783
3,958
3,797
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Helino_VvV_
Morgan Le Fay
11
2 / 5 / 1
6,961
773
3,668
6,179
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
NoseyDad
Atlas
14
4 / 4 / 7
8,375
931
9,128
11,933
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
13
1 / 6 / 9
7,140
793
5,421
9,613
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
22
Kills
13
13
Deaths
22
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
4
8
3.75
L
6
4
4
2
W
Cerberus
GaneshaDiff
Cerberus
3
4
9
1.88
W
3
2
5
2.75
L
Merlin
GhettoSNSD
Merlin
0
3
6
1
L
Morgan Le Fay
Helino_VvV_
Morgan Le Fay
2
5
1
0.5
L
Atlas
NoseyDad
Atlas
4
4
7
1.88
W
Hou Yi
Pφtatφ
Hou Yi
3
1
4
5
W
Scylla
Swishuurzz
Scylla
2
2
8
3
L
Ullr
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,533
Damage
30,247
41,426
Taken
41,822
17,090
Mitigated
24,198
8,038
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,736
8,476
0
4,030
14,168
6,731
47
4,488
9,680
0
30,522
L
8,072
1,872
0
480
10,300
4,521
190
2,784
7,516
0
20,247
W
Cerberus
GaneshaDiff
Cerberus
6,437
463
0
640
8,786
3,676
0
2,790
5,996
15,277
0
W
4,808
1,694
0
1,821
6,662
2,944
0
3,713
2,949
0
24,482
L
Merlin
GhettoSNSD
Merlin
3,958
327
0
0
3,797
935
357
1,282
2,515
17,718
0
L
Morgan Le Fay
Helino_VvV_
Morgan Le Fay
3,668
424
0
92
6,179
1,792
414
747
5,432
10,525
0
L
Atlas
NoseyDad
Atlas
9,128
1,890
0
1,930
11,933
14,294
78
2,031
9,902
23,607
0
W
Hou Yi
Pφtatφ
Hou Yi
6,793
3,438
0
1,547
7,021
2,226
1,618
3,463
3,558
0
25,768
W
Scylla
Swishuurzz
Scylla
2,759
350
0
0
4,789
1,513
517
2,300
2,489
16,618
0
L
Ullr
5,421
1,246
0
277
9,613
2,656
564
2,352
7,261
0
16,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
37,552
190
Minions Killed
142
0
Camps Cleared
0
1,006,962
Distance Traveled
846,889
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,796
977
34
4
0
232,776
2
L
Thor
8,029
892
35
4
0
186,047
1
W
Cerberus
7,364
818
21
2
0
189,161
2
W
Kali
7,859
873
51
6
0
194,733
0
L
Merlin
7,047
783
29
3
0
178,965
2
L
Morgan Le Fay
6,961
773
17
2
0
126,629
1
L
Atlas
8,375
931
34
4
0
180,656
3
W
Hou Yi
7,543
838
45
5
0
199,879
2
W
Scylla
7,693
855
39
4
0
190,413
0
L
Ullr
7,140
793
27
3
0
174,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role